Index: src/gpu/GrAAConvexPathRenderer.cpp |
diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp |
index 069017515161b541efeeab0ea90af790c8a4eb0e..c589f8cb1d89560680d1423f2cf120c1b3663383 100644 |
--- a/src/gpu/GrAAConvexPathRenderer.cpp |
+++ b/src/gpu/GrAAConvexPathRenderer.cpp |
@@ -526,8 +526,8 @@ public: |
const char* name() const SK_OVERRIDE { return "QuadEdge"; } |
- const GrAttribute* inPosition() const { return fInPosition; } |
- const GrAttribute* inQuadEdge() const { return fInQuadEdge; } |
+ const Attribute* inPosition() const { return fInPosition; } |
+ const Attribute* inQuadEdge() const { return fInQuadEdge; } |
class GLProcessor : public GrGLGeometryProcessor { |
public: |
@@ -651,8 +651,8 @@ private: |
QuadEdgeEffect(GrColor color, const SkMatrix& localMatrix) |
: INHERITED(color, SkMatrix::I(), localMatrix) { |
this->initClassID<QuadEdgeEffect>(); |
- fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVertexAttribType)); |
- fInQuadEdge = &this->addVertexAttrib(GrAttribute("inQuadEdge", kVec4f_GrVertexAttribType)); |
+ fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertexAttribType)); |
+ fInQuadEdge = &this->addVertexAttrib(Attribute("inQuadEdge", kVec4f_GrVertexAttribType)); |
} |
bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { |
@@ -669,8 +669,8 @@ private: |
bool fUsesLocalCoords; |
}; |
- const GrAttribute* fInPosition; |
- const GrAttribute* fInQuadEdge; |
+ const Attribute* fInPosition; |
+ const Attribute* fInQuadEdge; |
GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |