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Side by Side Diff: ui/views/view.h

Issue 82283002: Initial cut at layerless windows. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: improve comments, remove Window::window_layer_type_ and fix test Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_VIEW_H_ 5 #ifndef UI_VIEWS_VIEW_H_
6 #define UI_VIEWS_VIEW_H_ 6 #define UI_VIEWS_VIEW_H_
7 7
8 #include <algorithm> 8 #include <algorithm>
9 #include <map> 9 #include <map>
10 #include <set> 10 #include <set>
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1104 // Updates the view's layer's parent. Called when a view is added to a view 1104 // Updates the view's layer's parent. Called when a view is added to a view
1105 // hierarchy, responsible for parenting the view's layer to the enclosing 1105 // hierarchy, responsible for parenting the view's layer to the enclosing
1106 // layer in the hierarchy. 1106 // layer in the hierarchy.
1107 virtual void UpdateParentLayer(); 1107 virtual void UpdateParentLayer();
1108 1108
1109 // If this view has a layer, the layer is reparented to |parent_layer| and its 1109 // If this view has a layer, the layer is reparented to |parent_layer| and its
1110 // bounds is set based on |point|. If this view does not have a layer, then 1110 // bounds is set based on |point|. If this view does not have a layer, then
1111 // recurses through all children. This is used when adding a layer to an 1111 // recurses through all children. This is used when adding a layer to an
1112 // existing view to make sure all descendants that have layers are parented to 1112 // existing view to make sure all descendants that have layers are parented to
1113 // the right layer. 1113 // the right layer.
1114 virtual void MoveLayerToParent(ui::Layer* parent_layer, 1114 void MoveLayerToParent(ui::Layer* parent_layer, const gfx::Point& point);
1115 const gfx::Point& point);
1116 1115
1117 // Called to update the bounds of any child layers within this View's 1116 // Called to update the bounds of any child layers within this View's
1118 // hierarchy when something happens to the hierarchy. 1117 // hierarchy when something happens to the hierarchy.
1119 virtual void UpdateChildLayerBounds(const gfx::Vector2d& offset); 1118 void UpdateChildLayerBounds(const gfx::Vector2d& offset);
1120 1119
1121 // Overridden from ui::LayerDelegate: 1120 // Overridden from ui::LayerDelegate:
1122 virtual void OnPaintLayer(gfx::Canvas* canvas) OVERRIDE; 1121 virtual void OnPaintLayer(gfx::Canvas* canvas) OVERRIDE;
1123 virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE; 1122 virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE;
1124 virtual base::Closure PrepareForLayerBoundsChange() OVERRIDE; 1123 virtual base::Closure PrepareForLayerBoundsChange() OVERRIDE;
1125 1124
1126 // Finds the layer that this view paints to (it may belong to an ancestor 1125 // Finds the layer that this view paints to (it may belong to an ancestor
1127 // view), then reorders the immediate children of that layer to match the 1126 // view), then reorders the immediate children of that layer to match the
1128 // order of the view tree. 1127 // order of the view tree.
1129 virtual void ReorderLayers(); 1128 virtual void ReorderLayers();
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1572 // Belongs to this view, but it's reference-counted on some platforms 1571 // Belongs to this view, but it's reference-counted on some platforms
1573 // so we can't use a scoped_ptr. It's dereferenced in the destructor. 1572 // so we can't use a scoped_ptr. It's dereferenced in the destructor.
1574 NativeViewAccessibility* native_view_accessibility_; 1573 NativeViewAccessibility* native_view_accessibility_;
1575 1574
1576 DISALLOW_COPY_AND_ASSIGN(View); 1575 DISALLOW_COPY_AND_ASSIGN(View);
1577 }; 1576 };
1578 1577
1579 } // namespace views 1578 } // namespace views
1580 1579
1581 #endif // UI_VIEWS_VIEW_H_ 1580 #endif // UI_VIEWS_VIEW_H_
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