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Unified Diff: src/gpu/gl/builders/GrGLFragmentShaderBuilder.h

Issue 822423004: Move most of the transform logic into the primitive processors (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: more cleanup Created 5 years, 11 months ago
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Index: src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
index 456ec4f27cddb7eec0253444bf97bcc33f78a30b..452115bef327f065fae557c29cd1536bbb242881 100644
--- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
+++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
@@ -48,6 +48,8 @@ public:
virtual const char* fragmentPosition() = 0;
private:
+ friend class GrGLNormalPathProcessor;
+
typedef GrGLShaderBuilder INHERITED;
};
@@ -153,7 +155,6 @@ private:
bool fHasReadDstColor;
bool fHasReadFragmentPosition;
- friend class GrGLNvprProgramBuilder;
friend class GrGLProgramBuilder;
typedef GrGLFPFragmentBuilder INHERITED;

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