| Index: src/gpu/effects/GrDashingEffect.cpp
|
| diff --git a/src/gpu/effects/GrDashingEffect.cpp b/src/gpu/effects/GrDashingEffect.cpp
|
| index 8b69dca9d29cb8ad970f712605a0f8c4f4835b0b..2543145c2088677c5da04ef4640d64b87e6ed2fa 100644
|
| --- a/src/gpu/effects/GrDashingEffect.cpp
|
| +++ b/src/gpu/effects/GrDashingEffect.cpp
|
| @@ -496,7 +496,8 @@ public:
|
| const GrGLCaps&,
|
| GrProcessorKeyBuilder* b) const SK_OVERRIDE;
|
|
|
| - GrGLGeometryProcessor* createGLInstance(const GrBatchTracker&) const SK_OVERRIDE;
|
| + virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker&,
|
| + const GrGLCaps&) const SK_OVERRIDE;
|
|
|
| void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE;
|
|
|
| @@ -530,7 +531,7 @@ class GLDashingCircleEffect : public GrGLGeometryProcessor {
|
| public:
|
| GLDashingCircleEffect(const GrGeometryProcessor&, const GrBatchTracker&);
|
|
|
| - void emitCode(const EmitArgs&) SK_OVERRIDE;
|
| + void onEmitCode(EmitArgs&) SK_OVERRIDE;
|
|
|
| static inline void GenKey(const GrGeometryProcessor&,
|
| const GrBatchTracker&,
|
| @@ -559,7 +560,7 @@ GLDashingCircleEffect::GLDashingCircleEffect(const GrGeometryProcessor&,
|
| fPrevIntervalLength = SK_ScalarMax;
|
| }
|
|
|
| -void GLDashingCircleEffect::emitCode(const EmitArgs& args) {
|
| +void GLDashingCircleEffect::onEmitCode(EmitArgs& args) {
|
| const DashingCircleEffect& dce = args.fGP.cast<DashingCircleEffect>();
|
| const DashingCircleBatchTracker local = args.fBT.cast<DashingCircleBatchTracker>();
|
| GrGLGPBuilder* pb = args.fPB;
|
| @@ -572,6 +573,9 @@ void GLDashingCircleEffect::emitCode(const EmitArgs& args) {
|
|
|
| GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
|
|
|
| + // emit attributes
|
| + vsBuilder->emitAttributes(dce);
|
| +
|
| GrGLVertToFrag v(kVec2f_GrSLType);
|
| args.fPB->addVarying("Coord", &v);
|
| vsBuilder->codeAppendf("%s = %s;", v.vsOut(), dce.inCoord()->fName);
|
| @@ -579,17 +583,17 @@ void GLDashingCircleEffect::emitCode(const EmitArgs& args) {
|
| // Setup pass through color
|
| this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor, NULL, &fColorUniform);
|
|
|
| - // setup coord outputs
|
| - vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), dce.inPosition()->fName);
|
| - vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), dce.inPosition()->fName);
|
| -
|
| // setup uniform viewMatrix
|
| this->addUniformViewMatrix(pb);
|
|
|
| - // setup position varying
|
| - vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(), this->uViewM(),
|
| + // Setup position
|
| + vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", this->position(), this->uViewM(),
|
| dce.inPosition()->fName);
|
|
|
| + // emit transforms
|
| + this->emitTransforms(args.fPB, this->position(), dce.inPosition()->fName, dce.localMatrix(),
|
| + args.fTransformsIn, args.fTransformsOut);
|
| +
|
| // transforms all points so that we can compare them to our test circle
|
| GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| fsBuilder->codeAppendf("\t\tfloat xShifted = %s.x - floor(%s.x / %s.z) * %s.z;\n",
|
| @@ -669,7 +673,8 @@ void DashingCircleEffect::getGLProcessorKey(const GrBatchTracker& bt,
|
| GLDashingCircleEffect::GenKey(*this, bt, caps, b);
|
| }
|
|
|
| -GrGLGeometryProcessor* DashingCircleEffect::createGLInstance(const GrBatchTracker& bt) const {
|
| +GrGLPrimitiveProcessor* DashingCircleEffect::createGLInstance(const GrBatchTracker& bt,
|
| + const GrGLCaps&) const {
|
| return SkNEW_ARGS(GLDashingCircleEffect, (*this, bt));
|
| }
|
|
|
| @@ -783,7 +788,8 @@ public:
|
| const GrGLCaps& caps,
|
| GrProcessorKeyBuilder* b) const SK_OVERRIDE;
|
|
|
| - GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) const SK_OVERRIDE;
|
| + virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
|
| + const GrGLCaps&) const SK_OVERRIDE;
|
|
|
| void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE;
|
|
|
| @@ -816,7 +822,7 @@ class GLDashingLineEffect : public GrGLGeometryProcessor {
|
| public:
|
| GLDashingLineEffect(const GrGeometryProcessor&, const GrBatchTracker&);
|
|
|
| - void emitCode(const EmitArgs&) SK_OVERRIDE;
|
| + void onEmitCode(EmitArgs&) SK_OVERRIDE;
|
|
|
| static inline void GenKey(const GrGeometryProcessor&,
|
| const GrBatchTracker&,
|
| @@ -844,7 +850,7 @@ GLDashingLineEffect::GLDashingLineEffect(const GrGeometryProcessor&,
|
| fPrevIntervalLength = SK_ScalarMax;
|
| }
|
|
|
| -void GLDashingLineEffect::emitCode(const EmitArgs& args) {
|
| +void GLDashingLineEffect::onEmitCode(EmitArgs& args) {
|
| const DashingLineEffect& de = args.fGP.cast<DashingLineEffect>();
|
| const DashingLineBatchTracker& local = args.fBT.cast<DashingLineBatchTracker>();
|
| GrGLGPBuilder* pb = args.fPB;
|
| @@ -865,6 +871,9 @@ void GLDashingLineEffect::emitCode(const EmitArgs& args) {
|
|
|
| GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
|
|
|
| + // emit attributes
|
| + vsBuilder->emitAttributes(de);
|
| +
|
| GrGLVertToFrag v(kVec2f_GrSLType);
|
| args.fPB->addVarying("Coord", &v);
|
| vsBuilder->codeAppendf("%s = %s;", v.vsOut(), de.inCoord()->fName);
|
| @@ -872,17 +881,17 @@ void GLDashingLineEffect::emitCode(const EmitArgs& args) {
|
| // Setup pass through color
|
| this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor, NULL, &fColorUniform);
|
|
|
| - // setup coord outputs
|
| - vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), de.inPosition()->fName);
|
| - vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), de.inPosition()->fName);
|
| -
|
| // setup uniform viewMatrix
|
| this->addUniformViewMatrix(pb);
|
|
|
| - // setup position varying
|
| - vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(), this->uViewM(),
|
| + // Setup position
|
| + vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", this->position(), this->uViewM(),
|
| de.inPosition()->fName);
|
|
|
| + // emit transforms
|
| + this->emitTransforms(args.fPB, this->position(), de.inPosition()->fName, de.localMatrix(),
|
| + args.fTransformsIn, args.fTransformsOut);
|
| +
|
| // transforms all points so that we can compare them to our test rect
|
| GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| fsBuilder->codeAppendf("\t\tfloat xShifted = %s.x - floor(%s.x / %s) * %s;\n",
|
| @@ -969,7 +978,8 @@ void DashingLineEffect::getGLProcessorKey(const GrBatchTracker& bt,
|
| GLDashingLineEffect::GenKey(*this, bt, caps, b);
|
| }
|
|
|
| -GrGLGeometryProcessor* DashingLineEffect::createGLInstance(const GrBatchTracker& bt) const {
|
| +GrGLPrimitiveProcessor* DashingLineEffect::createGLInstance(const GrBatchTracker& bt,
|
| + const GrGLCaps&) const {
|
| return SkNEW_ARGS(GLDashingLineEffect, (*this, bt));
|
| }
|
|
|
|
|