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Issue 817653003: Update from https://crrev.com/309717 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 11 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/gl_renderer.h" 5 #include "cc/output/gl_renderer.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
11 #include <vector> 11 #include <vector>
12 12
13 #include "base/debug/trace_event.h" 13 #include "base/debug/trace_event.h"
14 #include "base/logging.h" 14 #include "base/logging.h"
15 #include "cc/base/math_util.h" 15 #include "cc/base/math_util.h"
16 #include "cc/output/compositor_frame.h" 16 #include "cc/output/compositor_frame.h"
17 #include "cc/output/compositor_frame_metadata.h" 17 #include "cc/output/compositor_frame_metadata.h"
18 #include "cc/output/context_provider.h" 18 #include "cc/output/context_provider.h"
19 #include "cc/output/copy_output_request.h" 19 #include "cc/output/copy_output_request.h"
20 #include "cc/output/geometry_binding.h" 20 #include "cc/output/geometry_binding.h"
21 #include "cc/output/gl_frame_data.h" 21 #include "cc/output/gl_frame_data.h"
22 #include "cc/output/output_surface.h" 22 #include "cc/output/output_surface.h"
23 #include "cc/output/render_surface_filters.h" 23 #include "cc/output/render_surface_filters.h"
24 #include "cc/quads/picture_draw_quad.h" 24 #include "cc/quads/picture_draw_quad.h"
25 #include "cc/quads/render_pass.h" 25 #include "cc/quads/render_pass.h"
26 #include "cc/quads/stream_video_draw_quad.h" 26 #include "cc/quads/stream_video_draw_quad.h"
27 #include "cc/quads/texture_draw_quad.h" 27 #include "cc/quads/texture_draw_quad.h"
28 #include "cc/resources/layer_quad.h" 28 #include "cc/resources/layer_quad.h"
29 #include "cc/resources/scoped_gpu_raster.h"
29 #include "cc/resources/scoped_resource.h" 30 #include "cc/resources/scoped_resource.h"
30 #include "cc/resources/texture_mailbox_deleter.h" 31 #include "cc/resources/texture_mailbox_deleter.h"
31 #include "gpu/GLES2/gl2extchromium.h" 32 #include "gpu/GLES2/gl2extchromium.h"
32 #include "gpu/command_buffer/client/context_support.h" 33 #include "gpu/command_buffer/client/context_support.h"
33 #include "gpu/command_buffer/client/gles2_interface.h" 34 #include "gpu/command_buffer/client/gles2_interface.h"
34 #include "gpu/command_buffer/common/gpu_memory_allocation.h" 35 #include "gpu/command_buffer/common/gpu_memory_allocation.h"
35 #include "third_party/skia/include/core/SkBitmap.h" 36 #include "third_party/skia/include/core/SkBitmap.h"
36 #include "third_party/skia/include/core/SkColor.h" 37 #include "third_party/skia/include/core/SkColor.h"
37 #include "third_party/skia/include/core/SkColorFilter.h" 38 #include "third_party/skia/include/core/SkColorFilter.h"
38 #include "third_party/skia/include/core/SkImage.h" 39 #include "third_party/skia/include/core/SkImage.h"
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150 return active_unit; 151 return active_unit;
151 } 152 }
152 153
153 class GLRenderer::ScopedUseGrContext { 154 class GLRenderer::ScopedUseGrContext {
154 public: 155 public:
155 static scoped_ptr<ScopedUseGrContext> Create(GLRenderer* renderer, 156 static scoped_ptr<ScopedUseGrContext> Create(GLRenderer* renderer,
156 DrawingFrame* frame) { 157 DrawingFrame* frame) {
157 return make_scoped_ptr(new ScopedUseGrContext(renderer, frame)); 158 return make_scoped_ptr(new ScopedUseGrContext(renderer, frame));
158 } 159 }
159 160
160 ~ScopedUseGrContext() { PassControlToGLRenderer(); } 161 ~ScopedUseGrContext() {
162 // Pass context control back to GLrenderer.
163 scoped_gpu_raster_ = nullptr;
164 renderer_->RestoreGLState();
165 renderer_->RestoreFramebuffer(frame_);
166 }
161 167
162 GrContext* context() const { 168 GrContext* context() const {
163 return renderer_->output_surface_->context_provider()->GrContext(); 169 return renderer_->output_surface_->context_provider()->GrContext();
164 } 170 }
165 171
166 private: 172 private:
167 ScopedUseGrContext(GLRenderer* renderer, DrawingFrame* frame) 173 ScopedUseGrContext(GLRenderer* renderer, DrawingFrame* frame)
168 : renderer_(renderer), frame_(frame) { 174 : scoped_gpu_raster_(
169 PassControlToSkia(); 175 new ScopedGpuRaster(renderer->output_surface_->context_provider())),
176 renderer_(renderer),
177 frame_(frame) {
178 // scoped_gpu_raster_ passes context control to Skia.
170 } 179 }
171 180
172 void PassControlToSkia() { context()->resetContext(); } 181 scoped_ptr<ScopedGpuRaster> scoped_gpu_raster_;
173
174 void PassControlToGLRenderer() {
175 renderer_->RestoreGLState();
176 renderer_->RestoreFramebuffer(frame_);
177 }
178
179 GLRenderer* renderer_; 182 GLRenderer* renderer_;
180 DrawingFrame* frame_; 183 DrawingFrame* frame_;
181 184
182 DISALLOW_COPY_AND_ASSIGN(ScopedUseGrContext); 185 DISALLOW_COPY_AND_ASSIGN(ScopedUseGrContext);
183 }; 186 };
184 187
185 struct GLRenderer::PendingAsyncReadPixels { 188 struct GLRenderer::PendingAsyncReadPixels {
186 PendingAsyncReadPixels() : buffer(0) {} 189 PendingAsyncReadPixels() : buffer(0) {}
187 190
188 scoped_ptr<CopyOutputRequest> copy_request; 191 scoped_ptr<CopyOutputRequest> copy_request;
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3288 context_support_->ScheduleOverlayPlane( 3291 context_support_->ScheduleOverlayPlane(
3289 overlay.plane_z_order, 3292 overlay.plane_z_order,
3290 overlay.transform, 3293 overlay.transform,
3291 pending_overlay_resources_.back()->texture_id(), 3294 pending_overlay_resources_.back()->texture_id(),
3292 overlay.display_rect, 3295 overlay.display_rect,
3293 overlay.uv_rect); 3296 overlay.uv_rect);
3294 } 3297 }
3295 } 3298 }
3296 3299
3297 } // namespace cc 3300 } // namespace cc
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