Index: base/message_loop/message_pump_win.h |
diff --git a/base/message_loop/message_pump_win.h b/base/message_loop/message_pump_win.h |
index 2d833540e037657737d82d87d29434a0f6aab799..9184058a6c00088a620a2217723888f3c8bf22db 100644 |
--- a/base/message_loop/message_pump_win.h |
+++ b/base/message_loop/message_pump_win.h |
@@ -169,11 +169,6 @@ class BASE_EXPORT MessagePumpForUI : public MessagePumpWin { |
virtual void ScheduleWork(); |
virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time); |
- // Applications can call this to encourage us to process all pending WM_PAINT |
- // messages. This method will process all paint messages the Windows Message |
- // queue can provide, up to some fixed number (to avoid any infinite loops). |
- void PumpOutPendingPaintMessages(); |
- |
private: |
static LRESULT CALLBACK WndProcThunk(HWND window_handle, |
UINT message, |