Index: content/browser/renderer_host/render_widget_host_impl.h |
diff --git a/content/browser/renderer_host/render_widget_host_impl.h b/content/browser/renderer_host/render_widget_host_impl.h |
index d42c1c1062aa9bce26012e5ef0a3a56f74af2ee8..92db747731e2daf839b1895830ae73e13516254f 100644 |
--- a/content/browser/renderer_host/render_widget_host_impl.h |
+++ b/content/browser/renderer_host/render_widget_host_impl.h |
@@ -39,6 +39,7 @@ |
#include "ipc/ipc_listener.h" |
#include "ui/base/ime/text_input_mode.h" |
#include "ui/base/ime/text_input_type.h" |
+#include "ui/events/gesture_detection/gesture_provider_config_helper.h" |
#include "ui/events/latency_info.h" |
#include "ui/gfx/native_widget_types.h" |
@@ -270,7 +271,8 @@ class CONTENT_EXPORT RenderWidgetHostImpl |
const ui::LatencyInfo& ui_latency); |
// Enables/disables touch emulation using mouse event. See TouchEmulator. |
- void SetTouchEventEmulationEnabled(bool enabled); |
+ void SetTouchEventEmulationEnabled( |
+ bool enabled, ui::GestureProviderConfigType config_type); |
jdduke (slow)
2015/01/14 15:54:17
This looks fine, I guess the alternative is |Disab
dgozman
2015/01/15 11:07:11
Yeah, I considered this and decided it's not worth
|
// TouchEmulatorClient implementation. |
void ForwardGestureEvent( |