| Index: ui/views/widget/desktop_aura/x11_move_loop.h
|
| diff --git a/ui/views/widget/desktop_aura/x11_move_loop.h b/ui/views/widget/desktop_aura/x11_move_loop.h
|
| index 102c8663efe1ec146b019b06069bd2e5d773022f..c6cf855462c8e70525c520f34fa490eafa6ef36e 100644
|
| --- a/ui/views/widget/desktop_aura/x11_move_loop.h
|
| +++ b/ui/views/widget/desktop_aura/x11_move_loop.h
|
| @@ -16,11 +16,10 @@ class X11MoveLoop {
|
| public:
|
| virtual ~X11MoveLoop() {}
|
|
|
| - // Runs the nested message loop. While the mouse is grabbed, use |cursor| as
|
| - // the mouse cursor. Returns true if the move-loop is completed successfully.
|
| - // If the pointer-grab fails, or the move-loop is canceled by the user (e.g.
|
| - // by pressing escape), then returns false.
|
| - virtual bool RunMoveLoop(aura::Window* window, gfx::NativeCursor cursor) = 0;
|
| + // Runs the nested message loop. Returns true if the move-loop is completed
|
| + // successfully. If the pointer-grab fails, or the move-loop is canceled by
|
| + // the user (e.g. by pressing escape), then returns false.
|
| + virtual bool RunMoveLoop(aura::Window* window) = 0;
|
|
|
| // Updates the cursor while the move loop is running.
|
| virtual void UpdateCursor(gfx::NativeCursor cursor) = 0;
|
|
|