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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/shader_translator.h" | 5 #include "gpu/command_buffer/service/shader_translator.h" |
| 6 | 6 |
| 7 #include <string.h> | 7 #include <string.h> |
| 8 #include <GLES2/gl2.h> | 8 #include <GLES2/gl2.h> |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 | 10 |
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| 128 driver_bug_workarounds_ = driver_bug_workarounds; | 128 driver_bug_workarounds_ = driver_bug_workarounds; |
| 129 return compiler_ != NULL; | 129 return compiler_ != NULL; |
| 130 } | 130 } |
| 131 | 131 |
| 132 int ShaderTranslator::GetCompileOptions() const { | 132 int ShaderTranslator::GetCompileOptions() const { |
| 133 int compile_options = | 133 int compile_options = |
| 134 SH_OBJECT_CODE | SH_VARIABLES | SH_ENFORCE_PACKING_RESTRICTIONS | | 134 SH_OBJECT_CODE | SH_VARIABLES | SH_ENFORCE_PACKING_RESTRICTIONS | |
| 135 SH_LIMIT_EXPRESSION_COMPLEXITY | SH_LIMIT_CALL_STACK_DEPTH | | 135 SH_LIMIT_EXPRESSION_COMPLEXITY | SH_LIMIT_CALL_STACK_DEPTH | |
| 136 SH_CLAMP_INDIRECT_ARRAY_BOUNDS; | 136 SH_CLAMP_INDIRECT_ARRAY_BOUNDS; |
| 137 | 137 |
| 138 if (CommandLine::ForCurrentProcess()->HasSwitch( | 138 if (base::CommandLine::ForCurrentProcess()->HasSwitch( |
| 139 switches::kGLShaderIntermOutput)) | 139 switches::kGLShaderIntermOutput)) |
| 140 compile_options |= SH_INTERMEDIATE_TREE; | 140 compile_options |= SH_INTERMEDIATE_TREE; |
| 141 | 141 |
| 142 compile_options |= driver_bug_workarounds_; | 142 compile_options |= driver_bug_workarounds_; |
| 143 | 143 |
| 144 return compile_options; | 144 return compile_options; |
| 145 } | 145 } |
| 146 | 146 |
| 147 bool ShaderTranslator::Translate(const std::string& shader_source, | 147 bool ShaderTranslator::Translate(const std::string& shader_source, |
| 148 std::string* info_log, | 148 std::string* info_log, |
| 149 std::string* translated_source, | 149 std::string* translated_source, |
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| 205 destruction_observers_, | 205 destruction_observers_, |
| 206 OnDestruct(this)); | 206 OnDestruct(this)); |
| 207 | 207 |
| 208 if (compiler_ != NULL) | 208 if (compiler_ != NULL) |
| 209 ShDestruct(compiler_); | 209 ShDestruct(compiler_); |
| 210 } | 210 } |
| 211 | 211 |
| 212 } // namespace gles2 | 212 } // namespace gles2 |
| 213 } // namespace gpu | 213 } // namespace gpu |
| 214 | 214 |
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