| Index: sky/engine/core/rendering/RenderLayer.h
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| diff --git a/sky/engine/core/rendering/RenderLayer.h b/sky/engine/core/rendering/RenderLayer.h
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| index 18fd2dee5a68678381705313b81903f9c9d5b31a..59fa0eb5dce98fedcefc58f040a6444128291e9c 100644
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| --- a/sky/engine/core/rendering/RenderLayer.h
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| +++ b/sky/engine/core/rendering/RenderLayer.h
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| @@ -223,11 +223,6 @@ public:
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| bool needsCompositedScrolling() const { return m_scrollableArea && m_scrollableArea->needsCompositedScrolling(); }
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| - // Computes the position of the given render object in the space of |paintInvalidationContainer|.
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| - // FIXME: invert the logic to have paint invalidation containers take care of painting objects into them, rather than the reverse.
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| - // This will allow us to clean up this static method messiness.
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| - static LayoutPoint positionFromPaintInvalidationContainer(const RenderObject*, const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0);
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| -
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| bool paintsWithTransform() const;
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|
| // Returns true if background phase is painted opaque in the given rect.
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|