| Index: Source/core/rendering/RenderTableSection.cpp
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| diff --git a/Source/core/rendering/RenderTableSection.cpp b/Source/core/rendering/RenderTableSection.cpp
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| index ab6d4da9c60d6dc6e2bca5fc3ff4ac649a5a9ef1..c7579d92bbda6d7e8928a336db8c727e22c96cf5 100644
|
| --- a/Source/core/rendering/RenderTableSection.cpp
|
| +++ b/Source/core/rendering/RenderTableSection.cpp
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| @@ -619,8 +619,7 @@ int RenderTableSection::calcRowLogicalHeight()
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|
|
| RenderTableCell* cell;
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|
|
| - RenderView* viewRenderer = view();
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| - LayoutStateMaintainer statePusher(viewRenderer);
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| + LayoutStateMaintainer statePusher(view());
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|
|
| m_rowPos.resize(m_grid.size() + 1);
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|
|
| @@ -640,7 +639,7 @@ int RenderTableSection::calcRowLogicalHeight()
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| LayoutUnit baselineDescent = 0;
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|
|
| // Our base size is the biggest logical height from our cells' styles (excluding row spanning cells).
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| - m_rowPos[r + 1] = max(m_rowPos[r] + minimumValueForLength(m_grid[r].logicalHeight, 0, viewRenderer).round(), 0);
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| + m_rowPos[r + 1] = max(m_rowPos[r] + minimumValueForLength(m_grid[r].logicalHeight, 0).round(), 0);
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|
|
| Row& row = m_grid[r].row;
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| unsigned totalCols = row.size();
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|
|