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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <Cocoa/Cocoa.h> | 5 #include <Cocoa/Cocoa.h> |
6 | 6 |
7 #include "base/mac/scoped_nsobject.h" | 7 #include "base/mac/scoped_nsobject.h" |
8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
9 #include "base/message_loop/message_loop.h" | 9 #include "base/message_loop/message_loop.h" |
10 #include "base/strings/utf_string_conversions.h" | 10 #include "base/strings/utf_string_conversions.h" |
11 #import "chrome/browser/ui/cocoa/bubble_view.h" | 11 #import "chrome/browser/ui/cocoa/bubble_view.h" |
12 #import "chrome/browser/ui/cocoa/cocoa_test_helper.h" | 12 #import "chrome/browser/ui/cocoa/cocoa_test_helper.h" |
13 #import "chrome/browser/ui/cocoa/status_bubble_mac.h" | 13 #import "chrome/browser/ui/cocoa/status_bubble_mac.h" |
14 #include "testing/gtest/include/gtest/gtest.h" | 14 #include "testing/gtest/include/gtest/gtest.h" |
15 #import "testing/gtest_mac.h" | 15 #import "testing/gtest_mac.h" |
16 #include "testing/platform_test.h" | 16 #include "testing/platform_test.h" |
17 #import "third_party/ocmock/OCMock/OCMock.h" | 17 #import "third_party/ocmock/OCMock/OCMock.h" |
18 #include "ui/gfx/point.h" | 18 #include "ui/gfx/geometry/point.h" |
19 #include "url/gurl.h" | 19 #include "url/gurl.h" |
20 | 20 |
21 using base::UTF8ToUTF16; | 21 using base::UTF8ToUTF16; |
22 | 22 |
23 // The test delegate records all of the status bubble object's state | 23 // The test delegate records all of the status bubble object's state |
24 // transitions. | 24 // transitions. |
25 @interface StatusBubbleMacTestDelegate : NSObject { | 25 @interface StatusBubbleMacTestDelegate : NSObject { |
26 @private | 26 @private |
27 NSWindow* window_; // Weak. | 27 NSWindow* window_; // Weak. |
28 NSPoint baseFrameOffset_; | 28 NSPoint baseFrameOffset_; |
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660 int windowWidth = NSWidth([window frame]); | 660 int windowWidth = NSWidth([window frame]); |
661 for (int x = 0; x < windowWidth; x += smallValue) { | 661 for (int x = 0; x < windowWidth; x += smallValue) { |
662 ASSERT_TRUE(CheckAvoidsMouse(x, smallValue)); | 662 ASSERT_TRUE(CheckAvoidsMouse(x, smallValue)); |
663 } | 663 } |
664 | 664 |
665 // Simulate moving the mouse from right to left. | 665 // Simulate moving the mouse from right to left. |
666 for (int x = windowWidth; x >= 0; x -= smallValue) { | 666 for (int x = windowWidth; x >= 0; x -= smallValue) { |
667 ASSERT_TRUE(CheckAvoidsMouse(x, smallValue)); | 667 ASSERT_TRUE(CheckAvoidsMouse(x, smallValue)); |
668 } | 668 } |
669 } | 669 } |
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