DescriptionInitialize wrapped render target wrap status correctly
Make GrGLGpu::onWrapBackendRenderTarget update "is wrapped" flag.
Otherwise accessing the flag results in uninitialized read, possibly
resulting in wrapped render target ending up in the cache.
Committed: https://skia.googlesource.com/skia/+/91f8e7f195fbd39ee88cbcb10abb2216af3f7b76
Patch Set 1 #
Messages
Total messages: 6 (2 generated)
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