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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrBitmapTextGeoProc.h" | 8 #include "GrBitmapTextGeoProc.h" |
| 9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
| 10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
| (...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 68 | 68 |
| 69 static inline void GenKey(const GrGeometryProcessor& proc, | 69 static inline void GenKey(const GrGeometryProcessor& proc, |
| 70 const GrBatchTracker& bt, | 70 const GrBatchTracker& bt, |
| 71 const GrGLCaps&, | 71 const GrGLCaps&, |
| 72 GrProcessorKeyBuilder* b) { | 72 GrProcessorKeyBuilder* b) { |
| 73 const BitmapTextBatchTracker& local = bt.cast<BitmapTextBatchTracker>(); | 73 const BitmapTextBatchTracker& local = bt.cast<BitmapTextBatchTracker>(); |
| 74 // We have to put the optional vertex attribute as part of the key. See the comment | 74 // We have to put the optional vertex attribute as part of the key. See the comment |
| 75 // on addVertexAttrib. | 75 // on addVertexAttrib. |
| 76 // TODO When we have deferred geometry we can fix this | 76 // TODO When we have deferred geometry we can fix this |
| 77 const GrBitmapTextGeoProc& gp = proc.cast<GrBitmapTextGeoProc>(); | 77 const GrBitmapTextGeoProc& gp = proc.cast<GrBitmapTextGeoProc>(); |
| 78 b->add32(SkToBool(gp.inColor())); | 78 uint32_t key = 0; |
| 79 key |= SkToBool(gp.inColor()) ? 0x1 : 0x0; | |
| 80 key |= local.fUsesLocalCoords && proc.localMatrix().hasPerspective() ? 0 x4 : 0x0; | |
|
bsalomon
2014/12/22 21:13:55
0x2?
| |
| 81 b->add32(key); | |
| 79 b->add32(local.fInputColorType); | 82 b->add32(local.fInputColorType); |
|
bsalomon
2014/12/22 21:13:55
Seems like colorInputType would fit in the availab
| |
| 80 } | 83 } |
| 81 | 84 |
| 82 private: | 85 private: |
| 83 GrColor fColor; | 86 GrColor fColor; |
| 84 UniformHandle fColorUniform; | 87 UniformHandle fColorUniform; |
| 85 | 88 |
| 86 typedef GrGLGeometryProcessor INHERITED; | 89 typedef GrGLGeometryProcessor INHERITED; |
| 87 }; | 90 }; |
| 88 | 91 |
| 89 /////////////////////////////////////////////////////////////////////////////// | 92 /////////////////////////////////////////////////////////////////////////////// |
| 90 | 93 |
| 91 GrBitmapTextGeoProc::GrBitmapTextGeoProc(GrColor color, GrTexture* texture, | 94 GrBitmapTextGeoProc::GrBitmapTextGeoProc(GrColor color, GrTexture* texture, |
| 92 const GrTextureParams& params, bool use ColorAttrib, | 95 const GrTextureParams& params, bool use ColorAttrib, |
| 93 bool opaqueVertexColors) | 96 bool opaqueVertexColors, const SkMatrix & localMatrix) |
| 94 : INHERITED(color, opaqueVertexColors), fTextureAccess(texture, params), fIn Color(NULL) { | 97 : INHERITED(color, opaqueVertexColors, localMatrix) |
| 98 , fTextureAccess(texture, params) | |
| 99 , fInColor(NULL) { | |
| 95 this->initClassID<GrBitmapTextGeoProc>(); | 100 this->initClassID<GrBitmapTextGeoProc>(); |
| 96 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert exAttribType)); | 101 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert exAttribType)); |
| 97 if (useColorAttrib) { | 102 if (useColorAttrib) { |
| 98 fInColor = &this->addVertexAttrib(GrAttribute("inColor", kVec4ub_GrVerte xAttribType)); | 103 fInColor = &this->addVertexAttrib(GrAttribute("inColor", kVec4ub_GrVerte xAttribType)); |
| 99 this->setHasVertexColor(); | 104 this->setHasVertexColor(); |
| 100 } | 105 } |
| 101 fInTextureCoords = &this->addVertexAttrib(GrAttribute("inTextureCoords", | 106 fInTextureCoords = &this->addVertexAttrib(GrAttribute("inTextureCoords", |
| 102 kVec2f_GrVertexAttribT ype)); | 107 kVec2f_GrVertexAttribT ype)); |
| 103 this->addTextureAccess(&fTextureAccess); | 108 this->addTextureAccess(&fTextureAccess); |
| 104 } | 109 } |
| (...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 165 SkShader::kMirror_TileMode, | 170 SkShader::kMirror_TileMode, |
| 166 }; | 171 }; |
| 167 SkShader::TileMode tileModes[] = { | 172 SkShader::TileMode tileModes[] = { |
| 168 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 173 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 169 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 174 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 170 }; | 175 }; |
| 171 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil erp_FilterMode : | 176 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil erp_FilterMode : |
| 172 GrTextureParams::kNon e_FilterMode); | 177 GrTextureParams::kNon e_FilterMode); |
| 173 | 178 |
| 174 return GrBitmapTextGeoProc::Create(GrRandomColor(random), textures[texIdx], params, | 179 return GrBitmapTextGeoProc::Create(GrRandomColor(random), textures[texIdx], params, |
| 175 random->nextBool(), random->nextBool()); | 180 random->nextBool(), random->nextBool(), |
| 181 GrProcessorUnitTest::TestMatrix(random)); | |
| 176 } | 182 } |
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