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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrAAConvexPathRenderer.h" | 9 #include "GrAAConvexPathRenderer.h" |
10 | 10 |
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603 GLProcessor::GenKey(*this, bt, caps, b); | 603 GLProcessor::GenKey(*this, bt, caps, b); |
604 } | 604 } |
605 | 605 |
606 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE { | 606 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE { |
607 return SkNEW_ARGS(GLProcessor, (*this, bt)); | 607 return SkNEW_ARGS(GLProcessor, (*this, bt)); |
608 } | 608 } |
609 | 609 |
610 void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERR
IDE { | 610 void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERR
IDE { |
611 BatchTracker* local = bt->cast<BatchTracker>(); | 611 BatchTracker* local = bt->cast<BatchTracker>(); |
612 local->fInputColorType = GetColorInputType(&local->fColor, this->color()
, init, false); | 612 local->fInputColorType = GetColorInputType(&local->fColor, this->color()
, init, false); |
| 613 local->fUsesLocalCoords = init.fUsesLocalCoords; |
613 } | 614 } |
614 | 615 |
615 bool onCanMakeEqual(const GrBatchTracker& m, const GrBatchTracker& t) const
SK_OVERRIDE { | 616 bool onCanMakeEqual(const GrBatchTracker& m, |
| 617 const GrGeometryProcessor& that, |
| 618 const GrBatchTracker& t) const SK_OVERRIDE { |
616 const BatchTracker& mine = m.cast<BatchTracker>(); | 619 const BatchTracker& mine = m.cast<BatchTracker>(); |
617 const BatchTracker& theirs = t.cast<BatchTracker>(); | 620 const BatchTracker& theirs = t.cast<BatchTracker>(); |
618 return CanCombineOutput(mine.fInputColorType, mine.fColor, | 621 return CanCombineLocalMatrices(*this, mine.fUsesLocalCoords, |
| 622 that, theirs.fUsesLocalCoords) && |
| 623 CanCombineOutput(mine.fInputColorType, mine.fColor, |
619 theirs.fInputColorType, theirs.fColor); | 624 theirs.fInputColorType, theirs.fColor); |
620 } | 625 } |
621 | 626 |
622 private: | 627 private: |
623 QuadEdgeEffect(GrColor color) : INHERITED(color) { | 628 QuadEdgeEffect(GrColor color) : INHERITED(color) { |
624 this->initClassID<QuadEdgeEffect>(); | 629 this->initClassID<QuadEdgeEffect>(); |
625 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr
VertexAttribType)); | 630 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr
VertexAttribType)); |
626 fInQuadEdge = &this->addVertexAttrib(GrAttribute("inQuadEdge", kVec4f_Gr
VertexAttribType)); | 631 fInQuadEdge = &this->addVertexAttrib(GrAttribute("inQuadEdge", kVec4f_Gr
VertexAttribType)); |
627 } | 632 } |
628 | 633 |
629 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { | 634 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { |
630 return true; | 635 return true; |
631 } | 636 } |
632 | 637 |
633 virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const
SK_OVERRIDE { | 638 virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const
SK_OVERRIDE { |
634 out->setUnknownSingleComponent(); | 639 out->setUnknownSingleComponent(); |
635 } | 640 } |
636 | 641 |
637 struct BatchTracker { | 642 struct BatchTracker { |
638 GrGPInput fInputColorType; | 643 GrGPInput fInputColorType; |
639 GrColor fColor; | 644 GrColor fColor; |
| 645 bool fUsesLocalCoords; |
640 }; | 646 }; |
641 | 647 |
642 const GrAttribute* fInPosition; | 648 const GrAttribute* fInPosition; |
643 const GrAttribute* fInQuadEdge; | 649 const GrAttribute* fInQuadEdge; |
644 | 650 |
645 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | 651 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |
646 | 652 |
647 typedef GrGeometryProcessor INHERITED; | 653 typedef GrGeometryProcessor INHERITED; |
648 }; | 654 }; |
649 | 655 |
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752 vOffset, // start vertex | 758 vOffset, // start vertex |
753 0, // start index | 759 0, // start index |
754 draw.fVertexCnt, | 760 draw.fVertexCnt, |
755 draw.fIndexCnt, | 761 draw.fIndexCnt, |
756 &devBounds); | 762 &devBounds); |
757 vOffset += draw.fVertexCnt; | 763 vOffset += draw.fVertexCnt; |
758 } | 764 } |
759 | 765 |
760 return true; | 766 return true; |
761 } | 767 } |
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