Index: Source/core/rendering/RenderTableSection.cpp |
diff --git a/Source/core/rendering/RenderTableSection.cpp b/Source/core/rendering/RenderTableSection.cpp |
index f51245377ba8773eaec38cf953bf24d64610a688..14ca53a580239a2c2ae9140513a9cceaf204a503 100644 |
--- a/Source/core/rendering/RenderTableSection.cpp |
+++ b/Source/core/rendering/RenderTableSection.cpp |
@@ -619,8 +619,7 @@ int RenderTableSection::calcRowLogicalHeight() |
RenderTableCell* cell; |
- RenderView* viewRenderer = view(); |
- LayoutStateMaintainer statePusher(viewRenderer); |
+ LayoutStateMaintainer statePusher(view()); |
m_rowPos.resize(m_grid.size() + 1); |
@@ -640,7 +639,7 @@ int RenderTableSection::calcRowLogicalHeight() |
LayoutUnit baselineDescent = 0; |
// Our base size is the biggest logical height from our cells' styles (excluding row spanning cells). |
- m_rowPos[r + 1] = max(m_rowPos[r] + minimumValueForLength(m_grid[r].logicalHeight, 0, viewRenderer).round(), 0); |
+ m_rowPos[r + 1] = max(m_rowPos[r] + minimumValueForLength(m_grid[r].logicalHeight, 0).round(), 0); |
Row& row = m_grid[r].row; |
unsigned totalCols = row.size(); |