| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLGeometryShaderBuilder.h" | 8 #include "GrGLGeometryShaderBuilder.h" |
| 9 #include "GrGLShaderStringBuilder.h" | 9 #include "GrGLShaderStringBuilder.h" |
| 10 #include "GrGLProgramBuilder.h" | 10 #include "GrGLProgramBuilder.h" |
| 11 #include "../GrGpuGL.h" | 11 #include "../GrGLGpu.h" |
| 12 | 12 |
| 13 GrGLGeometryBuilder::GrGLGeometryBuilder(GrGLProgramBuilder* program) | 13 GrGLGeometryBuilder::GrGLGeometryBuilder(GrGLProgramBuilder* program) |
| 14 : INHERITED(program) { | 14 : INHERITED(program) { |
| 15 | 15 |
| 16 } | 16 } |
| 17 | 17 |
| 18 void GrGLGeometryBuilder::addVarying(const char* name, GrGLVarying* v) { | 18 void GrGLGeometryBuilder::addVarying(const char* name, GrGLVarying* v) { |
| 19 // if we have a GS take each varying in as an array | 19 // if we have a GS take each varying in as an array |
| 20 // and output as non-array. | 20 // and output as non-array. |
| 21 if (v->vsVarying()) { | 21 if (v->vsVarying()) { |
| (...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 62 GrGLuint geomShaderId = | 62 GrGLuint geomShaderId = |
| 63 GrGLCompileAndAttachShader(glCtx, programId, | 63 GrGLCompileAndAttachShader(glCtx, programId, |
| 64 GR_GL_GEOMETRY_SHADER, geomShaderSrc, | 64 GR_GL_GEOMETRY_SHADER, geomShaderSrc, |
| 65 fProgramBuilder->gpu()->gpuStats()); | 65 fProgramBuilder->gpu()->gpuStats()); |
| 66 if (!geomShaderId) { | 66 if (!geomShaderId) { |
| 67 return false; | 67 return false; |
| 68 } | 68 } |
| 69 *shaderIds->append() = geomShaderId; | 69 *shaderIds->append() = geomShaderId; |
| 70 return true; | 70 return true; |
| 71 } | 71 } |
| OLD | NEW |