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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_COMMON_NODE_CACHE_H_ | 5 #ifndef V8_COMPILER_COMMON_NODE_CACHE_H_ |
| 6 #define V8_COMPILER_COMMON_NODE_CACHE_H_ | 6 #define V8_COMPILER_COMMON_NODE_CACHE_H_ |
| 7 | 7 |
| 8 #include "src/assembler.h" | |
| 9 #include "src/compiler/node-cache.h" | 8 #include "src/compiler/node-cache.h" |
| 10 | 9 |
| 11 namespace v8 { | 10 namespace v8 { |
| 12 namespace internal { | 11 namespace internal { |
| 12 |
| 13 // Forward declarations. |
| 14 class ExternalReference; |
| 15 |
| 16 |
| 13 namespace compiler { | 17 namespace compiler { |
| 14 | 18 |
| 15 // Bundles various caches for common nodes. | 19 // Bundles various caches for common nodes. |
| 16 class CommonNodeCache FINAL : public ZoneObject { | 20 class CommonNodeCache FINAL { |
| 17 public: | 21 public: |
| 18 explicit CommonNodeCache(Zone* zone) : zone_(zone) {} | 22 explicit CommonNodeCache(Zone* zone) : zone_(zone) {} |
| 23 ~CommonNodeCache() {} |
| 19 | 24 |
| 20 Node** FindInt32Constant(int32_t value) { | 25 Node** FindInt32Constant(int32_t value) { |
| 21 return int32_constants_.Find(zone_, value); | 26 return int32_constants_.Find(zone(), value); |
| 22 } | 27 } |
| 23 | 28 |
| 24 Node** FindInt64Constant(int64_t value) { | 29 Node** FindInt64Constant(int64_t value) { |
| 25 return int64_constants_.Find(zone_, value); | 30 return int64_constants_.Find(zone(), value); |
| 31 } |
| 32 |
| 33 Node** FindFloat32Constant(float value) { |
| 34 // We canonicalize float constants at the bit representation level. |
| 35 return float32_constants_.Find(zone(), bit_cast<int32_t>(value)); |
| 26 } | 36 } |
| 27 | 37 |
| 28 Node** FindFloat64Constant(double value) { | 38 Node** FindFloat64Constant(double value) { |
| 29 // We canonicalize double constants at the bit representation level. | 39 // We canonicalize double constants at the bit representation level. |
| 30 return float64_constants_.Find(zone_, bit_cast<int64_t>(value)); | 40 return float64_constants_.Find(zone(), bit_cast<int64_t>(value)); |
| 31 } | 41 } |
| 32 | 42 |
| 33 Node** FindExternalConstant(ExternalReference reference) { | 43 Node** FindExternalConstant(ExternalReference value); |
| 34 return external_constants_.Find(zone_, reference.address()); | |
| 35 } | |
| 36 | 44 |
| 37 Node** FindNumberConstant(double value) { | 45 Node** FindNumberConstant(double value) { |
| 38 // We canonicalize double constants at the bit representation level. | 46 // We canonicalize double constants at the bit representation level. |
| 39 return number_constants_.Find(zone_, bit_cast<int64_t>(value)); | 47 return number_constants_.Find(zone(), bit_cast<int64_t>(value)); |
| 40 } | 48 } |
| 41 | 49 |
| 50 // Return all nodes from the cache. |
| 51 void GetCachedNodes(ZoneVector<Node*>* nodes); |
| 52 |
| 42 Zone* zone() const { return zone_; } | 53 Zone* zone() const { return zone_; } |
| 43 | 54 |
| 44 void GetCachedNodes(NodeVector* nodes) { | |
| 45 int32_constants_.GetCachedNodes(nodes); | |
| 46 int64_constants_.GetCachedNodes(nodes); | |
| 47 float64_constants_.GetCachedNodes(nodes); | |
| 48 external_constants_.GetCachedNodes(nodes); | |
| 49 number_constants_.GetCachedNodes(nodes); | |
| 50 } | |
| 51 | |
| 52 private: | 55 private: |
| 53 Int32NodeCache int32_constants_; | 56 Int32NodeCache int32_constants_; |
| 54 Int64NodeCache int64_constants_; | 57 Int64NodeCache int64_constants_; |
| 58 Int32NodeCache float32_constants_; |
| 55 Int64NodeCache float64_constants_; | 59 Int64NodeCache float64_constants_; |
| 56 PtrNodeCache external_constants_; | 60 IntPtrNodeCache external_constants_; |
| 57 Int64NodeCache number_constants_; | 61 Int64NodeCache number_constants_; |
| 58 Zone* zone_; | 62 Zone* zone_; |
| 63 |
| 64 DISALLOW_COPY_AND_ASSIGN(CommonNodeCache); |
| 59 }; | 65 }; |
| 60 | 66 |
| 61 } // namespace compiler | 67 } // namespace compiler |
| 62 } // namespace internal | 68 } // namespace internal |
| 63 } // namespace v8 | 69 } // namespace v8 |
| 64 | 70 |
| 65 #endif // V8_COMPILER_COMMON_NODE_CACHE_H_ | 71 #endif // V8_COMPILER_COMMON_NODE_CACHE_H_ |
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