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Side by Side Diff: src/gpu/gl/GrGLProgram.cpp

Issue 824753002: Rename GrGpuGL -> GrGLGpu (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Address nit Created 6 years ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLProgram.h" 8 #include "GrGLProgram.h"
9 9
10 #include "GrAllocator.h" 10 #include "GrAllocator.h"
11 #include "GrProcessor.h" 11 #include "GrProcessor.h"
12 #include "GrCoordTransform.h" 12 #include "GrCoordTransform.h"
13 #include "GrGLGeometryProcessor.h" 13 #include "GrGLGeometryProcessor.h"
14 #include "GrGLProcessor.h" 14 #include "GrGLProcessor.h"
15 #include "GrGLXferProcessor.h" 15 #include "GrGLXferProcessor.h"
16 #include "GrGpuGL.h" 16 #include "GrGLGpu.h"
17 #include "GrGLPathRendering.h" 17 #include "GrGLPathRendering.h"
18 #include "GrGLShaderVar.h" 18 #include "GrGLShaderVar.h"
19 #include "GrGLSL.h" 19 #include "GrGLSL.h"
20 #include "GrOptDrawState.h" 20 #include "GrOptDrawState.h"
21 #include "GrXferProcessor.h" 21 #include "GrXferProcessor.h"
22 #include "SkXfermode.h" 22 #include "SkXfermode.h"
23 23
24 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) 24 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X)
25 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X) 25 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X)
26 26
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358 for (int t = 0; t < numTransforms; ++t) { 358 for (int t = 0; t < numTransforms; ++t) {
359 const SkMatrix& transform = get_transform_matrix(proc, t, localMatrix); 359 const SkMatrix& transform = get_transform_matrix(proc, t, localMatrix);
360 GrGLPathRendering::PathTexGenComponents components = 360 GrGLPathRendering::PathTexGenComponents components =
361 GrGLPathRendering::kST_PathTexGenComponents; 361 GrGLPathRendering::kST_PathTexGenComponents;
362 if (proc.isPerspectiveCoordTransform(t)) { 362 if (proc.isPerspectiveCoordTransform(t)) {
363 components = GrGLPathRendering::kSTR_PathTexGenComponents; 363 components = GrGLPathRendering::kSTR_PathTexGenComponents;
364 } 364 }
365 fGpu->glPathRendering()->enablePathTexGen(texCoordIndex++, components, t ransform); 365 fGpu->glPathRendering()->enablePathTexGen(texCoordIndex++, components, t ransform);
366 } 366 }
367 } 367 }
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