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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/snapshot/snapshot.h" | 5 #include "ui/snapshot/snapshot.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/test/test_simple_task_runner.h" | 8 #include "base/test/test_simple_task_runner.h" |
9 #include "testing/gtest/include/gtest/gtest.h" | 9 #include "testing/gtest/include/gtest/gtest.h" |
10 #include "ui/aura/test/aura_test_helper.h" | 10 #include "ui/aura/test/aura_test_helper.h" |
11 #include "ui/aura/test/test_screen.h" | 11 #include "ui/aura/test/test_screen.h" |
12 #include "ui/aura/test/test_window_delegate.h" | 12 #include "ui/aura/test/test_window_delegate.h" |
13 #include "ui/aura/test/test_windows.h" | 13 #include "ui/aura/test/test_windows.h" |
14 #include "ui/aura/window.h" | 14 #include "ui/aura/window.h" |
15 #include "ui/aura/window_event_dispatcher.h" | 15 #include "ui/aura/window_event_dispatcher.h" |
16 #include "ui/compositor/compositor.h" | 16 #include "ui/compositor/compositor.h" |
17 #include "ui/compositor/layer.h" | 17 #include "ui/compositor/layer.h" |
18 #include "ui/compositor/test/context_factories_for_test.h" | 18 #include "ui/compositor/test/context_factories_for_test.h" |
19 #include "ui/compositor/test/draw_waiter_for_test.h" | 19 #include "ui/compositor/test/draw_waiter_for_test.h" |
20 #include "ui/gfx/canvas.h" | 20 #include "ui/gfx/canvas.h" |
| 21 #include "ui/gfx/geometry/rect.h" |
21 #include "ui/gfx/gfx_paths.h" | 22 #include "ui/gfx/gfx_paths.h" |
22 #include "ui/gfx/image/image.h" | 23 #include "ui/gfx/image/image.h" |
23 #include "ui/gfx/rect.h" | |
24 #include "ui/gfx/size_conversions.h" | 24 #include "ui/gfx/size_conversions.h" |
25 #include "ui/gfx/transform.h" | 25 #include "ui/gfx/transform.h" |
26 #include "ui/gl/gl_implementation.h" | 26 #include "ui/gl/gl_implementation.h" |
27 #include "ui/wm/core/default_activation_client.h" | 27 #include "ui/wm/core/default_activation_client.h" |
28 | 28 |
29 namespace ui { | 29 namespace ui { |
30 namespace { | 30 namespace { |
31 | 31 |
32 SkColor GetExpectedColorForPoint(int x, int y) { | 32 SkColor GetExpectedColorForPoint(int x, int y) { |
33 return SkColorSetRGB(std::min(x, 255), std::min(y, 255), 0); | 33 return SkColorSetRGB(std::min(x, 255), std::min(y, 255), 0); |
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283 gfx::SizeF snapshot_size(test_bounds.size()); | 283 gfx::SizeF snapshot_size(test_bounds.size()); |
284 snapshot_size.Scale(2.0f); | 284 snapshot_size.Scale(2.0f); |
285 | 285 |
286 gfx::Image snapshot = GrabSnapshotForTestWindow(); | 286 gfx::Image snapshot = GrabSnapshotForTestWindow(); |
287 EXPECT_EQ(gfx::ToRoundedSize(snapshot_size).ToString(), | 287 EXPECT_EQ(gfx::ToRoundedSize(snapshot_size).ToString(), |
288 snapshot.Size().ToString()); | 288 snapshot.Size().ToString()); |
289 EXPECT_EQ(0u, GetFailedPixelsCountWithScaleFactor(snapshot, 2)); | 289 EXPECT_EQ(0u, GetFailedPixelsCountWithScaleFactor(snapshot, 2)); |
290 } | 290 } |
291 | 291 |
292 } // namespace ui | 292 } // namespace ui |
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