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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkImage_DEFINED | 8 #ifndef SkImage_DEFINED |
| 9 #define SkImage_DEFINED | 9 #define SkImage_DEFINED |
| 10 | 10 |
| 11 #include "SkImageInfo.h" | 11 #include "SkImageInfo.h" |
| 12 #include "SkImageEncoder.h" | 12 #include "SkImageEncoder.h" |
| 13 #include "SkRefCnt.h" | 13 #include "SkRefCnt.h" |
| 14 #include "SkScalar.h" | 14 #include "SkScalar.h" |
| 15 #include "SkShader.h" | 15 #include "SkShader.h" |
| 16 | 16 |
| 17 class SkData; | 17 class SkData; |
| 18 class SkCanvas; | 18 class SkCanvas; |
| 19 class SkImageGenerator; | 19 class SkImageGenerator; |
| 20 class SkPaint; | 20 class SkPaint; |
| 21 class SkString; |
| 21 class SkSurface; | 22 class SkSurface; |
| 22 class SkSurfaceProps; | 23 class SkSurfaceProps; |
| 23 class GrContext; | 24 class GrContext; |
| 24 class GrTexture; | 25 class GrTexture; |
| 25 | 26 |
| 26 /** | 27 /** |
| 27 * SkImage is an abstraction for drawing a rectagle of pixels, though the | 28 * SkImage is an abstraction for drawing a rectagle of pixels, though the |
| 28 * particular type of image could be actually storing its data on the GPU, or | 29 * particular type of image could be actually storing its data on the GPU, or |
| 29 * as drawing commands (picture or PDF or otherwise), ready to be played back | 30 * as drawing commands (picture or PDF or otherwise), ready to be played back |
| 30 * into another canvas. | 31 * into another canvas. |
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| 157 * Draw the image, cropped to the src rect, to the dst rect of a canvas. | 158 * Draw the image, cropped to the src rect, to the dst rect of a canvas. |
| 158 * If src is larger than the bounds of the image, the rest of the image is | 159 * If src is larger than the bounds of the image, the rest of the image is |
| 159 * filled with transparent black pixels. | 160 * filled with transparent black pixels. |
| 160 * | 161 * |
| 161 * See SkCanvas::drawBitmapRectToRect for similar behavior. | 162 * See SkCanvas::drawBitmapRectToRect for similar behavior. |
| 162 */ | 163 */ |
| 163 void drawRect(SkCanvas*, const SkRect* src, const SkRect& dst, const SkPaint
*) const; | 164 void drawRect(SkCanvas*, const SkRect* src, const SkRect& dst, const SkPaint
*) const; |
| 164 }; | 165 }; |
| 165 | 166 |
| 166 #endif | 167 #endif |
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