Index: Source/core/rendering/RenderTableSection.cpp |
diff --git a/Source/core/rendering/RenderTableSection.cpp b/Source/core/rendering/RenderTableSection.cpp |
index ab6d4da9c60d6dc6e2bca5fc3ff4ac649a5a9ef1..c7579d92bbda6d7e8928a336db8c727e22c96cf5 100644 |
--- a/Source/core/rendering/RenderTableSection.cpp |
+++ b/Source/core/rendering/RenderTableSection.cpp |
@@ -619,8 +619,7 @@ int RenderTableSection::calcRowLogicalHeight() |
RenderTableCell* cell; |
- RenderView* viewRenderer = view(); |
- LayoutStateMaintainer statePusher(viewRenderer); |
+ LayoutStateMaintainer statePusher(view()); |
m_rowPos.resize(m_grid.size() + 1); |
@@ -640,7 +639,7 @@ int RenderTableSection::calcRowLogicalHeight() |
LayoutUnit baselineDescent = 0; |
// Our base size is the biggest logical height from our cells' styles (excluding row spanning cells). |
- m_rowPos[r + 1] = max(m_rowPos[r] + minimumValueForLength(m_grid[r].logicalHeight, 0, viewRenderer).round(), 0); |
+ m_rowPos[r + 1] = max(m_rowPos[r] + minimumValueForLength(m_grid[r].logicalHeight, 0).round(), 0); |
Row& row = m_grid[r].row; |
unsigned totalCols = row.size(); |