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Side by Side Diff: src/gpu/gl/builders/GrGLProgramBuilder.cpp

Issue 821243003: removing coord change matrices (Closed) Base URL: https://skia.googlesource.com/skia.git@no-coordchange-on-drawstate
Patch Set: rebase Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLProgramBuilder.h" 8 #include "GrGLProgramBuilder.h"
9 #include "gl/GrGLProgram.h" 9 #include "gl/GrGLProgram.h"
10 #include "gl/GrGLSLPrettyPrint.h" 10 #include "gl/GrGLSLPrettyPrint.h"
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270 this->emitAndInstallProc(proc, outputColor->c_str(), outputCoverage->c_str() ); 270 this->emitAndInstallProc(proc, outputColor->c_str(), outputCoverage->c_str() );
271 271
272 fFS.codeAppend("}"); 272 fFS.codeAppend("}");
273 } 273 }
274 274
275 void GrGLProgramBuilder::emitAndInstallProc(const GrPendingFragmentStage& fs, 275 void GrGLProgramBuilder::emitAndInstallProc(const GrPendingFragmentStage& fs,
276 const char* outColor, 276 const char* outColor,
277 const char* inColor) { 277 const char* inColor) {
278 GrGLInstalledFragProc* ifp = SkNEW(GrGLInstalledFragProc); 278 GrGLInstalledFragProc* ifp = SkNEW(GrGLInstalledFragProc);
279 279
280 const GrFragmentProcessor& fp = *fs.getProcessor(); 280 const GrFragmentProcessor& fp = *fs.processor();
281 ifp->fGLProc.reset(fp.createGLInstance()); 281 ifp->fGLProc.reset(fp.createGLInstance());
282 282
283 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(fp.numTextures()); 283 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(fp.numTextures());
284 this->emitSamplers(fp, &samplers, ifp); 284 this->emitSamplers(fp, &samplers, ifp);
285 285
286 // Fragment processors can have coord transforms 286 // Fragment processors can have coord transforms
287 SkSTArray<2, GrGLProcessor::TransformedCoords> coords(fp.numTransforms()); 287 SkSTArray<2, GrGLProcessor::TransformedCoords> coords(fp.numTransforms());
288 this->emitTransforms(fs, &coords, ifp); 288 this->emitTransforms(fs, &coords, ifp);
289 289
290 ifp->fGLProc->emitCode(this, fp, outColor, inColor, coords, samplers); 290 ifp->fGLProc->emitCode(this, fp, outColor, inColor, coords, samplers);
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365 } 365 }
366 366
367 void GrGLProgramBuilder::verify(const GrFragmentProcessor& fp) { 367 void GrGLProgramBuilder::verify(const GrFragmentProcessor& fp) {
368 SkASSERT(fFS.hasReadFragmentPosition() == fp.willReadFragmentPosition()); 368 SkASSERT(fFS.hasReadFragmentPosition() == fp.willReadFragmentPosition());
369 SkASSERT(fFS.hasReadDstColor() == fp.willReadDstColor()); 369 SkASSERT(fFS.hasReadDstColor() == fp.willReadDstColor());
370 } 370 }
371 371
372 void GrGLProgramBuilder::emitTransforms(const GrPendingFragmentStage& stage, 372 void GrGLProgramBuilder::emitTransforms(const GrPendingFragmentStage& stage,
373 GrGLProcessor::TransformedCoordsArray* o utCoords, 373 GrGLProcessor::TransformedCoordsArray* o utCoords,
374 GrGLInstalledFragProc* ifp) { 374 GrGLInstalledFragProc* ifp) {
375 const GrFragmentProcessor* processor = stage.getProcessor(); 375 const GrFragmentProcessor* processor = stage.processor();
376 int numTransforms = processor->numTransforms(); 376 int numTransforms = processor->numTransforms();
377 ifp->fTransforms.push_back_n(numTransforms); 377 ifp->fTransforms.push_back_n(numTransforms);
378 378
379 for (int t = 0; t < numTransforms; t++) { 379 for (int t = 0; t < numTransforms; t++) {
380 const char* uniName = "StageMatrix"; 380 const char* uniName = "StageMatrix";
381 GrSLType varyingType; 381 GrSLType varyingType;
382 382
383 // TODO when we have deleted the coord change matrices we can get rid of the below check
384 GrCoordSet coordType = processor->coordTransform(t).sourceCoords(); 383 GrCoordSet coordType = processor->coordTransform(t).sourceCoords();
385 const SkMatrix& localMatrix = fOptState.getPrimitiveProcessor()->localMa trix(); 384 const SkMatrix& localMatrix = fOptState.getPrimitiveProcessor()->localMa trix();
386 if (localMatrix.isIdentity()) { 385 uint32_t type = processor->coordTransform(t).getMatrix().getType();
387 varyingType = stage.isPerspectiveCoordTransform(t) ? kVec3f_GrSLType : 386 if (kLocal_GrCoordSet == coordType) {
388 kVec2f_GrSLType ; 387 type |= localMatrix.getType();
389 } else {
390 uint32_t type = processor->coordTransform(t).getMatrix().getType();
391 if (kLocal_GrCoordSet == coordType) {
392 type |= localMatrix.getType();
393 }
394 varyingType = SkToBool(SkMatrix::kPerspective_Mask & type) ? kVec3f_ GrSLType :
395 kVec2f_ GrSLType;
396 } 388 }
389 varyingType = SkToBool(SkMatrix::kPerspective_Mask & type) ? kVec3f_GrSL Type :
390 kVec2f_GrSL Type;
397 GrSLPrecision precision = processor->coordTransform(t).precision(); 391 GrSLPrecision precision = processor->coordTransform(t).precision();
398 392
399 SkString suffixedUniName; 393 SkString suffixedUniName;
400 if (0 != t) { 394 if (0 != t) {
401 suffixedUniName.append(uniName); 395 suffixedUniName.append(uniName);
402 suffixedUniName.appendf("_%i", t); 396 suffixedUniName.appendf("_%i", t);
403 uniName = suffixedUniName.c_str(); 397 uniName = suffixedUniName.c_str();
404 } 398 }
405 ifp->fTransforms[t].fHandle = this->addUniform(GrGLProgramBuilder::kVert ex_Visibility, 399 ifp->fTransforms[t].fHandle = this->addUniform(GrGLProgramBuilder::kVert ex_Visibility,
406 kMat33f_GrSLType, precisi on, 400 kMat33f_GrSLType, precisi on,
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551 } 545 }
552 546
553 //////////////////////////////////////////////////////////////////////////////// /////////////////// 547 //////////////////////////////////////////////////////////////////////////////// ///////////////////
554 548
555 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { 549 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() {
556 int numProcs = fProcs.count(); 550 int numProcs = fProcs.count();
557 for (int e = 0; e < numProcs; ++e) { 551 for (int e = 0; e < numProcs; ++e) {
558 SkDELETE(fProcs[e]); 552 SkDELETE(fProcs[e]);
559 } 553 }
560 } 554 }
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