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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura/test/test_screen.h" | 5 #include "ui/aura/test/test_screen.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "ui/aura/env.h" | 8 #include "ui/aura/env.h" |
9 #include "ui/aura/window.h" | 9 #include "ui/aura/window.h" |
10 #include "ui/aura/window_event_dispatcher.h" | 10 #include "ui/aura/window_event_dispatcher.h" |
11 #include "ui/aura/window_tree_host.h" | 11 #include "ui/aura/window_tree_host.h" |
| 12 #include "ui/gfx/geometry/rect_conversions.h" |
12 #include "ui/gfx/geometry/size_conversions.h" | 13 #include "ui/gfx/geometry/size_conversions.h" |
13 #include "ui/gfx/native_widget_types.h" | 14 #include "ui/gfx/native_widget_types.h" |
14 #include "ui/gfx/rect_conversions.h" | |
15 #include "ui/gfx/screen.h" | 15 #include "ui/gfx/screen.h" |
16 | 16 |
17 namespace aura { | 17 namespace aura { |
18 | 18 |
19 namespace { | 19 namespace { |
20 | 20 |
21 bool IsRotationPortrait(gfx::Display::Rotation rotation) { | 21 bool IsRotationPortrait(gfx::Display::Rotation rotation) { |
22 return rotation == gfx::Display::ROTATE_90 || | 22 return rotation == gfx::Display::ROTATE_90 || |
23 rotation == gfx::Display::ROTATE_270; | 23 rotation == gfx::Display::ROTATE_270; |
24 } | 24 } |
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166 | 166 |
167 TestScreen::TestScreen(const gfx::Rect& screen_bounds) | 167 TestScreen::TestScreen(const gfx::Rect& screen_bounds) |
168 : host_(NULL), | 168 : host_(NULL), |
169 ui_scale_(1.0f) { | 169 ui_scale_(1.0f) { |
170 static int64 synthesized_display_id = 2000; | 170 static int64 synthesized_display_id = 2000; |
171 display_.set_id(synthesized_display_id++); | 171 display_.set_id(synthesized_display_id++); |
172 display_.SetScaleAndBounds(1.0f, screen_bounds); | 172 display_.SetScaleAndBounds(1.0f, screen_bounds); |
173 } | 173 } |
174 | 174 |
175 } // namespace aura | 175 } // namespace aura |
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