| Index: src/gpu/GrAAConvexPathRenderer.cpp
|
| diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp
|
| index b64675b2c5694f927d5794103ef06ebb7aec027d..d815dc534cb6a6eaf8b4eee2532ec9aa5889361a 100644
|
| --- a/src/gpu/GrAAConvexPathRenderer.cpp
|
| +++ b/src/gpu/GrAAConvexPathRenderer.cpp
|
| @@ -526,8 +526,8 @@ public:
|
|
|
| virtual const char* name() const SK_OVERRIDE { return "QuadEdge"; }
|
|
|
| - const GrAttribute* inPosition() const { return fInPosition; }
|
| - const GrAttribute* inQuadEdge() const { return fInQuadEdge; }
|
| + const Attribute* inPosition() const { return fInPosition; }
|
| + const Attribute* inQuadEdge() const { return fInQuadEdge; }
|
|
|
| class GLProcessor : public GrGLGeometryProcessor {
|
| public:
|
| @@ -655,8 +655,8 @@ private:
|
| QuadEdgeEffect(GrColor color, const SkMatrix& localMatrix)
|
| : INHERITED(color, SkMatrix::I(), localMatrix) {
|
| this->initClassID<QuadEdgeEffect>();
|
| - fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVertexAttribType));
|
| - fInQuadEdge = &this->addVertexAttrib(GrAttribute("inQuadEdge", kVec4f_GrVertexAttribType));
|
| + fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertexAttribType));
|
| + fInQuadEdge = &this->addVertexAttrib(Attribute("inQuadEdge", kVec4f_GrVertexAttribType));
|
| }
|
|
|
| virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE {
|
| @@ -673,8 +673,8 @@ private:
|
| bool fUsesLocalCoords;
|
| };
|
|
|
| - const GrAttribute* fInPosition;
|
| - const GrAttribute* fInQuadEdge;
|
| + const Attribute* fInPosition;
|
| + const Attribute* fInQuadEdge;
|
|
|
| GR_DECLARE_GEOMETRY_PROCESSOR_TEST;
|
|
|
|
|