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Side by Side Diff: src/gpu/GrDrawState.h

Issue 818233002: Remove coordchanges from drawstate (Closed) Base URL: https://skia.googlesource.com/skia.git@coord-change-off-paint
Patch Set: adding test to ignore Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrDrawState_DEFINED 8 #ifndef GrDrawState_DEFINED
9 #define GrDrawState_DEFINED 9 #define GrDrawState_DEFINED
10 10
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299 *matrix = inverse; 299 *matrix = inverse;
300 } 300 }
301 return true; 301 return true;
302 } 302 }
303 return false; 303 return false;
304 } 304 }
305 305
306 //////////////////////////////////////////////////////////////////////////// 306 ////////////////////////////////////////////////////////////////////////////
307 307
308 /** 308 /**
309 * Preconcats the current view matrix and restores the previous view matrix in the destructor. 309 * Sets the viewmatrix to identity and restores it in the destructor.
310 * Effect matrices are automatically adjusted to compensate and adjusted bac k in the destructor. 310 * TODO remove vm off of drawstate
311 */ 311 */
312 class AutoViewMatrixRestore : public ::SkNoncopyable { 312 class AutoViewMatrixRestore : public ::SkNoncopyable {
313 public: 313 public:
314 AutoViewMatrixRestore() : fDrawState(NULL) {} 314 AutoViewMatrixRestore() {
315
316 AutoViewMatrixRestore(GrDrawState* ds, const SkMatrix& preconcatMatrix) {
317 fDrawState = NULL; 315 fDrawState = NULL;
318 this->set(ds, preconcatMatrix);
319 } 316 }
320 317
321 ~AutoViewMatrixRestore() { this->restore(); } 318 AutoViewMatrixRestore(GrDrawState* ds) {
319 SkASSERT(ds);
320 fDrawState = ds;
321 fViewMatrix = fDrawState->fViewMatrix;
322 fDrawState->fViewMatrix = SkMatrix::I();
323 }
322 324
323 /** 325 void setIdentity(GrDrawState* ds) {
324 * Can be called prior to destructor to restore the original matrix. 326 SkASSERT(ds);
325 */ 327 fDrawState = ds;
326 void restore(); 328 fViewMatrix = fDrawState->fViewMatrix;
329 fDrawState->fViewMatrix = SkMatrix::I();
330 }
327 331
328 void set(GrDrawState* drawState, const SkMatrix& preconcatMatrix); 332 ~AutoViewMatrixRestore() {
329 333 if (fDrawState) {
330 /** Sets the draw state's matrix to identity. This can fail because the current view matrix 334 fDrawState->fViewMatrix = fViewMatrix;
331 is not invertible. */ 335 }
332 bool setIdentity(GrDrawState* drawState); 336 }
333 337
334 private: 338 private:
335 void doEffectCoordChanges(const SkMatrix& coordChangeMatrix);
336
337 GrDrawState* fDrawState; 339 GrDrawState* fDrawState;
338 SkMatrix fViewMatrix; 340 SkMatrix fViewMatrix;
339 int fNumColorStages;
340 SkAutoSTArray<8, GrFragmentStage::SavedCoordChange> fSavedCoordChange s;
341 }; 341 };
342 342
343
343 /// @} 344 /// @}
344 345
345 /////////////////////////////////////////////////////////////////////////// 346 ///////////////////////////////////////////////////////////////////////////
346 /// @name Render Target 347 /// @name Render Target
347 //// 348 ////
348 349
349 /** 350 /**
350 * Retrieves the currently set render-target. 351 * Retrieves the currently set render-target.
351 * 352 *
352 * @return The currently set render target. 353 * @return The currently set render target.
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541 mutable bool fCoverageProcInfoValid; 542 mutable bool fCoverageProcInfoValid;
542 mutable GrColor fColorCache; 543 mutable GrColor fColorCache;
543 mutable GrColor fCoverageCache; 544 mutable GrColor fCoverageCache;
544 mutable const GrPrimitiveProcessor* fColorPrimProc; 545 mutable const GrPrimitiveProcessor* fColorPrimProc;
545 mutable const GrPrimitiveProcessor* fCoveragePrimProc; 546 mutable const GrPrimitiveProcessor* fCoveragePrimProc;
546 547
547 friend class GrOptDrawState; 548 friend class GrOptDrawState;
548 }; 549 };
549 550
550 #endif 551 #endif
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