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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "remoting/client/plugin/pepper_video_renderer_3d.h" |
| 6 |
| 7 #include "base/callback_helpers.h" |
| 8 #include "base/stl_util.h" |
| 9 #include "ppapi/c/pp_codecs.h" |
| 10 #include "ppapi/c/ppb_opengles2.h" |
| 11 #include "ppapi/cpp/instance.h" |
| 12 #include "ppapi/lib/gl/include/GLES2/gl2ext.h" |
| 13 #include "remoting/proto/video.pb.h" |
| 14 #include "remoting/protocol/session_config.h" |
| 15 |
| 16 namespace remoting { |
| 17 |
| 18 class PepperVideoRenderer3D::PendingPacket { |
| 19 public: |
| 20 PendingPacket(scoped_ptr<VideoPacket> packet, const base::Closure& done) |
| 21 : packet_(packet.Pass()), |
| 22 done_runner_(done) { |
| 23 } |
| 24 |
| 25 ~PendingPacket() {} |
| 26 |
| 27 const VideoPacket* packet() const { return packet_.get(); } |
| 28 |
| 29 private: |
| 30 scoped_ptr<VideoPacket> packet_; |
| 31 base::ScopedClosureRunner done_runner_; |
| 32 }; |
| 33 |
| 34 struct PepperVideoRenderer3D::FrameDecodeTimer { |
| 35 FrameDecodeTimer(uint32_t frame_id, base::TimeTicks decode_started_time) |
| 36 : frame_id(frame_id), decode_started_time(decode_started_time){}; |
| 37 uint32_t frame_id; |
| 38 base::TimeTicks decode_started_time; |
| 39 }; |
| 40 |
| 41 PepperVideoRenderer3D::PepperVideoRenderer3D() |
| 42 : event_handler_(nullptr), |
| 43 view_width_(0), |
| 44 view_height_(0), |
| 45 latest_sequence_number_(0), |
| 46 initialized_(false), |
| 47 decode_pending_(false), |
| 48 get_picture_pending_(false), |
| 49 paint_pending_(false), |
| 50 last_frame_id_(0), |
| 51 need_repaint_(false), |
| 52 current_shader_program_texture_target_(0), |
| 53 shader_program_(0), |
| 54 shader_texcoord_scale_location_(0), |
| 55 callback_factory_(this) { |
| 56 } |
| 57 |
| 58 PepperVideoRenderer3D::~PepperVideoRenderer3D() { |
| 59 RecyclePictures(false); |
| 60 |
| 61 if (shader_program_) |
| 62 gles2_if_->DeleteProgram(graphics_.pp_resource(), shader_program_); |
| 63 |
| 64 STLDeleteElements(&pending_packets_); |
| 65 } |
| 66 |
| 67 bool PepperVideoRenderer3D::Initialize(pp::Instance* instance, |
| 68 const ClientContext& context, |
| 69 EventHandler* event_handler) { |
| 70 DCHECK(event_handler); |
| 71 DCHECK(!event_handler_); |
| 72 |
| 73 event_handler_ = event_handler; |
| 74 |
| 75 const int32_t context_attributes[] = { |
| 76 PP_GRAPHICS3DATTRIB_ALPHA_SIZE, 8, |
| 77 PP_GRAPHICS3DATTRIB_BLUE_SIZE, 8, |
| 78 PP_GRAPHICS3DATTRIB_GREEN_SIZE, 8, |
| 79 PP_GRAPHICS3DATTRIB_RED_SIZE, 8, |
| 80 PP_GRAPHICS3DATTRIB_DEPTH_SIZE, 0, |
| 81 PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 0, |
| 82 PP_GRAPHICS3DATTRIB_SAMPLES, 0, |
| 83 PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, 0, |
| 84 PP_GRAPHICS3DATTRIB_WIDTH, 1, |
| 85 PP_GRAPHICS3DATTRIB_HEIGHT, 1, |
| 86 PP_GRAPHICS3DATTRIB_NONE, |
| 87 }; |
| 88 graphics_ = pp::Graphics3D(instance, context_attributes); |
| 89 |
| 90 if (graphics_.is_null()) { |
| 91 LOG(WARNING) << "Graphics3D interface is not available."; |
| 92 return false; |
| 93 } |
| 94 if (!instance->BindGraphics(graphics_)) { |
| 95 LOG(WARNING) << "Failed to bind Graphics3D."; |
| 96 return false; |
| 97 } |
| 98 |
| 99 // Fetch the GLES2 interface to use to render frames. |
| 100 gles2_if_ = static_cast<const PPB_OpenGLES2*>( |
| 101 pp::Module::Get()->GetBrowserInterface(PPB_OPENGLES2_INTERFACE)); |
| 102 CHECK(gles2_if_); |
| 103 |
| 104 video_decoder_ = pp::VideoDecoder(instance); |
| 105 if (video_decoder_.is_null()) { |
| 106 LOG(WARNING) << "VideoDecoder interface is not available."; |
| 107 return false; |
| 108 } |
| 109 |
| 110 PP_Resource graphics_3d = graphics_.pp_resource(); |
| 111 |
| 112 gles2_if_->ClearColor(graphics_3d, 1, 0, 0, 1); |
| 113 gles2_if_->Clear(graphics_3d, GL_COLOR_BUFFER_BIT); |
| 114 |
| 115 // Assign vertex positions and texture coordinates to buffers for use in |
| 116 // shader program. |
| 117 static const float kVertices[] = { |
| 118 -1, -1, -1, 1, 1, -1, 1, 1, // Position coordinates. |
| 119 0, 1, 0, 0, 1, 1, 1, 0, // Texture coordinates. |
| 120 }; |
| 121 |
| 122 GLuint buffer; |
| 123 gles2_if_->GenBuffers(graphics_3d, 1, &buffer); |
| 124 gles2_if_->BindBuffer(graphics_3d, GL_ARRAY_BUFFER, buffer); |
| 125 gles2_if_->BufferData(graphics_3d, GL_ARRAY_BUFFER, sizeof(kVertices), |
| 126 kVertices, GL_STATIC_DRAW); |
| 127 |
| 128 CheckGLError(); |
| 129 |
| 130 return true; |
| 131 } |
| 132 |
| 133 void PepperVideoRenderer3D::OnViewChanged(const pp::View& view) { |
| 134 pp::Size size = view.GetRect().size(); |
| 135 float scale = view.GetDeviceScale(); |
| 136 view_width_ = ceilf(size.width() * scale); |
| 137 view_height_ = ceilf(size.height() * scale); |
| 138 graphics_.ResizeBuffers(view_width_, view_height_); |
| 139 |
| 140 need_repaint_ = true; |
| 141 DoPaint(); |
| 142 } |
| 143 |
| 144 void PepperVideoRenderer3D::OnSessionConfig( |
| 145 const protocol::SessionConfig& config) { |
| 146 PP_VideoProfile video_profile = PP_VIDEOPROFILE_VP8_ANY; |
| 147 switch (config.video_config().codec) { |
| 148 case protocol::ChannelConfig::CODEC_VP8: |
| 149 video_profile = PP_VIDEOPROFILE_VP8_ANY; |
| 150 break; |
| 151 case protocol::ChannelConfig::CODEC_VP9: |
| 152 video_profile = PP_VIDEOPROFILE_VP9_ANY; |
| 153 break; |
| 154 default: |
| 155 NOTREACHED(); |
| 156 } |
| 157 int32_t result = video_decoder_.Initialize( |
| 158 graphics_, video_profile, PP_HARDWAREACCELERATION_WITHFALLBACK, |
| 159 callback_factory_.NewCallback(&PepperVideoRenderer3D::OnInitialized)); |
| 160 CHECK_EQ(result, PP_OK_COMPLETIONPENDING) |
| 161 << "video_decoder_.Initialize() returned " << result; |
| 162 } |
| 163 |
| 164 ChromotingStats* PepperVideoRenderer3D::GetStats() { |
| 165 return &stats_; |
| 166 } |
| 167 |
| 168 void PepperVideoRenderer3D::ProcessVideoPacket(scoped_ptr<VideoPacket> packet, |
| 169 const base::Closure& done) { |
| 170 base::ScopedClosureRunner done_runner(done); |
| 171 |
| 172 // Don't need to do anything if the packet is empty. Host sends empty video |
| 173 // packets when the screen is not changing. |
| 174 if (!packet->data().size()) |
| 175 return; |
| 176 |
| 177 // Update statistics. |
| 178 stats_.video_frame_rate()->Record(1); |
| 179 stats_.video_bandwidth()->Record(packet->data().size()); |
| 180 if (packet->has_capture_time_ms()) |
| 181 stats_.video_capture_ms()->Record(packet->capture_time_ms()); |
| 182 if (packet->has_encode_time_ms()) |
| 183 stats_.video_encode_ms()->Record(packet->encode_time_ms()); |
| 184 if (packet->has_client_sequence_number() && |
| 185 packet->client_sequence_number() > latest_sequence_number_) { |
| 186 latest_sequence_number_ = packet->client_sequence_number(); |
| 187 base::TimeDelta round_trip_latency = |
| 188 base::Time::Now() - |
| 189 base::Time::FromInternalValue(packet->client_sequence_number()); |
| 190 stats_.round_trip_ms()->Record(round_trip_latency.InMilliseconds()); |
| 191 } |
| 192 |
| 193 webrtc::DesktopSize frame_size(packet->format().screen_width(), |
| 194 packet->format().screen_height()); |
| 195 webrtc::DesktopVector frame_dpi(packet->format().x_dpi(), |
| 196 packet->format().y_dpi()); |
| 197 if ((!frame_size.is_empty() && !frame_size_.equals(frame_size)) || |
| 198 !frame_dpi_.equals(frame_dpi)) { |
| 199 frame_dpi_ = frame_dpi; |
| 200 event_handler_->OnVideoSize(frame_size, frame_dpi); |
| 201 } |
| 202 |
| 203 // Update the desktop shape region. |
| 204 webrtc::DesktopRegion desktop_shape; |
| 205 if (packet->has_use_desktop_shape()) { |
| 206 for (int i = 0; i < packet->desktop_shape_rects_size(); ++i) { |
| 207 Rect remoting_rect = packet->desktop_shape_rects(i); |
| 208 desktop_shape.AddRect(webrtc::DesktopRect::MakeXYWH( |
| 209 remoting_rect.x(), remoting_rect.y(), |
| 210 remoting_rect.width(), remoting_rect.height())); |
| 211 } |
| 212 } else { |
| 213 // Fallback for the case when the host didn't include the desktop shape. |
| 214 desktop_shape = |
| 215 webrtc::DesktopRegion(webrtc::DesktopRect::MakeSize(frame_size)); |
| 216 } |
| 217 |
| 218 if (!desktop_shape_.Equals(desktop_shape)) { |
| 219 desktop_shape_.Swap(&desktop_shape); |
| 220 event_handler_->OnVideoShape(desktop_shape_); |
| 221 } |
| 222 |
| 223 pending_packets_.push_back( |
| 224 new PendingPacket(packet.Pass(), done_runner.Release())); |
| 225 DoDecode(); |
| 226 } |
| 227 |
| 228 void PepperVideoRenderer3D::OnInitialized(int32_t result) { |
| 229 CHECK_EQ(result, PP_OK) << "VideoDecoder::Initialize() failed"; |
| 230 initialized_ = true; |
| 231 DoDecode(); |
| 232 } |
| 233 |
| 234 void PepperVideoRenderer3D::DoGetPicture() { |
| 235 if (get_picture_pending_) |
| 236 return; |
| 237 |
| 238 int32_t result = |
| 239 video_decoder_.GetPicture(callback_factory_.NewCallbackWithOutput( |
| 240 &PepperVideoRenderer3D::OnPictureReady)); |
| 241 CHECK_EQ(result, PP_OK_COMPLETIONPENDING); |
| 242 get_picture_pending_ = true; |
| 243 } |
| 244 |
| 245 void PepperVideoRenderer3D::DoDecode() { |
| 246 if (!initialized_ || decode_pending_ || pending_packets_.empty()) |
| 247 return; |
| 248 |
| 249 ++last_frame_id_; |
| 250 frames_decode_timers_.push_back( |
| 251 FrameDecodeTimer(last_frame_id_, base::TimeTicks::Now())); |
| 252 |
| 253 const VideoPacket* packet = pending_packets_.front()->packet(); |
| 254 |
| 255 int32_t result = video_decoder_.Decode( |
| 256 last_frame_id_, packet->data().size(), packet->data().data(), |
| 257 callback_factory_.NewCallback(&PepperVideoRenderer3D::OnDecodeDone)); |
| 258 CHECK_EQ(result, PP_OK_COMPLETIONPENDING); |
| 259 decode_pending_ = true; |
| 260 } |
| 261 |
| 262 void PepperVideoRenderer3D::OnDecodeDone(int32_t result) { |
| 263 decode_pending_ = false; |
| 264 |
| 265 if (result != PP_OK) { |
| 266 LOG(ERROR) << "VideoDecoder::Decode() returned " << result; |
| 267 event_handler_->OnVideoDecoderFailed(); |
| 268 return; |
| 269 } |
| 270 |
| 271 delete pending_packets_.front(); |
| 272 pending_packets_.pop_front(); |
| 273 |
| 274 DoDecode(); |
| 275 DoGetPicture(); |
| 276 } |
| 277 |
| 278 void PepperVideoRenderer3D::OnPictureReady(int32_t result, |
| 279 PP_VideoPicture picture) { |
| 280 get_picture_pending_ = false; |
| 281 |
| 282 if (result == PP_ERROR_ABORTED) |
| 283 return; |
| 284 |
| 285 if (result != PP_OK) { |
| 286 LOG(ERROR) << "VideoDecoder::GetPicture() returned " << result; |
| 287 event_handler_->OnVideoDecoderFailed(); |
| 288 return; |
| 289 } |
| 290 |
| 291 CHECK(!frames_decode_timers_.empty()); |
| 292 const FrameDecodeTimer& frame_timer = frames_decode_timers_.front(); |
| 293 DCHECK_EQ(picture.decode_id, frame_timer.frame_id); |
| 294 stats_.video_decode_ms()->Record( |
| 295 (base::TimeTicks::Now() - frame_timer.decode_started_time) |
| 296 .InMilliseconds()); |
| 297 frames_decode_timers_.pop_front(); |
| 298 |
| 299 // Recycle all pending pictures, but keep the first one if it's still being |
| 300 // painted. |
| 301 RecyclePictures(paint_pending_); |
| 302 pending_pictures_.push_back(picture); |
| 303 need_repaint_ = true; |
| 304 |
| 305 DoPaint(); |
| 306 DoGetPicture(); |
| 307 } |
| 308 |
| 309 void PepperVideoRenderer3D::RecyclePictures(bool keep_first) { |
| 310 std::vector<PP_VideoPicture>::iterator it = pending_pictures_.begin(); |
| 311 if (keep_first) |
| 312 ++it; |
| 313 |
| 314 while (it != pending_pictures_.end()) { |
| 315 video_decoder_.RecyclePicture(*it); |
| 316 it = pending_pictures_.erase(it); |
| 317 } |
| 318 } |
| 319 |
| 320 void PepperVideoRenderer3D::DoPaint() { |
| 321 if (paint_pending_ || !need_repaint_ || pending_pictures_.empty()) |
| 322 return; |
| 323 |
| 324 need_repaint_ = false; |
| 325 last_paint_started_time_ = base::TimeTicks::Now(); |
| 326 |
| 327 const PP_VideoPicture& picture = pending_pictures_.front(); |
| 328 PP_Resource graphics_3d = graphics_.pp_resource(); |
| 329 |
| 330 EnsureProgramForTexture(picture.texture_target); |
| 331 |
| 332 gles2_if_->UseProgram(graphics_3d, shader_program_); |
| 333 if (picture.texture_target == GL_TEXTURE_RECTANGLE_ARB) { |
| 334 gles2_if_->Uniform2f(graphics_3d, shader_texcoord_scale_location_, |
| 335 static_cast<GLfloat>(picture.texture_size.width), |
| 336 static_cast<GLfloat>(picture.texture_size.height)); |
| 337 } else { |
| 338 gles2_if_->Uniform2f( |
| 339 graphics_3d, shader_texcoord_scale_location_, 1.0, 1.0); |
| 340 } |
| 341 |
| 342 // Set viewport position & dimensions. |
| 343 gles2_if_->Viewport(graphics_3d, 0, 0, view_width_, view_height_); |
| 344 |
| 345 // Select the texture unit GL_TEXTURE0. |
| 346 gles2_if_->ActiveTexture(graphics_3d, GL_TEXTURE0); |
| 347 |
| 348 // Select the texture. |
| 349 gles2_if_->BindTexture(graphics_3d, picture.texture_target, |
| 350 picture.texture_id); |
| 351 |
| 352 // Select linear filter in case the texture needs to be scaled. |
| 353 gles2_if_->TexParameteri(graphics_3d, picture.texture_target, |
| 354 GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| 355 |
| 356 // Render texture by drawing a triangle strip with 4 vertices. |
| 357 gles2_if_->DrawArrays(graphics_3d, GL_TRIANGLE_STRIP, 0, 4); |
| 358 |
| 359 CheckGLError(); |
| 360 |
| 361 // Request PPAPI display the queue texture. |
| 362 int32_t result = graphics_.SwapBuffers( |
| 363 callback_factory_.NewCallback(&PepperVideoRenderer3D::OnPaintDone)); |
| 364 CHECK_EQ(result, PP_OK_COMPLETIONPENDING); |
| 365 paint_pending_ = true; |
| 366 } |
| 367 |
| 368 void PepperVideoRenderer3D::OnPaintDone(int32_t result) { |
| 369 CHECK_EQ(result, PP_OK) << "Graphics3D::SwapBuffers() failed"; |
| 370 |
| 371 paint_pending_ = false; |
| 372 stats_.video_paint_ms()->Record( |
| 373 (base::TimeTicks::Now() - last_paint_started_time_).InMilliseconds()); |
| 374 |
| 375 if (pending_pictures_.size() > 1) { |
| 376 video_decoder_.RecyclePicture(pending_pictures_.front()); |
| 377 pending_pictures_.erase(pending_pictures_.begin()); |
| 378 need_repaint_ = true; |
| 379 } |
| 380 |
| 381 DoPaint(); |
| 382 } |
| 383 |
| 384 void PepperVideoRenderer3D::EnsureProgramForTexture(uint32_t texture_target) { |
| 385 static const char kVertexShader[] = |
| 386 "varying vec2 v_texCoord; \n" |
| 387 "attribute vec4 a_position; \n" |
| 388 "attribute vec2 a_texCoord; \n" |
| 389 "uniform vec2 v_scale; \n" |
| 390 "void main() \n" |
| 391 "{ \n" |
| 392 " v_texCoord = v_scale * a_texCoord; \n" |
| 393 " gl_Position = a_position; \n" |
| 394 "}"; |
| 395 |
| 396 static const char kFragmentShader2D[] = |
| 397 "precision mediump float; \n" |
| 398 "varying vec2 v_texCoord; \n" |
| 399 "uniform sampler2D s_texture; \n" |
| 400 "void main() \n" |
| 401 "{" |
| 402 " gl_FragColor = texture2D(s_texture, v_texCoord); \n" |
| 403 "}"; |
| 404 |
| 405 static const char kFragmentShaderRectangle[] = |
| 406 "#extension GL_ARB_texture_rectangle : require\n" |
| 407 "precision mediump float; \n" |
| 408 "varying vec2 v_texCoord; \n" |
| 409 "uniform sampler2DRect s_texture; \n" |
| 410 "void main() \n" |
| 411 "{" |
| 412 " gl_FragColor = texture2DRect(s_texture, v_texCoord).rgba; \n" |
| 413 "}"; |
| 414 |
| 415 static const char kFragmentShaderExternal[] = |
| 416 "#extension GL_OES_EGL_image_external : require\n" |
| 417 "precision mediump float; \n" |
| 418 "varying vec2 v_texCoord; \n" |
| 419 "uniform samplerExternalOES s_texture; \n" |
| 420 "void main() \n" |
| 421 "{" |
| 422 " gl_FragColor = texture2D(s_texture, v_texCoord); \n" |
| 423 "}"; |
| 424 |
| 425 // Initialize shader program only if texture type has changed. |
| 426 if (current_shader_program_texture_target_ != texture_target) { |
| 427 current_shader_program_texture_target_ = texture_target; |
| 428 |
| 429 if (texture_target == GL_TEXTURE_2D) { |
| 430 CreateProgram(kVertexShader, kFragmentShader2D); |
| 431 } else if (texture_target == GL_TEXTURE_RECTANGLE_ARB) { |
| 432 CreateProgram(kVertexShader, kFragmentShaderRectangle); |
| 433 } else if (texture_target == GL_TEXTURE_EXTERNAL_OES) { |
| 434 CreateProgram(kVertexShader, kFragmentShaderExternal); |
| 435 } else { |
| 436 CHECK(false); |
| 437 } |
| 438 } |
| 439 } |
| 440 |
| 441 void PepperVideoRenderer3D::CreateProgram(const char* vertex_shader, |
| 442 const char* fragment_shader) { |
| 443 PP_Resource graphics_3d = graphics_.pp_resource(); |
| 444 if (shader_program_) |
| 445 gles2_if_->DeleteProgram(graphics_3d, shader_program_); |
| 446 |
| 447 // Create shader program. |
| 448 shader_program_ = gles2_if_->CreateProgram(graphics_3d); |
| 449 CreateShaderProgram(GL_VERTEX_SHADER, vertex_shader); |
| 450 CreateShaderProgram(GL_FRAGMENT_SHADER, fragment_shader); |
| 451 gles2_if_->LinkProgram(graphics_3d, shader_program_); |
| 452 gles2_if_->UseProgram(graphics_3d, shader_program_); |
| 453 gles2_if_->Uniform1i( |
| 454 graphics_3d, |
| 455 gles2_if_->GetUniformLocation(graphics_3d, shader_program_, "s_texture"), |
| 456 0); |
| 457 CheckGLError(); |
| 458 |
| 459 shader_texcoord_scale_location_ = gles2_if_->GetUniformLocation( |
| 460 graphics_3d, shader_program_, "v_scale"); |
| 461 |
| 462 GLint pos_location = gles2_if_->GetAttribLocation( |
| 463 graphics_3d, shader_program_, "a_position"); |
| 464 GLint tc_location = gles2_if_->GetAttribLocation( |
| 465 graphics_3d, shader_program_, "a_texCoord"); |
| 466 CheckGLError(); |
| 467 |
| 468 // Construct the vertex array for DrawArrays(), using the buffer created in |
| 469 // Initialize(). |
| 470 gles2_if_->EnableVertexAttribArray(graphics_3d, pos_location); |
| 471 gles2_if_->VertexAttribPointer(graphics_3d, pos_location, 2, GL_FLOAT, |
| 472 GL_FALSE, 0, 0); |
| 473 gles2_if_->EnableVertexAttribArray(graphics_3d, tc_location); |
| 474 gles2_if_->VertexAttribPointer( |
| 475 graphics_3d, tc_location, 2, GL_FLOAT, GL_FALSE, 0, |
| 476 static_cast<float*>(0) + 8); // Skip position coordinates. |
| 477 |
| 478 gles2_if_->UseProgram(graphics_3d, 0); |
| 479 |
| 480 CheckGLError(); |
| 481 } |
| 482 |
| 483 void PepperVideoRenderer3D::CreateShaderProgram(int type, const char* source) { |
| 484 int size = strlen(source); |
| 485 GLuint shader = gles2_if_->CreateShader(graphics_.pp_resource(), type); |
| 486 gles2_if_->ShaderSource(graphics_.pp_resource(), shader, 1, &source, &size); |
| 487 gles2_if_->CompileShader(graphics_.pp_resource(), shader); |
| 488 gles2_if_->AttachShader(graphics_.pp_resource(), shader_program_, shader); |
| 489 gles2_if_->DeleteShader(graphics_.pp_resource(), shader); |
| 490 } |
| 491 void PepperVideoRenderer3D::CheckGLError() { |
| 492 GLenum error = gles2_if_->GetError(graphics_.pp_resource()); |
| 493 CHECK_EQ(error, static_cast<GLenum>(GL_NO_ERROR)) << "GL error: " << error; |
| 494 } |
| 495 |
| 496 } // namespace remoting |
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