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Side by Side Diff: components/user_manager/user_manager_base.h

Issue 824683002: UserManager stack refactoring. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Test fixed. Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_USER_MANAGER_USER_MANAGER_BASE_H_ 5 #ifndef COMPONENTS_USER_MANAGER_USER_MANAGER_BASE_H_
6 #define COMPONENTS_USER_MANAGER_USER_MANAGER_BASE_H_ 6 #define COMPONENTS_USER_MANAGER_USER_MANAGER_BASE_H_
7 7
8 #include <set> 8 #include <set>
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
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129 virtual void DeleteUser(User* user); 129 virtual void DeleteUser(User* user);
130 130
131 // Returns the locale used by the application. 131 // Returns the locale used by the application.
132 virtual const std::string& GetApplicationLocale() const = 0; 132 virtual const std::string& GetApplicationLocale() const = 0;
133 133
134 // Returns "Local State" PrefService instance. 134 // Returns "Local State" PrefService instance.
135 virtual PrefService* GetLocalState() const = 0; 135 virtual PrefService* GetLocalState() const = 0;
136 136
137 // Loads |users_| from Local State if the list has not been loaded yet. 137 // Loads |users_| from Local State if the list has not been loaded yet.
138 // Subsequent calls have no effect. Must be called on the UI thread. 138 // Subsequent calls have no effect. Must be called on the UI thread.
139 void EnsureUsersLoaded(); 139 virtual void EnsureUsersLoaded();
140 140
141 // Handle OAuth token |status| change for |user_id|. 141 // Handle OAuth token |status| change for |user_id|.
142 virtual void HandleUserOAuthTokenStatusChange( 142 virtual void HandleUserOAuthTokenStatusChange(
143 const std::string& user_id, 143 const std::string& user_id,
144 User::OAuthTokenStatus status) const = 0; 144 User::OAuthTokenStatus status) const = 0;
145 145
146 // Returns true if device is enterprise managed. 146 // Returns true if device is enterprise managed.
147 virtual bool IsEnterpriseManaged() const = 0; 147 virtual bool IsEnterpriseManaged() const = 0;
148 148
149 // Helper function that copies users from |users_list| to |users_vector| and 149 // Helper function that copies users from |users_list| to |users_vector| and
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253 253
254 // The primary user of the current session. It is recorded for the first 254 // The primary user of the current session. It is recorded for the first
255 // signed-in user and does not change thereafter. 255 // signed-in user and does not change thereafter.
256 User* primary_user_; 256 User* primary_user_;
257 257
258 // List of all known users. User instances are owned by |this|. Regular users 258 // List of all known users. User instances are owned by |this|. Regular users
259 // are removed by |RemoveUserFromList|, public accounts by 259 // are removed by |RemoveUserFromList|, public accounts by
260 // |UpdateAndCleanUpPublicAccounts|. 260 // |UpdateAndCleanUpPublicAccounts|.
261 UserList users_; 261 UserList users_;
262 262
263 // List of all users that are logged in current session. These point to User
264 // instances in |users_|. Only one of them could be marked as active.
265 UserList logged_in_users_;
266
267 // A list of all users that are logged in the current session. In contrast to
268 // |logged_in_users|, the order of this list is least recently used so that
269 // the active user should always be the first one in the list.
270 UserList lru_logged_in_users_;
271
263 private: 272 private:
264 // Stages of loading user list from preferences. Some methods can have 273 // Stages of loading user list from preferences. Some methods can have
265 // different behavior depending on stage. 274 // different behavior depending on stage.
266 enum UserLoadStage { STAGE_NOT_LOADED = 0, STAGE_LOADING, STAGE_LOADED }; 275 enum UserLoadStage { STAGE_NOT_LOADED = 0, STAGE_LOADING, STAGE_LOADED };
267 276
268 // Returns a list of users who have logged into this device previously. 277 // Returns a list of users who have logged into this device previously.
269 // Same as GetUsers but used if you need to modify User from that list. 278 // Same as GetUsers but used if you need to modify User from that list.
270 UserList& GetUsersAndModify(); 279 UserList& GetUsersAndModify();
271 280
272 // Returns the user with the given email address if found in the persistent 281 // Returns the user with the given email address if found in the persistent
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309 virtual void UpdateUserAccountLocale(const std::string& user_id, 318 virtual void UpdateUserAccountLocale(const std::string& user_id,
310 const std::string& locale); 319 const std::string& locale);
311 320
312 // Updates user account after locale was resolved. 321 // Updates user account after locale was resolved.
313 void DoUpdateAccountLocale(const std::string& user_id, 322 void DoUpdateAccountLocale(const std::string& user_id,
314 scoped_ptr<std::string> resolved_locale); 323 scoped_ptr<std::string> resolved_locale);
315 324
316 // Indicates stage of loading user from prefs. 325 // Indicates stage of loading user from prefs.
317 UserLoadStage user_loading_stage_; 326 UserLoadStage user_loading_stage_;
318 327
319 // List of all users that are logged in current session. These point to User
320 // instances in |users_|. Only one of them could be marked as active.
321 UserList logged_in_users_;
322
323 // A list of all users that are logged in the current session. In contrast to
324 // |logged_in_users|, the order of this list is least recently used so that
325 // the active user should always be the first one in the list.
326 UserList lru_logged_in_users_;
327
328 // True if SessionStarted() has been called. 328 // True if SessionStarted() has been called.
329 bool session_started_; 329 bool session_started_;
330 330
331 // Cached flag of whether currently logged-in user is owner or not. 331 // Cached flag of whether currently logged-in user is owner or not.
332 // May be accessed on different threads, requires locking. 332 // May be accessed on different threads, requires locking.
333 bool is_current_user_owner_; 333 bool is_current_user_owner_;
334 mutable base::Lock is_current_user_owner_lock_; 334 mutable base::Lock is_current_user_owner_lock_;
335 335
336 // Cached flag of whether the currently logged-in user existed before this 336 // Cached flag of whether the currently logged-in user existed before this
337 // login. 337 // login.
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379 scoped_refptr<base::TaskRunner> blocking_task_runner_; 379 scoped_refptr<base::TaskRunner> blocking_task_runner_;
380 380
381 base::WeakPtrFactory<UserManagerBase> weak_factory_; 381 base::WeakPtrFactory<UserManagerBase> weak_factory_;
382 382
383 DISALLOW_COPY_AND_ASSIGN(UserManagerBase); 383 DISALLOW_COPY_AND_ASSIGN(UserManagerBase);
384 }; 384 };
385 385
386 } // namespace user_manager 386 } // namespace user_manager
387 387
388 #endif // COMPONENTS_USER_MANAGER_USER_MANAGER_BASE_H_ 388 #endif // COMPONENTS_USER_MANAGER_USER_MANAGER_BASE_H_
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