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Side by Side Diff: ui/snapshot/snapshot_mac_unittest.mm

Issue 823133004: Cleanup: Update the path to gfx rect headers. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rect_f.h Created 5 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/snapshot/snapshot.h" 5 #include "ui/snapshot/snapshot.h"
6 6
7 #import <Cocoa/Cocoa.h> 7 #import <Cocoa/Cocoa.h>
8 8
9 #include "base/mac/scoped_nsobject.h" 9 #include "base/mac/scoped_nsobject.h"
10 #include "base/mac/sdk_forward_declarations.h" 10 #include "base/mac/sdk_forward_declarations.h"
11 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
12 #include "testing/platform_test.h" 12 #include "testing/platform_test.h"
13 #include "ui/gfx/rect.h" 13 #include "ui/gfx/geometry/rect.h"
14 14
15 namespace ui { 15 namespace ui {
16 namespace { 16 namespace {
17 17
18 typedef PlatformTest GrabWindowSnapshotTest; 18 typedef PlatformTest GrabWindowSnapshotTest;
19 19
20 TEST_F(GrabWindowSnapshotTest, TestGrabWindowSnapshot) { 20 TEST_F(GrabWindowSnapshotTest, TestGrabWindowSnapshot) {
21 // Launch a test window so we can take a snapshot. 21 // Launch a test window so we can take a snapshot.
22 NSRect frame = NSMakeRect(0, 0, 400, 400); 22 NSRect frame = NSMakeRect(0, 0, 400, 400);
23 base::scoped_nsobject<NSWindow> window( 23 base::scoped_nsobject<NSWindow> window(
(...skipping 21 matching lines...) Expand all
45 scaleFactor = [window backingScaleFactor]; 45 scaleFactor = [window backingScaleFactor];
46 EXPECT_EQ(400 * scaleFactor, CGImageGetWidth([rep CGImage])); 46 EXPECT_EQ(400 * scaleFactor, CGImageGetWidth([rep CGImage]));
47 NSColor* color = [rep colorAtX:200 * scaleFactor y:200 * scaleFactor]; 47 NSColor* color = [rep colorAtX:200 * scaleFactor y:200 * scaleFactor];
48 CGFloat red = 0, green = 0, blue = 0, alpha = 0; 48 CGFloat red = 0, green = 0, blue = 0, alpha = 0;
49 [color getRed:&red green:&green blue:&blue alpha:&alpha]; 49 [color getRed:&red green:&green blue:&blue alpha:&alpha];
50 EXPECT_GE(red + green + blue, 3.0); 50 EXPECT_GE(red + green + blue, 3.0);
51 } 51 }
52 52
53 } // namespace 53 } // namespace
54 } // namespace ui 54 } // namespace ui
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