| Index: sky/engine/core/rendering/RenderView.cpp
|
| diff --git a/sky/engine/core/rendering/RenderView.cpp b/sky/engine/core/rendering/RenderView.cpp
|
| index 48ebd99cbc4515861d97e8c664a08e0d7283eb01..203df8fe8f23360de50b370603773c81640c86c5 100644
|
| --- a/sky/engine/core/rendering/RenderView.cpp
|
| +++ b/sky/engine/core/rendering/RenderView.cpp
|
| @@ -73,6 +73,9 @@ bool RenderView::hitTest(const HitTestRequest& request, const HitTestLocation& l
|
| TRACE_EVENT0("blink", "RenderView::hitTest");
|
| m_hitTestCount++;
|
|
|
| + if (!m_frameView->visibleContentRect().contains(location.roundedPoint()))
|
| + return false;
|
| +
|
| // We have to recursively update layout/style here because otherwise, when the hit test recurses
|
| // into a child document, it could trigger a layout on the parent document, which can destroy RenderLayers
|
| // that are higher up in the call stack, leading to crashes.
|
|
|