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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc

Issue 822713002: Update from https://crrev.com/309415 (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 12 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" 5 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "gpu/command_buffer/service/gl_utils.h" 10 #include "gpu/command_buffer/service/gl_utils.h"
(...skipping 249 matching lines...) Expand 10 before | Expand all | Expand 10 after
260 framebuffer_(0u) {} 260 framebuffer_(0u) {}
261 261
262 CopyTextureCHROMIUMResourceManager::~CopyTextureCHROMIUMResourceManager() { 262 CopyTextureCHROMIUMResourceManager::~CopyTextureCHROMIUMResourceManager() {
263 // |buffer_id_| and |framebuffer_| can be not-null because when GPU context is 263 // |buffer_id_| and |framebuffer_| can be not-null because when GPU context is
264 // lost, this class can be deleted without releasing resources like 264 // lost, this class can be deleted without releasing resources like
265 // GLES2DecoderImpl. 265 // GLES2DecoderImpl.
266 } 266 }
267 267
268 void CopyTextureCHROMIUMResourceManager::Initialize( 268 void CopyTextureCHROMIUMResourceManager::Initialize(
269 const gles2::GLES2Decoder* decoder) { 269 const gles2::GLES2Decoder* decoder) {
270 COMPILE_ASSERT( 270 static_assert(
271 kVertexPositionAttrib == 0u, 271 kVertexPositionAttrib == 0u,
272 Position_attribs_must_be_0); 272 "kVertexPositionAttrib must be 0");
273 DCHECK(!buffer_id_); 273 DCHECK(!buffer_id_);
274 DCHECK(!framebuffer_); 274 DCHECK(!framebuffer_);
275 DCHECK(programs_.empty()); 275 DCHECK(programs_.empty());
276 276
277 // Initialize all of the GPU resources required to perform the copy. 277 // Initialize all of the GPU resources required to perform the copy.
278 glGenBuffersARB(1, &buffer_id_); 278 glGenBuffersARB(1, &buffer_id_);
279 glBindBuffer(GL_ARRAY_BUFFER, buffer_id_); 279 glBindBuffer(GL_ARRAY_BUFFER, buffer_id_);
280 const GLfloat kQuadVertices[] = {-1.0f, -1.0f, 280 const GLfloat kQuadVertices[] = {-1.0f, -1.0f,
281 1.0f, -1.0f, 281 1.0f, -1.0f,
282 1.0f, 1.0f, 282 1.0f, 1.0f,
(...skipping 192 matching lines...) Expand 10 before | Expand all | Expand 10 after
475 decoder->RestoreTextureState(dest_id); 475 decoder->RestoreTextureState(dest_id);
476 decoder->RestoreTextureUnitBindings(0); 476 decoder->RestoreTextureUnitBindings(0);
477 decoder->RestoreActiveTexture(); 477 decoder->RestoreActiveTexture();
478 decoder->RestoreProgramBindings(); 478 decoder->RestoreProgramBindings();
479 decoder->RestoreBufferBindings(); 479 decoder->RestoreBufferBindings();
480 decoder->RestoreFramebufferBindings(); 480 decoder->RestoreFramebufferBindings();
481 decoder->RestoreGlobalState(); 481 decoder->RestoreGlobalState();
482 } 482 }
483 483
484 } // namespace gpu 484 } // namespace gpu
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