OLD | NEW |
1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
43 | 43 |
44 enum OutputSurfaceState { | 44 enum OutputSurfaceState { |
45 OUTPUT_SURFACE_ACTIVE, | 45 OUTPUT_SURFACE_ACTIVE, |
46 OUTPUT_SURFACE_LOST, | 46 OUTPUT_SURFACE_LOST, |
47 OUTPUT_SURFACE_CREATING, | 47 OUTPUT_SURFACE_CREATING, |
48 OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT, | 48 OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT, |
49 OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION, | 49 OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION, |
50 }; | 50 }; |
51 static const char* OutputSurfaceStateToString(OutputSurfaceState state); | 51 static const char* OutputSurfaceStateToString(OutputSurfaceState state); |
52 | 52 |
53 // Note: BeginImplFrameState will always cycle through all the states in | 53 // Note: BeginImplFrameState does not cycle through these states in a fixed |
54 // order. Whether or not it actually waits or draws, it will at least try to | 54 // order on all platforms. It's up to the scheduler to set these correctly. |
55 // wait in BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME and try to draw in | 55 // TODO(sunnyps): Rename the states to IDLE, ANIMATE, WAITING_FOR_DEADLINE and |
56 // BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE | 56 // DRAW. |
57 enum BeginImplFrameState { | 57 enum BeginImplFrameState { |
58 BEGIN_IMPL_FRAME_STATE_IDLE, | 58 BEGIN_IMPL_FRAME_STATE_IDLE, |
59 BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING, | 59 BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING, |
60 BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME, | 60 BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME, |
61 BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE, | 61 BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE, |
62 }; | 62 }; |
63 static const char* BeginImplFrameStateToString(BeginImplFrameState state); | 63 static const char* BeginImplFrameStateToString(BeginImplFrameState state); |
64 | 64 |
65 enum BeginImplFrameDeadlineMode { | 65 enum BeginImplFrameDeadlineMode { |
| 66 BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE, |
66 BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE, | 67 BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE, |
67 BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR, | 68 BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR, |
68 BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE, | 69 BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE, |
69 BEGIN_IMPL_FRAME_DEADLINE_MODE_BLOCKED_ON_READY_TO_DRAW, | 70 BEGIN_IMPL_FRAME_DEADLINE_MODE_BLOCKED_ON_READY_TO_DRAW, |
70 }; | 71 }; |
71 static const char* BeginImplFrameDeadlineModeToString( | 72 static const char* BeginImplFrameDeadlineModeToString( |
72 BeginImplFrameDeadlineMode mode); | 73 BeginImplFrameDeadlineMode mode); |
73 | 74 |
74 enum CommitState { | 75 enum CommitState { |
75 COMMIT_STATE_IDLE, | 76 COMMIT_STATE_IDLE, |
(...skipping 28 matching lines...) Expand all Loading... |
104 ACTION_NONE, | 105 ACTION_NONE, |
105 ACTION_ANIMATE, | 106 ACTION_ANIMATE, |
106 ACTION_SEND_BEGIN_MAIN_FRAME, | 107 ACTION_SEND_BEGIN_MAIN_FRAME, |
107 ACTION_COMMIT, | 108 ACTION_COMMIT, |
108 ACTION_ACTIVATE_SYNC_TREE, | 109 ACTION_ACTIVATE_SYNC_TREE, |
109 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, | 110 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, |
110 ACTION_DRAW_AND_SWAP_FORCED, | 111 ACTION_DRAW_AND_SWAP_FORCED, |
111 ACTION_DRAW_AND_SWAP_ABORT, | 112 ACTION_DRAW_AND_SWAP_ABORT, |
112 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, | 113 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, |
113 ACTION_PREPARE_TILES, | 114 ACTION_PREPARE_TILES, |
| 115 ACTION_INVALIDATE_OUTPUT_SURFACE, |
114 }; | 116 }; |
115 static const char* ActionToString(Action action); | 117 static const char* ActionToString(Action action); |
116 | 118 |
117 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValue() const; | 119 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValue() const; |
118 void AsValueInto(base::trace_event::TracedValue* dict) const; | 120 void AsValueInto(base::trace_event::TracedValue* dict) const; |
119 | 121 |
120 Action NextAction() const; | 122 Action NextAction() const; |
121 void UpdateState(Action action); | 123 void UpdateState(Action action); |
122 | 124 |
123 // Indicates whether the impl thread needs a BeginImplFrame callback in order | 125 // Indicates whether the impl thread needs a BeginImplFrame callback in order |
124 // to make progress. | 126 // to make progress. |
125 bool BeginFrameNeeded() const; | 127 bool BeginFrameNeeded() const; |
126 | 128 |
127 // Indicates that we need to independently poll for new state and actions | |
128 // because we can't expect a BeginImplFrame. This is mostly used to avoid | |
129 // drawing repeat frames with the synchronous compositor without dropping | |
130 // necessary actions on the floor. | |
131 bool ShouldPollForAnticipatedDrawTriggers() const; | |
132 | |
133 // Indicates that the system has entered and left a BeginImplFrame callback. | 129 // Indicates that the system has entered and left a BeginImplFrame callback. |
134 // The scheduler will not draw more than once in a given BeginImplFrame | 130 // The scheduler will not draw more than once in a given BeginImplFrame |
135 // callback nor send more than one BeginMainFrame message. | 131 // callback nor send more than one BeginMainFrame message. |
136 void OnBeginImplFrame(); | 132 void OnBeginImplFrame(); |
137 void OnBeginImplFrameDeadlinePending(); | 133 void OnBeginImplFrameDeadlinePending(); |
| 134 // Indicates that the scheduler has entered the draw phase. The scheduler |
| 135 // will not draw more than once in a single draw phase. |
| 136 // TODO(sunnyps): Rename OnBeginImplFrameDeadline to OnDraw or similar. |
138 void OnBeginImplFrameDeadline(); | 137 void OnBeginImplFrameDeadline(); |
139 void OnBeginImplFrameIdle(); | 138 void OnBeginImplFrameIdle(); |
140 BeginImplFrameState begin_impl_frame_state() const { | 139 BeginImplFrameState begin_impl_frame_state() const { |
141 return begin_impl_frame_state_; | 140 return begin_impl_frame_state_; |
142 } | 141 } |
143 BeginImplFrameDeadlineMode CurrentBeginImplFrameDeadlineMode() const; | 142 BeginImplFrameDeadlineMode CurrentBeginImplFrameDeadlineMode() const; |
144 | 143 |
145 // If the main thread didn't manage to produce a new frame in time for the | 144 // If the main thread didn't manage to produce a new frame in time for the |
146 // impl thread to draw, it is in a high latency mode. | 145 // impl thread to draw, it is in a high latency mode. |
147 bool MainThreadIsInHighLatencyMode() const; | 146 bool MainThreadIsInHighLatencyMode() const; |
148 | 147 |
149 // PollForAnticipatedDrawTriggers is used by the synchronous compositor to | |
150 // avoid requesting BeginImplFrames when we won't actually draw but still | |
151 // need to advance our state at vsync intervals. | |
152 void DidEnterPollForAnticipatedDrawTriggers(); | |
153 void DidLeavePollForAnticipatedDrawTriggers(); | |
154 bool inside_poll_for_anticipated_draw_triggers() const { | |
155 return inside_poll_for_anticipated_draw_triggers_; | |
156 } | |
157 | |
158 // Indicates whether the LayerTreeHostImpl is visible. | 148 // Indicates whether the LayerTreeHostImpl is visible. |
159 void SetVisible(bool visible); | 149 void SetVisible(bool visible); |
160 bool visible() const { return visible_; } | 150 bool visible() const { return visible_; } |
161 | 151 |
162 // Indicates that a redraw is required, either due to the impl tree changing | 152 // Indicates that a redraw is required, either due to the impl tree changing |
163 // or the screen being damaged and simply needing redisplay. | 153 // or the screen being damaged and simply needing redisplay. |
164 void SetNeedsRedraw(); | 154 void SetNeedsRedraw(); |
165 bool needs_redraw() const { return needs_redraw_; } | 155 bool needs_redraw() const { return needs_redraw_; } |
166 | 156 |
167 void SetNeedsAnimate(); | 157 void SetNeedsAnimate(); |
(...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
240 } | 230 } |
241 | 231 |
242 void DidPrepareTiles(); | 232 void DidPrepareTiles(); |
243 void DidLoseOutputSurface(); | 233 void DidLoseOutputSurface(); |
244 void DidCreateAndInitializeOutputSurface(); | 234 void DidCreateAndInitializeOutputSurface(); |
245 bool HasInitializedOutputSurface() const; | 235 bool HasInitializedOutputSurface() const; |
246 | 236 |
247 // True if we need to abort draws to make forward progress. | 237 // True if we need to abort draws to make forward progress. |
248 bool PendingDrawsShouldBeAborted() const; | 238 bool PendingDrawsShouldBeAborted() const; |
249 | 239 |
250 bool SupportsProactiveBeginFrame() const; | |
251 | |
252 void SetContinuousPainting(bool continuous_painting) { | 240 void SetContinuousPainting(bool continuous_painting) { |
253 continuous_painting_ = continuous_painting; | 241 continuous_painting_ = continuous_painting; |
254 } | 242 } |
255 | 243 |
256 bool CouldSendBeginMainFrame() const; | 244 bool CouldSendBeginMainFrame() const; |
257 | 245 |
258 void SetDeferCommits(bool defer_commits); | 246 void SetDeferCommits(bool defer_commits); |
259 | 247 |
260 // TODO(zmo): This is temporary for debugging crbug.com/393331. | 248 // TODO(zmo): This is temporary for debugging crbug.com/393331. |
261 // We should remove it afterwards. | 249 // We should remove it afterwards. |
(...skipping 14 matching lines...) Expand all Loading... |
276 // True if we need to force activations to make forward progress. | 264 // True if we need to force activations to make forward progress. |
277 bool PendingActivationsShouldBeForced() const; | 265 bool PendingActivationsShouldBeForced() const; |
278 | 266 |
279 bool ShouldAnimate() const; | 267 bool ShouldAnimate() const; |
280 bool ShouldBeginOutputSurfaceCreation() const; | 268 bool ShouldBeginOutputSurfaceCreation() const; |
281 bool ShouldDraw() const; | 269 bool ShouldDraw() const; |
282 bool ShouldActivatePendingTree() const; | 270 bool ShouldActivatePendingTree() const; |
283 bool ShouldSendBeginMainFrame() const; | 271 bool ShouldSendBeginMainFrame() const; |
284 bool ShouldCommit() const; | 272 bool ShouldCommit() const; |
285 bool ShouldPrepareTiles() const; | 273 bool ShouldPrepareTiles() const; |
| 274 bool ShouldInvalidateOutputSurface() const; |
286 | 275 |
287 void AdvanceCurrentFrameNumber(); | 276 void UpdateStateOnAnimate(); |
288 | 277 void UpdateStateOnSendBeginMainFrame(); |
289 void UpdateStateOnCommit(bool commit_had_no_updates); | 278 void UpdateStateOnCommit(bool commit_had_no_updates); |
290 void UpdateStateOnActivation(); | 279 void UpdateStateOnActivation(); |
291 void UpdateStateOnDraw(bool did_request_swap); | 280 void UpdateStateOnDraw(bool did_request_swap); |
| 281 void UpdateStateOnBeginOutputSurfaceCreation(); |
292 void UpdateStateOnPrepareTiles(); | 282 void UpdateStateOnPrepareTiles(); |
| 283 void UpdateStateOnInvalidateOutputSurface(); |
293 | 284 |
294 const SchedulerSettings settings_; | 285 const SchedulerSettings settings_; |
295 | 286 |
296 OutputSurfaceState output_surface_state_; | 287 OutputSurfaceState output_surface_state_; |
297 BeginImplFrameState begin_impl_frame_state_; | 288 BeginImplFrameState begin_impl_frame_state_; |
298 CommitState commit_state_; | 289 CommitState commit_state_; |
299 ForcedRedrawOnTimeoutState forced_redraw_state_; | 290 ForcedRedrawOnTimeoutState forced_redraw_state_; |
300 | 291 |
301 // These are used for tracing only. | 292 // These are used for tracing only. |
302 int commit_count_; | 293 int commit_count_; |
303 int current_frame_number_; | 294 int current_frame_number_; |
304 int last_frame_number_animate_performed_; | 295 int last_frame_number_animate_performed_; |
305 int last_frame_number_swap_performed_; | 296 int last_frame_number_swap_performed_; |
306 int last_frame_number_swap_requested_; | 297 int last_frame_number_swap_requested_; |
307 int last_frame_number_begin_main_frame_sent_; | 298 int last_frame_number_begin_main_frame_sent_; |
| 299 int last_frame_number_invalidate_output_surface_performed_; |
308 | 300 |
309 // These are used to ensure that an action only happens once per frame, | 301 // These are used to ensure that an action only happens once per frame, |
310 // deadline, etc. | 302 // deadline, etc. |
311 bool animate_funnel_; | 303 bool animate_funnel_; |
312 bool perform_swap_funnel_; | |
313 bool request_swap_funnel_; | 304 bool request_swap_funnel_; |
314 bool send_begin_main_frame_funnel_; | 305 bool send_begin_main_frame_funnel_; |
| 306 bool invalidate_output_surface_funnel_; |
315 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called | 307 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called |
316 // and "drained" on each BeginImplFrame. If the funnel gets too full, | 308 // and "drained" on each BeginImplFrame. If the funnel gets too full, |
317 // we start throttling ACTION_PREPARE_TILES such that we average one | 309 // we start throttling ACTION_PREPARE_TILES such that we average one |
318 // PrepareTiles per BeginImplFrame. | 310 // PrepareTiles per BeginImplFrame. |
319 int prepare_tiles_funnel_; | 311 int prepare_tiles_funnel_; |
320 | 312 |
321 int consecutive_checkerboard_animations_; | 313 int consecutive_checkerboard_animations_; |
322 int max_pending_swaps_; | 314 int max_pending_swaps_; |
323 int pending_swaps_; | 315 int pending_swaps_; |
324 bool needs_redraw_; | 316 bool needs_redraw_; |
325 bool needs_animate_; | 317 bool needs_animate_; |
326 bool needs_prepare_tiles_; | 318 bool needs_prepare_tiles_; |
327 bool needs_commit_; | 319 bool needs_commit_; |
328 bool inside_poll_for_anticipated_draw_triggers_; | |
329 bool visible_; | 320 bool visible_; |
330 bool can_start_; | 321 bool can_start_; |
331 bool can_draw_; | 322 bool can_draw_; |
332 bool has_pending_tree_; | 323 bool has_pending_tree_; |
333 bool pending_tree_is_ready_for_activation_; | 324 bool pending_tree_is_ready_for_activation_; |
334 bool active_tree_needs_first_draw_; | 325 bool active_tree_needs_first_draw_; |
335 bool did_create_and_initialize_first_output_surface_; | 326 bool did_create_and_initialize_first_output_surface_; |
336 bool impl_latency_takes_priority_; | 327 bool impl_latency_takes_priority_; |
337 bool skip_next_begin_main_frame_to_reduce_latency_; | 328 bool skip_next_begin_main_frame_to_reduce_latency_; |
338 bool skip_begin_main_frame_to_reduce_latency_; | 329 bool skip_begin_main_frame_to_reduce_latency_; |
339 bool continuous_painting_; | 330 bool continuous_painting_; |
340 bool children_need_begin_frames_; | 331 bool children_need_begin_frames_; |
341 bool defer_commits_; | 332 bool defer_commits_; |
342 bool last_commit_had_no_updates_; | 333 bool last_commit_had_no_updates_; |
343 bool wait_for_active_tree_ready_to_draw_; | 334 bool wait_for_active_tree_ready_to_draw_; |
| 335 bool did_request_swap_in_last_frame_; |
| 336 bool did_perform_swap_in_last_draw_; |
344 | 337 |
345 private: | 338 private: |
346 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); | 339 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
347 }; | 340 }; |
348 | 341 |
349 } // namespace cc | 342 } // namespace cc |
350 | 343 |
351 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 344 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
OLD | NEW |