| Index: ui/aura/window_layer_type.h
|
| diff --git a/ui/aura/window_layer_type.h b/ui/aura/window_layer_type.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..97e312a3eef25ae479abdead787191041d09e2a6
|
| --- /dev/null
|
| +++ b/ui/aura/window_layer_type.h
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| @@ -0,0 +1,24 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_AURA_WINDOW_LAYER_TYPE_H_
|
| +#define UI_AURA_WINDOW_LAYER_TYPE_H_
|
| +
|
| +namespace aura {
|
| +
|
| +// These constants mirror that of ui::LayerType with the addition of
|
| +// WINDOW_LAYER_NONE. See ui::LayerType for description of ones in common.
|
| +enum WindowLayerType {
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| + // Note that Windows with WINDOW_LAYER_NONE impose limitations on the
|
| + // Window: transforms and animations aren't supported.
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| + WINDOW_LAYER_NONE,
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| +
|
| + WINDOW_LAYER_NOT_DRAWN,
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| + WINDOW_LAYER_TEXTURED,
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| + WINDOW_LAYER_SOLID_COLOR,
|
| +};
|
| +
|
| +} // namespace aura
|
| +
|
| +#endif // UI_AURA_WINDOW_LAYER_TYPE_H_
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|
|