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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/media/vaapi_picture.h" | 5 #include "content/common/gpu/media/vaapi_picture.h" |
6 #include "content/common/gpu/media/vaapi_wrapper.h" | 6 #include "content/common/gpu/media/vaapi_wrapper.h" |
7 #include "ui/gl/gl_bindings.h" | 7 #include "ui/gl/gl_bindings.h" |
8 #include "ui/gl/gl_implementation.h" | 8 #include "ui/gl/gl_implementation.h" |
9 | 9 |
10 #if defined(USE_X11) | 10 #if defined(USE_X11) |
11 #include "content/common/gpu/media/vaapi_tfp_picture.h" | 11 #include "content/common/gpu/media/vaapi_tfp_picture.h" |
| 12 #elif defined(USE_OZONE) |
| 13 #include "content/common/gpu/media/vaapi_drm_picture.h" |
12 #endif | 14 #endif |
13 | 15 |
14 namespace content { | 16 namespace content { |
15 | 17 |
16 // static | 18 // static |
17 linked_ptr<VaapiPicture> VaapiPicture::CreatePicture( | 19 linked_ptr<VaapiPicture> VaapiPicture::CreatePicture( |
18 VaapiWrapper* vaapi_wrapper, | 20 VaapiWrapper* vaapi_wrapper, |
19 const base::Callback<bool(void)> make_context_current, | 21 const base::Callback<bool(void)> make_context_current, |
20 int32 picture_buffer_id, | 22 int32 picture_buffer_id, |
21 uint32 texture_id, | 23 uint32 texture_id, |
22 const gfx::Size& size) { | 24 const gfx::Size& size) { |
23 linked_ptr<VaapiPicture> picture; | 25 linked_ptr<VaapiPicture> picture; |
24 #if defined(USE_X11) | 26 #if defined(USE_X11) |
25 picture.reset(new VaapiTFPPicture(vaapi_wrapper, make_context_current, | 27 picture.reset(new VaapiTFPPicture(vaapi_wrapper, make_context_current, |
26 picture_buffer_id, texture_id, size)); | 28 picture_buffer_id, texture_id, size)); |
| 29 #elif defined(USE_OZONE) |
| 30 picture.reset(new VaapiDrmPicture(vaapi_wrapper, make_context_current, |
| 31 picture_buffer_id, texture_id, size)); |
27 #endif // USE_X11 | 32 #endif // USE_X11 |
28 | 33 |
29 if (picture.get() && !picture->Initialize()) | 34 if (picture.get() && !picture->Initialize()) |
30 picture.reset(); | 35 picture.reset(); |
31 | 36 |
32 return picture; | 37 return picture; |
33 } | 38 } |
34 | 39 |
35 // static | 40 // static |
36 uint32 VaapiPicture::GetGLTextureTarget() { | 41 uint32 VaapiPicture::GetGLTextureTarget() { |
| 42 #if defined(USE_OZONE) |
| 43 return GL_TEXTURE_EXTERNAL_OES; |
| 44 #else |
37 return GL_TEXTURE_2D; | 45 return GL_TEXTURE_2D; |
| 46 #endif |
38 } | 47 } |
39 | 48 |
40 } // namespace content | 49 } // namespace content |
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