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Unified Diff: src/gpu/gl/builders/GrGLFragmentShaderBuilder.h

Issue 822423004: Move most of the transform logic into the primitive processors (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: cleanup Created 5 years, 11 months ago
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Index: src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
index 8e8a008e00e87425758ccd0fe99d76fb4865c8e4..688bbe6269e49e38d12da80be7b05f0321ae4631 100644
--- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
+++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
@@ -48,6 +48,8 @@ public:
virtual const char* fragmentPosition() = 0;
private:
+ friend class GrGLNormalPathProcessor;
+
typedef GrGLShaderBuilder INHERITED;
};
@@ -153,7 +155,6 @@ private:
bool fHasReadDstColor;
bool fHasReadFragmentPosition;
- friend class GrGLNvprProgramBuilder;
friend class GrGLProgramBuilder;
typedef GrGLFPFragmentBuilder INHERITED;
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