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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrClipMaskManager.h" | 8 #include "GrClipMaskManager.h" |
| 9 #include "GrAAConvexPathRenderer.h" | 9 #include "GrAAConvexPathRenderer.h" |
| 10 #include "GrAAHairLinePathRenderer.h" | 10 #include "GrAAHairLinePathRenderer.h" |
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| 418 return SkToBool(*pr); | 418 return SkToBool(*pr); |
| 419 } | 419 } |
| 420 } | 420 } |
| 421 | 421 |
| 422 void GrClipMaskManager::mergeMask(GrDrawState* drawState, | 422 void GrClipMaskManager::mergeMask(GrDrawState* drawState, |
| 423 GrTexture* dstMask, | 423 GrTexture* dstMask, |
| 424 GrTexture* srcMask, | 424 GrTexture* srcMask, |
| 425 SkRegion::Op op, | 425 SkRegion::Op op, |
| 426 const SkIRect& dstBound, | 426 const SkIRect& dstBound, |
| 427 const SkIRect& srcBound) { | 427 const SkIRect& srcBound) { |
| 428 SkAssertResult(drawState->setIdentityViewMatrix()); | |
| 429 | |
| 430 drawState->setRenderTarget(dstMask->asRenderTarget()); | 428 drawState->setRenderTarget(dstMask->asRenderTarget()); |
| 431 | 429 |
| 432 // We want to invert the coverage here | 430 // We want to invert the coverage here |
| 433 set_coverage_drawing_xpf(op, false, drawState); | 431 set_coverage_drawing_xpf(op, false, drawState); |
| 434 | 432 |
| 435 SkMatrix sampleM; | 433 SkMatrix sampleM; |
| 436 sampleM.setIDiv(srcMask->width(), srcMask->height()); | 434 sampleM.setIDiv(srcMask->width(), srcMask->height()); |
| 437 | 435 |
| 438 drawState->addCoverageProcessor( | 436 drawState->addCoverageProcessor( |
| 439 GrTextureDomainEffect::Create(srcMask, | 437 GrTextureDomainEffect::Create(srcMask, |
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| 1058 } | 1056 } |
| 1059 | 1057 |
| 1060 void GrClipMaskManager::adjustPathStencilParams(const GrStencilBuffer* stencilBu
ffer, | 1058 void GrClipMaskManager::adjustPathStencilParams(const GrStencilBuffer* stencilBu
ffer, |
| 1061 GrStencilSettings* settings) { | 1059 GrStencilSettings* settings) { |
| 1062 // TODO: dynamically attach a stencil buffer | 1060 // TODO: dynamically attach a stencil buffer |
| 1063 if (stencilBuffer) { | 1061 if (stencilBuffer) { |
| 1064 int stencilBits = stencilBuffer->bits(); | 1062 int stencilBits = stencilBuffer->bits(); |
| 1065 this->adjustStencilParams(settings, fClipMode, stencilBits); | 1063 this->adjustStencilParams(settings, fClipMode, stencilBits); |
| 1066 } | 1064 } |
| 1067 } | 1065 } |
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