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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/wm/core/coordinate_conversion.h" | 5 #include "ui/wm/core/coordinate_conversion.h" |
| 6 | 6 |
| 7 #include "ui/aura/client/screen_position_client.h" | 7 #include "ui/aura/client/screen_position_client.h" |
| 8 #include "ui/gfx/point.h" | 8 #include "ui/gfx/geometry/point.h" |
| 9 | 9 |
| 10 namespace wm { | 10 namespace wm { |
| 11 | 11 |
| 12 void ConvertPointToScreen(const aura::Window* window, gfx::Point* point) { | 12 void ConvertPointToScreen(const aura::Window* window, gfx::Point* point) { |
| 13 DCHECK(window); | 13 DCHECK(window); |
| 14 DCHECK(window->GetRootWindow()); | 14 DCHECK(window->GetRootWindow()); |
| 15 DCHECK(aura::client::GetScreenPositionClient(window->GetRootWindow())); | 15 DCHECK(aura::client::GetScreenPositionClient(window->GetRootWindow())); |
| 16 aura::client::GetScreenPositionClient(window->GetRootWindow())-> | 16 aura::client::GetScreenPositionClient(window->GetRootWindow())-> |
| 17 ConvertPointToScreen(window, point); | 17 ConvertPointToScreen(window, point); |
| 18 } | 18 } |
| 19 | 19 |
| 20 void ConvertPointFromScreen(const aura::Window* window, | 20 void ConvertPointFromScreen(const aura::Window* window, |
| 21 gfx::Point* point_in_screen) { | 21 gfx::Point* point_in_screen) { |
| 22 DCHECK(window); | 22 DCHECK(window); |
| 23 DCHECK(window->GetRootWindow()); | 23 DCHECK(window->GetRootWindow()); |
| 24 DCHECK(aura::client::GetScreenPositionClient(window->GetRootWindow())); | 24 DCHECK(aura::client::GetScreenPositionClient(window->GetRootWindow())); |
| 25 aura::client::GetScreenPositionClient(window->GetRootWindow())-> | 25 aura::client::GetScreenPositionClient(window->GetRootWindow())-> |
| 26 ConvertPointFromScreen(window, point_in_screen); | 26 ConvertPointFromScreen(window, point_in_screen); |
| 27 } | 27 } |
| 28 | 28 |
| 29 } // namespace wm | 29 } // namespace wm |
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