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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * Copyright (C) 2006 Apple Computer, Inc. | 3 * Copyright (C) 2006 Apple Computer, Inc. |
| 4 * | 4 * |
| 5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
| 6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
| 7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
| 8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
| 9 * | 9 * |
| 10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
| 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 13 * Library General Public License for more details. | 13 * Library General Public License for more details. |
| 14 * | 14 * |
| 15 * You should have received a copy of the GNU Library General Public License | 15 * You should have received a copy of the GNU Library General Public License |
| 16 * along with this library; see the file COPYING.LIB. If not, write to | 16 * along with this library; see the file COPYING.LIB. If not, write to |
| 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 18 * Boston, MA 02110-1301, USA. | 18 * Boston, MA 02110-1301, USA. |
| 19 * | 19 * |
| 20 */ | 20 */ |
| 21 | 21 |
| 22 #ifndef SKY_ENGINE_CORE_RENDERING_RENDERVIEW_H_ | 22 #ifndef SKY_ENGINE_CORE_RENDERING_RENDERVIEW_H_ |
| 23 #define SKY_ENGINE_CORE_RENDERING_RENDERVIEW_H_ | 23 #define SKY_ENGINE_CORE_RENDERING_RENDERVIEW_H_ |
| 24 | 24 |
| 25 #include "sky/engine/core/frame/FrameView.h" | 25 #include "sky/engine/core/frame/FrameView.h" |
| 26 #include "sky/engine/core/rendering/LayoutState.h" | 26 #include "sky/engine/core/rendering/LayoutState.h" |
| 27 #include "sky/engine/core/rendering/PaintInvalidationState.h" | |
| 28 #include "sky/engine/core/rendering/RenderBlockFlow.h" | 27 #include "sky/engine/core/rendering/RenderBlockFlow.h" |
| 29 #include "sky/engine/core/rendering/RenderIFrame.h" | 28 #include "sky/engine/core/rendering/RenderIFrame.h" |
| 30 #include "sky/engine/platform/scroll/ScrollableArea.h" | 29 #include "sky/engine/platform/scroll/ScrollableArea.h" |
| 31 #include "sky/engine/wtf/OwnPtr.h" | 30 #include "sky/engine/wtf/OwnPtr.h" |
| 32 | 31 |
| 33 namespace blink { | 32 namespace blink { |
| 34 | 33 |
| 35 // The root of the render tree, corresponding to the CSS initial containing bloc
k. | 34 // The root of the render tree, corresponding to the CSS initial containing bloc
k. |
| 36 // It's dimensions match that of the logical viewport (which may be different fr
om | 35 // It's dimensions match that of the logical viewport (which may be different fr
om |
| 37 // the visible viewport in fixed-layout mode), and it is always at position (0,0
) | 36 // the visible viewport in fixed-layout mode), and it is always at position (0,0
) |
| (...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 107 double layoutViewportHeight() const; | 106 double layoutViewportHeight() const; |
| 108 | 107 |
| 109 void pushLayoutState(LayoutState&); | 108 void pushLayoutState(LayoutState&); |
| 110 void popLayoutState(); | 109 void popLayoutState(); |
| 111 | 110 |
| 112 void addIFrame(RenderIFrame* iframe); | 111 void addIFrame(RenderIFrame* iframe); |
| 113 void removeIFrame(RenderIFrame* iframe); | 112 void removeIFrame(RenderIFrame* iframe); |
| 114 void updateIFramesAfterLayout(); | 113 void updateIFramesAfterLayout(); |
| 115 | 114 |
| 116 private: | 115 private: |
| 117 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalida
tionContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, const
PaintInvalidationState* = 0) const override; | 116 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalida
tionContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip) const
override; |
| 118 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap&) const override; | 117 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap&) const override; |
| 119 virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) c
onst override; | 118 virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) c
onst override; |
| 120 | 119 |
| 121 bool shouldInvalidatePaint(const LayoutRect&) const; | 120 bool shouldInvalidatePaint(const LayoutRect&) const; |
| 122 | 121 |
| 123 void layoutContent(); | 122 void layoutContent(); |
| 124 #if ENABLE(ASSERT) | 123 #if ENABLE(ASSERT) |
| 125 void checkLayoutState(); | 124 void checkLayoutState(); |
| 126 #endif | 125 #endif |
| 127 | 126 |
| 128 void positionDialog(RenderBox*); | 127 void positionDialog(RenderBox*); |
| 129 void positionDialogs(); | 128 void positionDialogs(); |
| 130 | 129 |
| 131 friend class ForceHorriblySlowRectMapping; | |
| 132 | |
| 133 RenderObject* backgroundRenderer() const; | 130 RenderObject* backgroundRenderer() const; |
| 134 | 131 |
| 135 FrameView* m_frameView; | 132 FrameView* m_frameView; |
| 136 | 133 |
| 137 RawPtr<RenderObject> m_selectionStart; | 134 RawPtr<RenderObject> m_selectionStart; |
| 138 RawPtr<RenderObject> m_selectionEnd; | 135 RawPtr<RenderObject> m_selectionEnd; |
| 139 | 136 |
| 140 int m_selectionStartPos; | 137 int m_selectionStartPos; |
| 141 int m_selectionEndPos; | 138 int m_selectionEndPos; |
| 142 | 139 |
| 143 LayoutState* m_layoutState; | 140 LayoutState* m_layoutState; |
| 144 | 141 |
| 145 unsigned m_renderCounterCount; | 142 unsigned m_renderCounterCount; |
| 146 | 143 |
| 147 unsigned m_hitTestCount; | 144 unsigned m_hitTestCount; |
| 148 | 145 |
| 149 WTF::HashSet<RenderIFrame*> m_iframes; | 146 WTF::HashSet<RenderIFrame*> m_iframes; |
| 150 }; | 147 }; |
| 151 | 148 |
| 152 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderView, isRenderView()); | 149 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderView, isRenderView()); |
| 153 | 150 |
| 154 // Suspends the LayoutState cached offset and clipRect optimization. Used under
transforms | |
| 155 // that cannot be represented by LayoutState (common in SVG) and when manipulati
ng the render | |
| 156 // tree during layout in ways that can trigger paint invalidation of a non-child
(e.g. when a list item | |
| 157 // moves its list marker around). Note that even when disabled, LayoutState is s
till used to | |
| 158 // store layoutDelta. | |
| 159 class ForceHorriblySlowRectMapping { | |
| 160 WTF_MAKE_NONCOPYABLE(ForceHorriblySlowRectMapping); | |
| 161 public: | |
| 162 ForceHorriblySlowRectMapping(const PaintInvalidationState* paintInvalidation
State) | |
| 163 : m_paintInvalidationState(paintInvalidationState) | |
| 164 , m_didDisable(m_paintInvalidationState && m_paintInvalidationState->cac
hedOffsetsEnabled()) | |
| 165 { | |
| 166 if (m_paintInvalidationState) | |
| 167 m_paintInvalidationState->m_cachedOffsetsEnabled = false; | |
| 168 } | |
| 169 | |
| 170 ~ForceHorriblySlowRectMapping() | |
| 171 { | |
| 172 if (m_didDisable) | |
| 173 m_paintInvalidationState->m_cachedOffsetsEnabled = true; | |
| 174 } | |
| 175 private: | |
| 176 const PaintInvalidationState* m_paintInvalidationState; | |
| 177 bool m_didDisable; | |
| 178 }; | |
| 179 | |
| 180 } // namespace blink | 151 } // namespace blink |
| 181 | 152 |
| 182 #endif // SKY_ENGINE_CORE_RENDERING_RENDERVIEW_H_ | 153 #endif // SKY_ENGINE_CORE_RENDERING_RENDERVIEW_H_ |
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