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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/context_group.h" | 5 #include "gpu/command_buffer/service/context_group.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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33 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache, | 33 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache, |
34 const scoped_refptr<FeatureInfo>& feature_info, | 34 const scoped_refptr<FeatureInfo>& feature_info, |
35 const scoped_refptr<SubscriptionRefSet>& subscription_ref_set, | 35 const scoped_refptr<SubscriptionRefSet>& subscription_ref_set, |
36 const scoped_refptr<ValueStateMap>& pending_valuebuffer_state, | 36 const scoped_refptr<ValueStateMap>& pending_valuebuffer_state, |
37 bool bind_generates_resource) | 37 bool bind_generates_resource) |
38 : mailbox_manager_(mailbox_manager), | 38 : mailbox_manager_(mailbox_manager), |
39 memory_tracker_(memory_tracker), | 39 memory_tracker_(memory_tracker), |
40 shader_translator_cache_(shader_translator_cache), | 40 shader_translator_cache_(shader_translator_cache), |
41 subscription_ref_set_(subscription_ref_set), | 41 subscription_ref_set_(subscription_ref_set), |
42 pending_valuebuffer_state_(pending_valuebuffer_state), | 42 pending_valuebuffer_state_(pending_valuebuffer_state), |
43 enforce_gl_minimums_(CommandLine::ForCurrentProcess()->HasSwitch( | 43 enforce_gl_minimums_(base::CommandLine::ForCurrentProcess()->HasSwitch( |
44 switches::kEnforceGLMinimums)), | 44 switches::kEnforceGLMinimums)), |
45 bind_generates_resource_(bind_generates_resource), | 45 bind_generates_resource_(bind_generates_resource), |
46 max_vertex_attribs_(0u), | 46 max_vertex_attribs_(0u), |
47 max_texture_units_(0u), | 47 max_texture_units_(0u), |
48 max_texture_image_units_(0u), | 48 max_texture_image_units_(0u), |
49 max_vertex_texture_image_units_(0u), | 49 max_vertex_texture_image_units_(0u), |
50 max_fragment_uniform_vectors_(0u), | 50 max_fragment_uniform_vectors_(0u), |
51 max_varying_vectors_(0u), | 51 max_varying_vectors_(0u), |
52 max_vertex_uniform_vectors_(0u), | 52 max_vertex_uniform_vectors_(0u), |
53 max_color_attachments_(1u), | 53 max_color_attachments_(1u), |
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403 GLenum pname, GLint min_required, uint32* v) { | 403 GLenum pname, GLint min_required, uint32* v) { |
404 uint32 value = 0; | 404 uint32 value = 0; |
405 GetIntegerv(pname, &value); | 405 GetIntegerv(pname, &value); |
406 bool result = CheckGLFeatureU(min_required, &value); | 406 bool result = CheckGLFeatureU(min_required, &value); |
407 *v = value; | 407 *v = value; |
408 return result; | 408 return result; |
409 } | 409 } |
410 | 410 |
411 } // namespace gles2 | 411 } // namespace gles2 |
412 } // namespace gpu | 412 } // namespace gpu |
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