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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 module mojo; | 5 module mojo; |
6 | 6 |
7 import "mojo/services/geometry/public/interfaces/geometry.mojom"; | 7 import "mojo/services/geometry/public/interfaces/geometry.mojom"; |
8 import "mojo/services/gpu/public/interfaces/command_buffer.mojom"; | 8 import "mojo/services/gpu/public/interfaces/command_buffer.mojom"; |
9 import "mojo/services/gpu/public/interfaces/viewport_parameter_listener.mojom"; | 9 import "mojo/services/gpu/public/interfaces/viewport_parameter_listener.mojom"; |
10 import "mojo/services/surfaces/public/interfaces/quads.mojom"; | 10 import "mojo/services/surfaces/public/interfaces/quads.mojom"; |
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54 | 54 |
55 interface SurfaceClient { | 55 interface SurfaceClient { |
56 // This sets the id namespace for this connection. This method will be invoked | 56 // This sets the id namespace for this connection. This method will be invoked |
57 // exactly once when a new connection is established. | 57 // exactly once when a new connection is established. |
58 SetIdNamespace(uint32 id_namespace); | 58 SetIdNamespace(uint32 id_namespace); |
59 ReturnResources(array<ReturnedResource> resources); | 59 ReturnResources(array<ReturnedResource> resources); |
60 }; | 60 }; |
61 | 61 |
62 [Client=SurfaceClient] | 62 [Client=SurfaceClient] |
63 interface Surface { | 63 interface Surface { |
64 // The id's local field is allocated by the caller and must be unique. The | 64 CreateSurface(uint32 id_local); |
65 // id_namespace field on the id may be 0 or this connection's namespace. | |
66 CreateSurface(SurfaceId id); | |
67 | 65 |
68 // The client can only submit frames to surfaces created with this | 66 // The client can only submit frames to surfaces created with this |
69 // connection. After the submitted frame is drawn for the first time, the | 67 // connection. After the submitted frame is drawn for the first time, the |
70 // surface will respond to the SubmitFrame message. Clients should use this | 68 // surface will respond to the SubmitFrame message. Clients should use this |
71 // acknowledgement to ratelimit frame submissions. | 69 // acknowledgement to ratelimit frame submissions. |
72 SubmitFrame(SurfaceId id, Frame frame) => (); | 70 SubmitFrame(uint32 id_local, Frame frame) => (); |
73 DestroySurface(SurfaceId id); | 71 DestroySurface(uint32 id_local); |
74 | 72 |
75 CreateGLES2BoundSurface(CommandBuffer gles2_client, | 73 CreateGLES2BoundSurface(CommandBuffer gles2_client, |
76 SurfaceId id, | 74 uint32 id_local, |
77 Size size, | 75 Size size, |
78 ViewportParameterListener& listener); | 76 ViewportParameterListener& listener); |
79 }; | 77 }; |
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