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Unified Diff: content/common/gpu/media/rendering_helper.cc

Issue 825163004: Add Vaapi support on Ozone/Freon (Closed) Base URL: https://chromium.googlesource.com/chromium/src@master
Patch Set: Fix const issue Created 6 years ago
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Index: content/common/gpu/media/rendering_helper.cc
diff --git a/content/common/gpu/media/rendering_helper.cc b/content/common/gpu/media/rendering_helper.cc
index 4e9b60caffd5f1254efdfa8f6f20cf16bf50129a..14d257b87cbeadf96c2d710668c0c5c72c3f3ff9 100644
--- a/content/common/gpu/media/rendering_helper.cc
+++ b/content/common/gpu/media/rendering_helper.cc
@@ -36,6 +36,16 @@
#define GL_VARIANT_EGL 1
#endif
+#if defined(USE_OZONE)
+#if defined(OS_CHROMEOS)
+#include "ui/display/chromeos/display_configurator.h"
+#endif // defined(OS_CHROMEOS)
+#include "ui/ozone/public/ozone_platform.h"
+#include "ui/ozone/public/ui_thread_gpu.h"
+#include "ui/platform_window/platform_window.h"
+#include "ui/platform_window/platform_window_delegate.h"
+#endif // defined(USE_OZONE)
+
// Helper for Shader creation.
static void CreateShader(GLuint program,
GLenum type,
@@ -58,6 +68,54 @@ static void CreateShader(GLuint program,
namespace content {
+#if defined(USE_OZONE)
+
+class RenderingHelper::StubOzoneDelegate : public ui::PlatformWindowDelegate {
+ public:
+ StubOzoneDelegate() : accelerated_widget_(gfx::kNullAcceleratedWidget) {
+ ui_thread_gpu_.Initialize();
+ platform_window_ = ui::OzonePlatform::GetInstance()->CreatePlatformWindow(
+ this, gfx::Rect());
+ }
+ virtual ~StubOzoneDelegate() {}
+
+ void OnBoundsChanged(const gfx::Rect& new_bounds) override {}
+
+ void OnDamageRect(const gfx::Rect& damaged_region) override {}
+
+ void DispatchEvent(ui::Event* event) override {}
+
+ void OnCloseRequest() override {}
+ void OnClosed() override {}
+
+ void OnWindowStateChanged(ui::PlatformWindowState new_state) override {}
+
+ void OnLostCapture() override {};
+
+ void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget) override {
+ accelerated_widget_ = widget;
+ };
+
+ void OnActivationChanged(bool active) override {};
+
+ gfx::AcceleratedWidget accelerated_widget() const {
+ return accelerated_widget_;
+ }
+
+ gfx::Size GetSize() { return platform_window_->GetBounds().size(); }
+
+ ui::PlatformWindow* platform_window() const { return platform_window_.get(); }
+
+ private:
+ ui::UiThreadGpu ui_thread_gpu_;
+ scoped_ptr<ui::PlatformWindow> platform_window_;
+ gfx::AcceleratedWidget accelerated_widget_;
+
+ DISALLOW_COPY_AND_ASSIGN(StubOzoneDelegate);
+};
+
+#endif // defined(USE_OZONE)
+
RenderingHelperParams::RenderingHelperParams()
: rendering_fps(0), warm_up_iterations(0), render_as_thumbnails(false) {
}
@@ -93,6 +151,9 @@ bool RenderingHelper::InitializeOneOff() {
#else
cmd_line->AppendSwitchASCII(switches::kUseGL, gfx::kGLImplementationEGLName);
#endif
+#if defined(USE_OZONE)
+ ui::OzonePlatform::InitializeForUI();
+#endif
return gfx::GLSurface::InitializeOneOff();
}
@@ -167,6 +228,18 @@ void RenderingHelper::Initialize(const RenderingHelperParams& params,
XStoreName(display, window_, "VideoDecodeAcceleratorTest");
XSelectInput(display, window_, ExposureMask);
XMapWindow(display, window_);
+#elif defined(USE_OZONE)
+ platform_window_delegate_.reset(new RenderingHelper::StubOzoneDelegate());
+ window_ = platform_window_delegate_->accelerated_widget();
+#if defined(OS_CHROMEOS)
+ display_configurator_.reset(new ui::DisplayConfigurator());
+ display_configurator_->Init(true);
+ display_configurator_->ForceInitialConfigure(0);
+ platform_window_delegate_->platform_window()->SetBounds(
+ gfx::Rect(display_configurator_->framebuffer_size()));
+#else
+ platform_window_delegate_->platform_window()->SetBounds(gfx::Rect(800, 600));
+#endif
#else
#error unknown platform
#endif
@@ -305,6 +378,16 @@ void RenderingHelper::Initialize(const RenderingHelperParams& params,
if (frame_duration_ != base::TimeDelta()) {
int warm_up_iterations = params.warm_up_iterations;
+#if defined(USE_OZONE)
+ // On Ozone the VSyncProvider can't provide a vsync internal until
Pawel Osciak 2014/12/29 00:08:00 Still says "internal" :)
llandwerlin-old 2014/12/29 02:30:34 Ok, got it :)
+ // we render at least a frame, so we warm up with at least one
+ // frame.
+ // On top of this, we want to make sure all the buffers backing
+ // the GL surface are cleared, otherwise we can see the previous
+ // test's last frames, so we set warm up iterations to 2, to clear
+ // the front and back buffers.
+ warm_up_iterations = std::max(2, warm_up_iterations);
+#endif
WarmUpRendering(warm_up_iterations);
}
@@ -346,6 +429,10 @@ void RenderingHelper::WarmUpRendering(int warm_up_iterations) {
void RenderingHelper::UnInitialize(base::WaitableEvent* done) {
CHECK_EQ(base::MessageLoop::current(), message_loop_);
+#if defined(USE_OZONE) && defined(OS_CHROMEOS)
+ display_configurator_->PrepareForExit();
+#endif
+
render_task_.Cancel();
if (render_as_thumbnails_) {
@@ -500,6 +587,8 @@ void RenderingHelper::Clear() {
CHECK(XUnmapWindow(gfx::GetXDisplay(), window_));
CHECK(XDestroyWindow(gfx::GetXDisplay(), window_));
}
+#elif defined(USE_OZONE)
+ platform_window_delegate_.reset();
#endif
window_ = gfx::kNullAcceleratedWidget;
}

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