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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef StackFrameDepth_h | |
6 #define StackFrameDepth_h | |
7 | |
8 #include "wtf/Assertions.h" | |
9 #include <stdint.h> | |
10 | |
11 namespace blink { | |
12 | |
13 // Enable estimation of stackframe pointer on supported platforms. | |
14 #define ENABLE_STACKFRAME_POINTER_ESTIMATION 1 | |
15 | |
16 // StackFrameDepth keeps track of current call stack frame depth. | |
17 // Use isSafeToRecurse() to query if there is a room in current | |
18 // call stack for more recursive call. | |
19 class StackFrameDepth final { | |
20 public: | |
21 static bool isEstimationSupported() | |
22 { | |
23 #if ENABLE(STACKFRAME_POINTER_ESTIMATION) && (COMPILER(GCC) || COMPILER(MSVC)) | |
24 return true; | |
25 #else | |
26 return false; | |
27 #endif | |
28 } | |
29 | |
30 inline bool isSafeToRecurse() | |
31 { | |
32 if (isEstimationSupported()) { | |
33 ASSERT(m_safeStackFrame); | |
34 | |
35 // Below comparison assumes callstack to glow downward, | |
36 // which is true for all ABI Blink currently supports. | |
37 return estimateCurrentStackFrame() < m_safeStackFrame; | |
38 } | |
39 | |
40 return m_depth < kMaxDepth; | |
41 } | |
42 | |
43 inline void increment() | |
44 { | |
45 if (isEstimationSupported()) | |
46 return; | |
47 | |
48 ++m_depth; | |
49 } | |
50 | |
51 inline void decrement() | |
52 { | |
53 if (isEstimationSupported()) | |
54 return; | |
55 | |
56 ASSERT(m_depth > 0); | |
57 --m_depth; | |
58 } | |
59 | |
60 void configureLimit(); | |
61 | |
62 private: | |
63 // The maximum depth of eager, unrolled trace() calls that is | |
64 // considered safe and allowed. | |
65 const int kMaxDepth = 100; | |
66 | |
67 static uintptr_t estimateCurrentStackFrame(const char* dummy = nullptr) | |
68 { | |
69 ASSERT(isEstimationSupported()); | |
70 #if COMPILER(GCC) | |
71 return reinterpret_cast<uintptr_t>(__builtin_frame_address(0)); | |
72 #elif COMPILER(MSVC) | |
73 return reinterpret_cast<uintptr_t>(&dummy); | |
haraken
2015/01/07 05:04:44
Why can't we always use &dummy? If we can use &dum
kouhei (in TOK)
2015/01/07 05:06:39
Ideally, we want to have this compile to just "mov
haraken
2015/01/07 05:09:51
Makes sense.
Then why do you need m_depth? In a p
| |
74 #else | |
75 // Stack frame pointer estimation not supported on this platform. | |
76 ASSERT_NOT_REACHED(); | |
77 return 0; | |
78 #endif | |
79 } | |
80 | |
81 union { | |
82 int m_depth; | |
83 uintptr_t m_safeStackFrame; | |
84 }; | |
85 }; | |
86 | |
87 } // namespace blink | |
88 | |
89 #endif | |
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