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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrBitmapTextContext.h" | 8 #include "GrBitmapTextContext.h" |
9 #include "GrAtlas.h" | 9 #include "GrAtlas.h" |
10 #include "GrDefaultGeoProcFactory.h" | 10 #include "GrDefaultGeoProcFactory.h" |
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147 fxMask = 0; | 147 fxMask = 0; |
148 halfSampleX = SK_FixedHalf; | 148 halfSampleX = SK_FixedHalf; |
149 } | 149 } |
150 } else { | 150 } else { |
151 halfSampleX = halfSampleY = SK_FixedHalf; | 151 halfSampleX = halfSampleY = SK_FixedHalf; |
152 } | 152 } |
153 | 153 |
154 SkFixed fx = SkScalarToFixed(x) + halfSampleX; | 154 SkFixed fx = SkScalarToFixed(x) + halfSampleX; |
155 SkFixed fy = SkScalarToFixed(y) + halfSampleY; | 155 SkFixed fy = SkScalarToFixed(y) + halfSampleY; |
156 | 156 |
157 if (!fPaint.localCoordChangeInverse(viewMatrix)) { | 157 // if we have RGB, then we won't have any SkShaders so no need to use a loca
lmatrix |
| 158 if (kARGB_GrMaskFormat != fCurrMaskFormat && !viewMatrix.invert(&fLocalMatri
x)) { |
158 SkDebugf("Cannot invert viewmatrix\n"); | 159 SkDebugf("Cannot invert viewmatrix\n"); |
159 } | 160 } |
160 | 161 |
161 while (text < stop) { | 162 while (text < stop) { |
162 const SkGlyph& glyph = glyphCacheProc(cache, &text, fx & fxMask, fy & fy
Mask); | 163 const SkGlyph& glyph = glyphCacheProc(cache, &text, fx & fxMask, fy & fy
Mask); |
163 | 164 |
164 fx += autokern.adjust(glyph); | 165 fx += autokern.adjust(glyph); |
165 | 166 |
166 if (glyph.fWidth) { | 167 if (glyph.fWidth) { |
167 this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(), | 168 this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(), |
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195 this->init(paint, skPaint); | 196 this->init(paint, skPaint); |
196 | 197 |
197 SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc(); | 198 SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc(); |
198 | 199 |
199 SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, &viewMatrix); | 200 SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, &viewMatrix); |
200 SkGlyphCache* cache = autoCache.getCache(); | 201 SkGlyphCache* cache = autoCache.getCache(); |
201 GrFontScaler* fontScaler = GetGrFontScaler(cache); | 202 GrFontScaler* fontScaler = GetGrFontScaler(cache); |
202 | 203 |
203 // store original matrix before we reset, so we can use it to transform posi
tions | 204 // store original matrix before we reset, so we can use it to transform posi
tions |
204 SkMatrix ctm = viewMatrix; | 205 SkMatrix ctm = viewMatrix; |
205 if (!fPaint.localCoordChangeInverse(viewMatrix)) { | 206 |
| 207 // if we have RGB, then we won't have any SkShaders so no need to use a loca
lmatrix |
| 208 if (kARGB_GrMaskFormat != fCurrMaskFormat && !viewMatrix.invert(&fLocalMatri
x)) { |
206 SkDebugf("Cannot invert viewmatrix\n"); | 209 SkDebugf("Cannot invert viewmatrix\n"); |
207 } | 210 } |
208 | 211 |
209 int numGlyphs = fSkPaint.textToGlyphs(text, byteLength, NULL); | 212 int numGlyphs = fSkPaint.textToGlyphs(text, byteLength, NULL); |
210 fTotalVertexCount = kVerticesPerGlyph*numGlyphs; | 213 fTotalVertexCount = kVerticesPerGlyph*numGlyphs; |
211 | 214 |
212 const char* stop = text + byteLength; | 215 const char* stop = text + byteLength; |
213 SkTextAlignProc alignProc(fSkPaint.getTextAlign()); | 216 SkTextAlignProc alignProc(fSkPaint.getTextAlign()); |
214 SkTextMapStateProc tmsProc(ctm, offset, scalarsPerPosition); | 217 SkTextMapStateProc tmsProc(ctm, offset, scalarsPerPosition); |
215 SkFixed halfSampleX = 0, halfSampleY = 0; | 218 SkFixed halfSampleX = 0, halfSampleY = 0; |
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552 break; | 555 break; |
553 } | 556 } |
554 // Grayscale/BW text | 557 // Grayscale/BW text |
555 case kA8_GrMaskFormat: | 558 case kA8_GrMaskFormat: |
556 break; | 559 break; |
557 default: | 560 default: |
558 SkFAIL("Unexpected mask format."); | 561 SkFAIL("Unexpected mask format."); |
559 } | 562 } |
560 | 563 |
561 GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kNon
e_FilterMode); | 564 GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kNon
e_FilterMode); |
562 // TODO cache these GPs | |
563 if (kARGB_GrMaskFormat == fCurrMaskFormat) { | 565 if (kARGB_GrMaskFormat == fCurrMaskFormat) { |
564 uint32_t textureUniqueID = fCurrTexture->getUniqueID(); | 566 uint32_t textureUniqueID = fCurrTexture->getUniqueID(); |
565 if (textureUniqueID != fEffectTextureUniqueID || | 567 if (textureUniqueID != fEffectTextureUniqueID || |
566 fCachedGeometryProcessor->color() != color) { | 568 fCachedGeometryProcessor->color() != color) { |
567 uint32_t flags = GrDefaultGeoProcFactory::kLocalCoord_GPType; | 569 uint32_t flags = GrDefaultGeoProcFactory::kLocalCoord_GPType; |
568 fCachedGeometryProcessor.reset(GrDefaultGeoProcFactory::Create(c
olor, flags)); | 570 fCachedGeometryProcessor.reset(GrDefaultGeoProcFactory::Create(c
olor, flags)); |
569 fCachedTextureProcessor.reset(GrSimpleTextureEffect::Create(fCur
rTexture, | 571 fCachedTextureProcessor.reset(GrSimpleTextureEffect::Create(fCur
rTexture, |
570 SkMa
trix::I(), | 572 SkMa
trix::I(), |
571 para
ms)); | 573 para
ms)); |
| 574 fEffectTextureUniqueID = textureUniqueID; |
572 } | 575 } |
573 drawState.addColorProcessor(fCachedTextureProcessor.get()); | 576 drawState.addColorProcessor(fCachedTextureProcessor.get()); |
574 } else { | 577 } else { |
575 uint32_t textureUniqueID = fCurrTexture->getUniqueID(); | 578 uint32_t textureUniqueID = fCurrTexture->getUniqueID(); |
576 if (textureUniqueID != fEffectTextureUniqueID || | 579 if (textureUniqueID != fEffectTextureUniqueID || |
577 fCachedGeometryProcessor->color() != color) { | 580 fCachedGeometryProcessor->color() != color || |
| 581 !fCachedGeometryProcessor->localMatrix().cheapEqualTo(fLocalMatr
ix)) { |
578 bool hasColor = kA8_GrMaskFormat == fCurrMaskFormat; | 582 bool hasColor = kA8_GrMaskFormat == fCurrMaskFormat; |
579 bool opaqueVertexColors = GrColorIsOpaque(fPaint.getColor()); | 583 bool opaqueVertexColors = GrColorIsOpaque(fPaint.getColor()); |
580 fCachedGeometryProcessor.reset(GrBitmapTextGeoProc::Create(color
, | 584 fCachedGeometryProcessor.reset(GrBitmapTextGeoProc::Create(color
, |
581 fCurr
Texture, | 585 fCurr
Texture, |
582 param
s, | 586 param
s, |
583 hasCo
lor, | 587 hasCo
lor, |
584 opaqu
eVertexColors)); | 588 opaqu
eVertexColors, |
| 589 fLoca
lMatrix)); |
585 fEffectTextureUniqueID = textureUniqueID; | 590 fEffectTextureUniqueID = textureUniqueID; |
586 } | 591 } |
587 } | 592 } |
588 | 593 |
589 int nGlyphs = fCurrVertex / kVerticesPerGlyph; | 594 int nGlyphs = fCurrVertex / kVerticesPerGlyph; |
590 fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer()); | 595 fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer()); |
591 fDrawTarget->drawIndexedInstances(&drawState, | 596 fDrawTarget->drawIndexedInstances(&drawState, |
592 fCachedGeometryProcessor.get(), | 597 fCachedGeometryProcessor.get(), |
593 kTriangles_GrPrimitiveType, | 598 kTriangles_GrPrimitiveType, |
594 nGlyphs, | 599 nGlyphs, |
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607 } | 612 } |
608 } | 613 } |
609 | 614 |
610 inline void GrBitmapTextContext::finish() { | 615 inline void GrBitmapTextContext::finish() { |
611 this->flush(); | 616 this->flush(); |
612 fTotalVertexCount = 0; | 617 fTotalVertexCount = 0; |
613 | 618 |
614 GrTextContext::finish(); | 619 GrTextContext::finish(); |
615 } | 620 } |
616 | 621 |
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