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Side by Side Diff: ui/compositor/scoped_layer_animation_settings.cc

Issue 82573002: Changes sequence of docked animations when evicting windows from dock. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Changes sequence of docked animations (added test) Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/scoped_layer_animation_settings.h" 5 #include "ui/compositor/scoped_layer_animation_settings.h"
6 6
7 #include "ui/compositor/layer.h" 7 #include "ui/compositor/layer.h"
8 #include "ui/compositor/layer_animation_observer.h" 8 #include "ui/compositor/layer_animation_observer.h"
9 #include "ui/compositor/layer_animation_sequence.h" 9 #include "ui/compositor/layer_animation_sequence.h"
10 #include "ui/compositor/layer_animator.h" 10 #include "ui/compositor/layer_animator.h"
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
74 Layer* base_layer_; 74 Layer* base_layer_;
75 // child layers 75 // child layers
76 std::vector<Layer*> inverse_layers_; 76 std::vector<Layer*> inverse_layers_;
77 }; 77 };
78 78
79 79
80 // ScoperLayerAnimationSettings ------------------------------------------------ 80 // ScoperLayerAnimationSettings ------------------------------------------------
81 ScopedLayerAnimationSettings::ScopedLayerAnimationSettings( 81 ScopedLayerAnimationSettings::ScopedLayerAnimationSettings(
82 LayerAnimator* animator) 82 LayerAnimator* animator)
83 : animator_(animator), 83 : animator_(animator),
84 old_transition_duration_(animator->transition_duration_), 84 is_transition_duration_locked_(animator->is_transition_duration_locked_),
85 old_is_transition_duration_locked_(
86 animator->is_transition_duration_locked_),
87 old_transition_duration_(animator->GetTransitionDuration()),
85 old_tween_type_(animator->tween_type()), 88 old_tween_type_(animator->tween_type()),
86 old_preemption_strategy_(animator->preemption_strategy()), 89 old_preemption_strategy_(animator->preemption_strategy()),
87 inverse_observer_(new InvertingObserver()) { 90 inverse_observer_(new InvertingObserver()) {
88 SetTransitionDuration( 91 SetTransitionDuration(
89 base::TimeDelta::FromMilliseconds(kDefaultTransitionDurationMs)); 92 base::TimeDelta::FromMilliseconds(kDefaultTransitionDurationMs));
90 } 93 }
91 94
92 ScopedLayerAnimationSettings::~ScopedLayerAnimationSettings() { 95 ScopedLayerAnimationSettings::~ScopedLayerAnimationSettings() {
93 animator_->transition_duration_ = old_transition_duration_; 96 animator_->is_transition_duration_locked_ =
97 old_is_transition_duration_locked_;
98 animator_->SetTransitionDuration(old_transition_duration_);
94 animator_->set_tween_type(old_tween_type_); 99 animator_->set_tween_type(old_tween_type_);
95 animator_->set_preemption_strategy(old_preemption_strategy_); 100 animator_->set_preemption_strategy(old_preemption_strategy_);
96 101
97 for (std::set<ImplicitAnimationObserver*>::const_iterator i = 102 for (std::set<ImplicitAnimationObserver*>::const_iterator i =
98 observers_.begin(); i != observers_.end(); ++i) { 103 observers_.begin(); i != observers_.end(); ++i) {
99 animator_->observers_.RemoveObserver(*i); 104 animator_->observers_.RemoveObserver(*i);
100 (*i)->SetActive(true); 105 (*i)->SetActive(true);
101 } 106 }
102 107
103 if (inverse_observer_->layer()) { 108 if (inverse_observer_->layer()) {
104 animator_->observers_.RemoveObserver(inverse_observer_.get()); 109 animator_->observers_.RemoveObserver(inverse_observer_.get());
105 } 110 }
106 } 111 }
107 112
108 void ScopedLayerAnimationSettings::AddObserver( 113 void ScopedLayerAnimationSettings::AddObserver(
109 ImplicitAnimationObserver* observer) { 114 ImplicitAnimationObserver* observer) {
110 observers_.insert(observer); 115 observers_.insert(observer);
111 animator_->AddObserver(observer); 116 animator_->AddObserver(observer);
112 } 117 }
113 118
114 void ScopedLayerAnimationSettings::SetTransitionDuration( 119 void ScopedLayerAnimationSettings::SetTransitionDuration(
115 base::TimeDelta duration) { 120 base::TimeDelta duration) {
116 animator_->transition_duration_ = duration; 121 animator_->SetTransitionDuration(duration);
122 }
123
124 void ScopedLayerAnimationSettings::SetTransitionDurationLocked(bool is_locked) {
125 is_transition_duration_locked_ = is_locked;
Ian Vollick 2013/11/29 04:33:31 What is SLAS::is_transition_duration_locked_ used
varkha 2013/11/29 06:05:54 Done.
126 animator_->is_transition_duration_locked_ = is_locked;
117 } 127 }
118 128
119 base::TimeDelta ScopedLayerAnimationSettings::GetTransitionDuration() const { 129 base::TimeDelta ScopedLayerAnimationSettings::GetTransitionDuration() const {
120 return animator_->transition_duration_; 130 return animator_->GetTransitionDuration();
121 } 131 }
122 132
123 void ScopedLayerAnimationSettings::SetTweenType(gfx::Tween::Type tween_type) { 133 void ScopedLayerAnimationSettings::SetTweenType(gfx::Tween::Type tween_type) {
124 animator_->set_tween_type(tween_type); 134 animator_->set_tween_type(tween_type);
125 } 135 }
126 136
127 gfx::Tween::Type ScopedLayerAnimationSettings::GetTweenType() const { 137 gfx::Tween::Type ScopedLayerAnimationSettings::GetTweenType() const {
128 return animator_->tween_type(); 138 return animator_->tween_type();
129 } 139 }
130 140
(...skipping 15 matching lines...) Expand all
146 } 156 }
147 inverse_observer_->SetLayer(base); 157 inverse_observer_->SetLayer(base);
148 } 158 }
149 159
150 void ScopedLayerAnimationSettings::AddInverselyAnimatedLayer( 160 void ScopedLayerAnimationSettings::AddInverselyAnimatedLayer(
151 Layer* inverse_layer) { 161 Layer* inverse_layer) {
152 inverse_observer_->AddInverselyAnimatedLayer(inverse_layer); 162 inverse_observer_->AddInverselyAnimatedLayer(inverse_layer);
153 } 163 }
154 164
155 } // namespace ui 165 } // namespace ui
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