OLD | NEW |
1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/scheduler/scheduler_state_machine.h" | 5 #include "cc/scheduler/scheduler_state_machine.h" |
6 | 6 |
7 #include "base/format_macros.h" | 7 #include "base/format_macros.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/strings/stringprintf.h" | 9 #include "base/strings/stringprintf.h" |
10 #include "base/trace_event/trace_event.h" | 10 #include "base/trace_event/trace_event.h" |
11 #include "base/trace_event/trace_event_argument.h" | 11 #include "base/trace_event/trace_event_argument.h" |
12 #include "base/values.h" | 12 #include "base/values.h" |
13 #include "ui/gfx/frame_time.h" | 13 #include "ui/gfx/frame_time.h" |
14 | 14 |
15 namespace cc { | 15 namespace cc { |
16 | 16 |
17 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) | 17 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) |
18 : settings_(settings), | 18 : settings_(settings), |
19 output_surface_state_(OUTPUT_SURFACE_LOST), | 19 output_surface_state_(OUTPUT_SURFACE_LOST), |
20 begin_impl_frame_state_(BEGIN_IMPL_FRAME_STATE_IDLE), | 20 begin_impl_frame_state_(BEGIN_IMPL_FRAME_STATE_IDLE), |
21 commit_state_(COMMIT_STATE_IDLE), | 21 commit_state_(COMMIT_STATE_IDLE), |
22 forced_redraw_state_(FORCED_REDRAW_STATE_IDLE), | 22 forced_redraw_state_(FORCED_REDRAW_STATE_IDLE), |
23 commit_count_(0), | 23 commit_count_(0), |
24 current_frame_number_(0), | 24 current_frame_number_(0), |
25 last_frame_number_animate_performed_(-1), | 25 last_frame_number_animate_performed_(-1), |
26 last_frame_number_swap_performed_(-1), | 26 last_frame_number_swap_performed_(-1), |
27 last_frame_number_swap_requested_(-1), | 27 last_frame_number_swap_requested_(-1), |
28 last_frame_number_begin_main_frame_sent_(-1), | 28 last_frame_number_begin_main_frame_sent_(-1), |
| 29 last_frame_number_invalidate_output_surface_performed_(-1), |
29 animate_funnel_(false), | 30 animate_funnel_(false), |
30 perform_swap_funnel_(false), | |
31 request_swap_funnel_(false), | 31 request_swap_funnel_(false), |
32 send_begin_main_frame_funnel_(false), | 32 send_begin_main_frame_funnel_(false), |
| 33 invalidate_output_surface_funnel_(false), |
33 prepare_tiles_funnel_(0), | 34 prepare_tiles_funnel_(0), |
34 consecutive_checkerboard_animations_(0), | 35 consecutive_checkerboard_animations_(0), |
35 max_pending_swaps_(1), | 36 max_pending_swaps_(1), |
36 pending_swaps_(0), | 37 pending_swaps_(0), |
37 needs_redraw_(false), | 38 needs_redraw_(false), |
38 needs_animate_(false), | 39 needs_animate_(false), |
39 needs_prepare_tiles_(false), | 40 needs_prepare_tiles_(false), |
40 needs_commit_(false), | 41 needs_commit_(false), |
41 inside_poll_for_anticipated_draw_triggers_(false), | |
42 visible_(false), | 42 visible_(false), |
43 can_start_(false), | 43 can_start_(false), |
44 can_draw_(false), | 44 can_draw_(false), |
45 has_pending_tree_(false), | 45 has_pending_tree_(false), |
46 pending_tree_is_ready_for_activation_(false), | 46 pending_tree_is_ready_for_activation_(false), |
47 active_tree_needs_first_draw_(false), | 47 active_tree_needs_first_draw_(false), |
48 did_create_and_initialize_first_output_surface_(false), | 48 did_create_and_initialize_first_output_surface_(false), |
49 impl_latency_takes_priority_(false), | 49 impl_latency_takes_priority_(false), |
50 skip_next_begin_main_frame_to_reduce_latency_(false), | 50 skip_next_begin_main_frame_to_reduce_latency_(false), |
51 skip_begin_main_frame_to_reduce_latency_(false), | 51 skip_begin_main_frame_to_reduce_latency_(false), |
52 continuous_painting_(false), | 52 continuous_painting_(false), |
53 children_need_begin_frames_(false), | 53 children_need_begin_frames_(false), |
54 defer_commits_(false), | 54 defer_commits_(false), |
55 last_commit_had_no_updates_(false), | 55 last_commit_had_no_updates_(false), |
56 wait_for_active_tree_ready_to_draw_(false) { | 56 wait_for_active_tree_ready_to_draw_(false), |
| 57 did_request_swap_in_last_frame_(false), |
| 58 did_perform_swap_in_last_draw_(false) { |
57 } | 59 } |
58 | 60 |
59 const char* SchedulerStateMachine::OutputSurfaceStateToString( | 61 const char* SchedulerStateMachine::OutputSurfaceStateToString( |
60 OutputSurfaceState state) { | 62 OutputSurfaceState state) { |
61 switch (state) { | 63 switch (state) { |
62 case OUTPUT_SURFACE_ACTIVE: | 64 case OUTPUT_SURFACE_ACTIVE: |
63 return "OUTPUT_SURFACE_ACTIVE"; | 65 return "OUTPUT_SURFACE_ACTIVE"; |
64 case OUTPUT_SURFACE_LOST: | 66 case OUTPUT_SURFACE_LOST: |
65 return "OUTPUT_SURFACE_LOST"; | 67 return "OUTPUT_SURFACE_LOST"; |
66 case OUTPUT_SURFACE_CREATING: | 68 case OUTPUT_SURFACE_CREATING: |
(...skipping 16 matching lines...) Expand all Loading... |
83 return "BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING"; | 85 return "BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING"; |
84 case BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME: | 86 case BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME: |
85 return "BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME"; | 87 return "BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME"; |
86 case BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE: | 88 case BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE: |
87 return "BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE"; | 89 return "BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE"; |
88 } | 90 } |
89 NOTREACHED(); | 91 NOTREACHED(); |
90 return "???"; | 92 return "???"; |
91 } | 93 } |
92 | 94 |
| 95 const char* SchedulerStateMachine::BeginImplFrameDeadlineModeToString( |
| 96 BeginImplFrameDeadlineMode mode) { |
| 97 switch (mode) { |
| 98 case BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE: |
| 99 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE"; |
| 100 case BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE: |
| 101 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE"; |
| 102 case BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR: |
| 103 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR"; |
| 104 case BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE: |
| 105 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE"; |
| 106 case BEGIN_IMPL_FRAME_DEADLINE_MODE_BLOCKED_ON_READY_TO_DRAW: |
| 107 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_BLOCKED_ON_READY_TO_DRAW"; |
| 108 } |
| 109 NOTREACHED(); |
| 110 return "???"; |
| 111 } |
| 112 |
93 const char* SchedulerStateMachine::CommitStateToString(CommitState state) { | 113 const char* SchedulerStateMachine::CommitStateToString(CommitState state) { |
94 switch (state) { | 114 switch (state) { |
95 case COMMIT_STATE_IDLE: | 115 case COMMIT_STATE_IDLE: |
96 return "COMMIT_STATE_IDLE"; | 116 return "COMMIT_STATE_IDLE"; |
97 case COMMIT_STATE_BEGIN_MAIN_FRAME_SENT: | 117 case COMMIT_STATE_BEGIN_MAIN_FRAME_SENT: |
98 return "COMMIT_STATE_BEGIN_MAIN_FRAME_SENT"; | 118 return "COMMIT_STATE_BEGIN_MAIN_FRAME_SENT"; |
99 case COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED: | 119 case COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED: |
100 return "COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED"; | 120 return "COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED"; |
101 case COMMIT_STATE_READY_TO_COMMIT: | 121 case COMMIT_STATE_READY_TO_COMMIT: |
102 return "COMMIT_STATE_READY_TO_COMMIT"; | 122 return "COMMIT_STATE_READY_TO_COMMIT"; |
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
140 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: | 160 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: |
141 return "ACTION_DRAW_AND_SWAP_IF_POSSIBLE"; | 161 return "ACTION_DRAW_AND_SWAP_IF_POSSIBLE"; |
142 case ACTION_DRAW_AND_SWAP_FORCED: | 162 case ACTION_DRAW_AND_SWAP_FORCED: |
143 return "ACTION_DRAW_AND_SWAP_FORCED"; | 163 return "ACTION_DRAW_AND_SWAP_FORCED"; |
144 case ACTION_DRAW_AND_SWAP_ABORT: | 164 case ACTION_DRAW_AND_SWAP_ABORT: |
145 return "ACTION_DRAW_AND_SWAP_ABORT"; | 165 return "ACTION_DRAW_AND_SWAP_ABORT"; |
146 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: | 166 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: |
147 return "ACTION_BEGIN_OUTPUT_SURFACE_CREATION"; | 167 return "ACTION_BEGIN_OUTPUT_SURFACE_CREATION"; |
148 case ACTION_PREPARE_TILES: | 168 case ACTION_PREPARE_TILES: |
149 return "ACTION_PREPARE_TILES"; | 169 return "ACTION_PREPARE_TILES"; |
| 170 case ACTION_INVALIDATE_OUTPUT_SURFACE: |
| 171 return "ACTION_INVALIDATE_OUTPUT_SURFACE"; |
150 } | 172 } |
151 NOTREACHED(); | 173 NOTREACHED(); |
152 return "???"; | 174 return "???"; |
153 } | 175 } |
154 | 176 |
155 scoped_refptr<base::trace_event::ConvertableToTraceFormat> | 177 scoped_refptr<base::trace_event::ConvertableToTraceFormat> |
156 SchedulerStateMachine::AsValue() const { | 178 SchedulerStateMachine::AsValue() const { |
157 scoped_refptr<base::trace_event::TracedValue> state = | 179 scoped_refptr<base::trace_event::TracedValue> state = |
158 new base::trace_event::TracedValue(); | 180 new base::trace_event::TracedValue(); |
159 AsValueInto(state.get()); | 181 AsValueInto(state.get()); |
(...skipping 18 matching lines...) Expand all Loading... |
178 state->SetInteger("current_frame_number", current_frame_number_); | 200 state->SetInteger("current_frame_number", current_frame_number_); |
179 state->SetInteger("last_frame_number_animate_performed", | 201 state->SetInteger("last_frame_number_animate_performed", |
180 last_frame_number_animate_performed_); | 202 last_frame_number_animate_performed_); |
181 state->SetInteger("last_frame_number_swap_performed", | 203 state->SetInteger("last_frame_number_swap_performed", |
182 last_frame_number_swap_performed_); | 204 last_frame_number_swap_performed_); |
183 state->SetInteger("last_frame_number_swap_requested", | 205 state->SetInteger("last_frame_number_swap_requested", |
184 last_frame_number_swap_requested_); | 206 last_frame_number_swap_requested_); |
185 state->SetInteger("last_frame_number_begin_main_frame_sent", | 207 state->SetInteger("last_frame_number_begin_main_frame_sent", |
186 last_frame_number_begin_main_frame_sent_); | 208 last_frame_number_begin_main_frame_sent_); |
187 state->SetBoolean("funnel: animate_funnel", animate_funnel_); | 209 state->SetBoolean("funnel: animate_funnel", animate_funnel_); |
188 state->SetBoolean("funnel: perform_swap_funnel", perform_swap_funnel_); | |
189 state->SetBoolean("funnel: request_swap_funnel", request_swap_funnel_); | 210 state->SetBoolean("funnel: request_swap_funnel", request_swap_funnel_); |
190 state->SetBoolean("funnel: send_begin_main_frame_funnel", | 211 state->SetBoolean("funnel: send_begin_main_frame_funnel", |
191 send_begin_main_frame_funnel_); | 212 send_begin_main_frame_funnel_); |
192 state->SetInteger("funnel: prepare_tiles_funnel", prepare_tiles_funnel_); | 213 state->SetInteger("funnel: prepare_tiles_funnel", prepare_tiles_funnel_); |
| 214 state->SetBoolean("funnel: invalidate_output_surface_funnel", |
| 215 invalidate_output_surface_funnel_); |
193 state->SetInteger("consecutive_checkerboard_animations", | 216 state->SetInteger("consecutive_checkerboard_animations", |
194 consecutive_checkerboard_animations_); | 217 consecutive_checkerboard_animations_); |
195 state->SetInteger("max_pending_swaps_", max_pending_swaps_); | 218 state->SetInteger("max_pending_swaps_", max_pending_swaps_); |
196 state->SetInteger("pending_swaps_", pending_swaps_); | 219 state->SetInteger("pending_swaps_", pending_swaps_); |
197 state->SetBoolean("needs_redraw", needs_redraw_); | 220 state->SetBoolean("needs_redraw", needs_redraw_); |
198 state->SetBoolean("needs_animate_", needs_animate_); | 221 state->SetBoolean("needs_animate_", needs_animate_); |
199 state->SetBoolean("needs_prepare_tiles", needs_prepare_tiles_); | 222 state->SetBoolean("needs_prepare_tiles", needs_prepare_tiles_); |
200 state->SetBoolean("needs_commit", needs_commit_); | 223 state->SetBoolean("needs_commit", needs_commit_); |
201 state->SetBoolean("visible", visible_); | 224 state->SetBoolean("visible", visible_); |
202 state->SetBoolean("can_start", can_start_); | 225 state->SetBoolean("can_start", can_start_); |
(...skipping 11 matching lines...) Expand all Loading... |
214 impl_latency_takes_priority_); | 237 impl_latency_takes_priority_); |
215 state->SetBoolean("main_thread_is_in_high_latency_mode", | 238 state->SetBoolean("main_thread_is_in_high_latency_mode", |
216 MainThreadIsInHighLatencyMode()); | 239 MainThreadIsInHighLatencyMode()); |
217 state->SetBoolean("skip_begin_main_frame_to_reduce_latency", | 240 state->SetBoolean("skip_begin_main_frame_to_reduce_latency", |
218 skip_begin_main_frame_to_reduce_latency_); | 241 skip_begin_main_frame_to_reduce_latency_); |
219 state->SetBoolean("skip_next_begin_main_frame_to_reduce_latency", | 242 state->SetBoolean("skip_next_begin_main_frame_to_reduce_latency", |
220 skip_next_begin_main_frame_to_reduce_latency_); | 243 skip_next_begin_main_frame_to_reduce_latency_); |
221 state->SetBoolean("continuous_painting", continuous_painting_); | 244 state->SetBoolean("continuous_painting", continuous_painting_); |
222 state->SetBoolean("children_need_begin_frames", children_need_begin_frames_); | 245 state->SetBoolean("children_need_begin_frames", children_need_begin_frames_); |
223 state->SetBoolean("defer_commits", defer_commits_); | 246 state->SetBoolean("defer_commits", defer_commits_); |
| 247 state->SetBoolean("last_commit_had_no_updates", last_commit_had_no_updates_); |
| 248 state->SetBoolean("did_request_swap_in_last_frame", |
| 249 did_request_swap_in_last_frame_); |
| 250 state->SetBoolean("did_perform_swap_in_last_draw", |
| 251 did_perform_swap_in_last_draw_); |
224 state->EndDictionary(); | 252 state->EndDictionary(); |
225 } | 253 } |
226 | 254 |
227 void SchedulerStateMachine::AdvanceCurrentFrameNumber() { | |
228 current_frame_number_++; | |
229 | |
230 animate_funnel_ = false; | |
231 perform_swap_funnel_ = false; | |
232 request_swap_funnel_ = false; | |
233 send_begin_main_frame_funnel_ = false; | |
234 | |
235 // "Drain" the PrepareTiles funnel. | |
236 if (prepare_tiles_funnel_ > 0) | |
237 prepare_tiles_funnel_--; | |
238 | |
239 skip_begin_main_frame_to_reduce_latency_ = | |
240 skip_next_begin_main_frame_to_reduce_latency_; | |
241 skip_next_begin_main_frame_to_reduce_latency_ = false; | |
242 } | |
243 | |
244 bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const { | 255 bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const { |
245 // These are all the cases where we normally cannot or do not want to draw | 256 // These are all the cases where we normally cannot or do not want to draw |
246 // but, if needs_redraw_ is true and we do not draw to make forward progress, | 257 // but, if needs_redraw_ is true and we do not draw to make forward progress, |
247 // we might deadlock with the main thread. | 258 // we might deadlock with the main thread. |
248 // This should be a superset of PendingActivationsShouldBeForced() since | 259 // This should be a superset of PendingActivationsShouldBeForced() since |
249 // activation of the pending tree is blocked by drawing of the active tree and | 260 // activation of the pending tree is blocked by drawing of the active tree and |
250 // the main thread might be blocked on activation of the most recent commit. | 261 // the main thread might be blocked on activation of the most recent commit. |
251 if (PendingActivationsShouldBeForced()) | 262 if (PendingActivationsShouldBeForced()) |
252 return true; | 263 return true; |
253 | 264 |
(...skipping 169 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
423 return true; | 434 return true; |
424 | 435 |
425 // We shouldn't normally accept commits if there isn't an OutputSurface. | 436 // We shouldn't normally accept commits if there isn't an OutputSurface. |
426 if (!HasInitializedOutputSurface()) | 437 if (!HasInitializedOutputSurface()) |
427 return false; | 438 return false; |
428 | 439 |
429 // SwapAck throttle the BeginMainFrames unless we just swapped. | 440 // SwapAck throttle the BeginMainFrames unless we just swapped. |
430 // TODO(brianderson): Remove this restriction to improve throughput. | 441 // TODO(brianderson): Remove this restriction to improve throughput. |
431 bool just_swapped_in_deadline = | 442 bool just_swapped_in_deadline = |
432 begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE && | 443 begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE && |
433 perform_swap_funnel_; | 444 did_perform_swap_in_last_draw_; |
434 if (pending_swaps_ >= max_pending_swaps_ && !just_swapped_in_deadline) | 445 if (pending_swaps_ >= max_pending_swaps_ && !just_swapped_in_deadline) |
435 return false; | 446 return false; |
436 | 447 |
437 if (skip_begin_main_frame_to_reduce_latency_) | 448 if (skip_begin_main_frame_to_reduce_latency_) |
438 return false; | 449 return false; |
439 | 450 |
440 return true; | 451 return true; |
441 } | 452 } |
442 | 453 |
443 bool SchedulerStateMachine::ShouldCommit() const { | 454 bool SchedulerStateMachine::ShouldCommit() const { |
(...skipping 14 matching lines...) Expand all Loading... |
458 } | 469 } |
459 | 470 |
460 bool SchedulerStateMachine::ShouldPrepareTiles() const { | 471 bool SchedulerStateMachine::ShouldPrepareTiles() const { |
461 // PrepareTiles only really needs to be called immediately after commit | 472 // PrepareTiles only really needs to be called immediately after commit |
462 // and then periodically after that. Use a funnel to make sure we average | 473 // and then periodically after that. Use a funnel to make sure we average |
463 // one PrepareTiles per BeginImplFrame in the long run. | 474 // one PrepareTiles per BeginImplFrame in the long run. |
464 if (prepare_tiles_funnel_ > 0) | 475 if (prepare_tiles_funnel_ > 0) |
465 return false; | 476 return false; |
466 | 477 |
467 // Limiting to once per-frame is not enough, since we only want to | 478 // Limiting to once per-frame is not enough, since we only want to |
468 // prepare tiles _after_ draws. Polling for draw triggers and | 479 // prepare tiles _after_ draws. |
469 // begin-frame are mutually exclusive, so we limit to these two cases. | 480 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) |
470 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE && | |
471 !inside_poll_for_anticipated_draw_triggers_) | |
472 return false; | 481 return false; |
| 482 |
473 return needs_prepare_tiles_; | 483 return needs_prepare_tiles_; |
474 } | 484 } |
475 | 485 |
| 486 bool SchedulerStateMachine::ShouldInvalidateOutputSurface() const { |
| 487 // Do not invalidate too many times in a frame. |
| 488 if (invalidate_output_surface_funnel_) |
| 489 return false; |
| 490 |
| 491 // Only the synchronous compositor requires invalidations. |
| 492 if (!settings_.using_synchronous_renderer_compositor) |
| 493 return false; |
| 494 |
| 495 // Invalidations are only performed inside a BeginFrame. |
| 496 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING) |
| 497 return false; |
| 498 |
| 499 // TODO(sunnyps): needs_prepare_tiles_ is needed here because PrepareTiles is |
| 500 // called only inside the deadline / draw phase. We could remove this if we |
| 501 // allowed PrepareTiles to happen in OnBeginImplFrame. |
| 502 return needs_redraw_ || needs_prepare_tiles_; |
| 503 } |
| 504 |
476 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { | 505 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { |
477 if (ShouldActivatePendingTree()) | 506 if (ShouldActivatePendingTree()) |
478 return ACTION_ACTIVATE_SYNC_TREE; | 507 return ACTION_ACTIVATE_SYNC_TREE; |
479 if (ShouldCommit()) | 508 if (ShouldCommit()) |
480 return ACTION_COMMIT; | 509 return ACTION_COMMIT; |
481 if (ShouldAnimate()) | 510 if (ShouldAnimate()) |
482 return ACTION_ANIMATE; | 511 return ACTION_ANIMATE; |
483 if (ShouldDraw()) { | 512 if (ShouldDraw()) { |
484 if (PendingDrawsShouldBeAborted()) | 513 if (PendingDrawsShouldBeAborted()) |
485 return ACTION_DRAW_AND_SWAP_ABORT; | 514 return ACTION_DRAW_AND_SWAP_ABORT; |
486 else if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) | 515 else if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) |
487 return ACTION_DRAW_AND_SWAP_FORCED; | 516 return ACTION_DRAW_AND_SWAP_FORCED; |
488 else | 517 else |
489 return ACTION_DRAW_AND_SWAP_IF_POSSIBLE; | 518 return ACTION_DRAW_AND_SWAP_IF_POSSIBLE; |
490 } | 519 } |
491 if (ShouldPrepareTiles()) | 520 if (ShouldPrepareTiles()) |
492 return ACTION_PREPARE_TILES; | 521 return ACTION_PREPARE_TILES; |
493 if (ShouldSendBeginMainFrame()) | 522 if (ShouldSendBeginMainFrame()) |
494 return ACTION_SEND_BEGIN_MAIN_FRAME; | 523 return ACTION_SEND_BEGIN_MAIN_FRAME; |
| 524 if (ShouldInvalidateOutputSurface()) |
| 525 return ACTION_INVALIDATE_OUTPUT_SURFACE; |
495 if (ShouldBeginOutputSurfaceCreation()) | 526 if (ShouldBeginOutputSurfaceCreation()) |
496 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; | 527 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; |
497 return ACTION_NONE; | 528 return ACTION_NONE; |
498 } | 529 } |
499 | 530 |
500 void SchedulerStateMachine::UpdateState(Action action) { | 531 void SchedulerStateMachine::UpdateState(Action action) { |
501 switch (action) { | 532 switch (action) { |
502 case ACTION_NONE: | 533 case ACTION_NONE: |
503 return; | 534 return; |
504 | 535 |
505 case ACTION_ACTIVATE_SYNC_TREE: | 536 case ACTION_ACTIVATE_SYNC_TREE: |
506 UpdateStateOnActivation(); | 537 UpdateStateOnActivation(); |
507 return; | 538 return; |
508 | 539 |
509 case ACTION_ANIMATE: | 540 case ACTION_ANIMATE: |
510 DCHECK(!animate_funnel_); | 541 UpdateStateOnAnimate(); |
511 last_frame_number_animate_performed_ = current_frame_number_; | |
512 animate_funnel_ = true; | |
513 needs_animate_ = false; | |
514 // TODO(skyostil): Instead of assuming this, require the client to tell | |
515 // us. | |
516 SetNeedsRedraw(); | |
517 return; | 542 return; |
518 | 543 |
519 case ACTION_SEND_BEGIN_MAIN_FRAME: | 544 case ACTION_SEND_BEGIN_MAIN_FRAME: |
520 DCHECK(!has_pending_tree_ || | 545 UpdateStateOnSendBeginMainFrame(); |
521 settings_.main_frame_before_activation_enabled); | |
522 DCHECK(visible_); | |
523 DCHECK(!send_begin_main_frame_funnel_); | |
524 commit_state_ = COMMIT_STATE_BEGIN_MAIN_FRAME_SENT; | |
525 needs_commit_ = false; | |
526 send_begin_main_frame_funnel_ = true; | |
527 last_frame_number_begin_main_frame_sent_ = | |
528 current_frame_number_; | |
529 return; | 546 return; |
530 | 547 |
531 case ACTION_COMMIT: { | 548 case ACTION_COMMIT: { |
532 bool commit_has_no_updates = false; | 549 bool commit_has_no_updates = false; |
533 UpdateStateOnCommit(commit_has_no_updates); | 550 UpdateStateOnCommit(commit_has_no_updates); |
534 return; | 551 return; |
535 } | 552 } |
536 | 553 |
537 case ACTION_DRAW_AND_SWAP_FORCED: | 554 case ACTION_DRAW_AND_SWAP_FORCED: |
538 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: { | 555 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: { |
539 bool did_request_swap = true; | 556 bool did_request_swap = true; |
540 UpdateStateOnDraw(did_request_swap); | 557 UpdateStateOnDraw(did_request_swap); |
541 return; | 558 return; |
542 } | 559 } |
543 | 560 |
544 case ACTION_DRAW_AND_SWAP_ABORT: { | 561 case ACTION_DRAW_AND_SWAP_ABORT: { |
545 bool did_request_swap = false; | 562 bool did_request_swap = false; |
546 UpdateStateOnDraw(did_request_swap); | 563 UpdateStateOnDraw(did_request_swap); |
547 return; | 564 return; |
548 } | 565 } |
549 | 566 |
550 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: | 567 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: |
551 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_LOST); | 568 UpdateStateOnBeginOutputSurfaceCreation(); |
552 output_surface_state_ = OUTPUT_SURFACE_CREATING; | |
553 | |
554 // The following DCHECKs make sure we are in the proper quiescent state. | |
555 // The pipeline should be flushed entirely before we start output | |
556 // surface creation to avoid complicated corner cases. | |
557 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE); | |
558 DCHECK(!has_pending_tree_); | |
559 DCHECK(!active_tree_needs_first_draw_); | |
560 return; | 569 return; |
561 | 570 |
562 case ACTION_PREPARE_TILES: | 571 case ACTION_PREPARE_TILES: |
563 UpdateStateOnPrepareTiles(); | 572 UpdateStateOnPrepareTiles(); |
564 return; | 573 return; |
| 574 |
| 575 case ACTION_INVALIDATE_OUTPUT_SURFACE: |
| 576 UpdateStateOnInvalidateOutputSurface(); |
| 577 return; |
565 } | 578 } |
566 } | 579 } |
567 | 580 |
| 581 void SchedulerStateMachine::UpdateStateOnAnimate() { |
| 582 DCHECK(!animate_funnel_); |
| 583 last_frame_number_animate_performed_ = current_frame_number_; |
| 584 animate_funnel_ = true; |
| 585 needs_animate_ = false; |
| 586 // TODO(skyostil): Instead of assuming this, require the client to tell us. |
| 587 SetNeedsRedraw(); |
| 588 } |
| 589 |
| 590 void SchedulerStateMachine::UpdateStateOnSendBeginMainFrame() { |
| 591 DCHECK(!has_pending_tree_ || settings_.main_frame_before_activation_enabled); |
| 592 DCHECK(visible_); |
| 593 DCHECK(!send_begin_main_frame_funnel_); |
| 594 commit_state_ = COMMIT_STATE_BEGIN_MAIN_FRAME_SENT; |
| 595 needs_commit_ = false; |
| 596 send_begin_main_frame_funnel_ = true; |
| 597 last_frame_number_begin_main_frame_sent_ = current_frame_number_; |
| 598 } |
| 599 |
568 void SchedulerStateMachine::UpdateStateOnCommit(bool commit_has_no_updates) { | 600 void SchedulerStateMachine::UpdateStateOnCommit(bool commit_has_no_updates) { |
569 commit_count_++; | 601 commit_count_++; |
570 | 602 |
| 603 // Animate after commit even if we've already animated. |
571 if (!commit_has_no_updates) | 604 if (!commit_has_no_updates) |
572 animate_funnel_ = false; | 605 animate_funnel_ = false; |
573 | 606 |
574 if (commit_has_no_updates || settings_.main_frame_before_activation_enabled) { | 607 if (commit_has_no_updates || settings_.main_frame_before_activation_enabled) { |
575 commit_state_ = COMMIT_STATE_IDLE; | 608 commit_state_ = COMMIT_STATE_IDLE; |
576 } else if (settings_.impl_side_painting) { | 609 } else if (settings_.impl_side_painting) { |
577 commit_state_ = COMMIT_STATE_WAITING_FOR_ACTIVATION; | 610 commit_state_ = COMMIT_STATE_WAITING_FOR_ACTIVATION; |
578 } else { | 611 } else { |
579 commit_state_ = settings_.main_thread_should_always_be_low_latency | 612 commit_state_ = settings_.main_thread_should_always_be_low_latency |
580 ? COMMIT_STATE_WAITING_FOR_DRAW | 613 ? COMMIT_STATE_WAITING_FOR_DRAW |
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
645 | 678 |
646 if (commit_state_ == COMMIT_STATE_WAITING_FOR_DRAW) | 679 if (commit_state_ == COMMIT_STATE_WAITING_FOR_DRAW) |
647 commit_state_ = COMMIT_STATE_IDLE; | 680 commit_state_ = COMMIT_STATE_IDLE; |
648 | 681 |
649 needs_redraw_ = false; | 682 needs_redraw_ = false; |
650 active_tree_needs_first_draw_ = false; | 683 active_tree_needs_first_draw_ = false; |
651 | 684 |
652 if (did_request_swap) { | 685 if (did_request_swap) { |
653 DCHECK(!request_swap_funnel_); | 686 DCHECK(!request_swap_funnel_); |
654 request_swap_funnel_ = true; | 687 request_swap_funnel_ = true; |
| 688 did_request_swap_in_last_frame_ = true; |
655 last_frame_number_swap_requested_ = current_frame_number_; | 689 last_frame_number_swap_requested_ = current_frame_number_; |
656 } | 690 } |
657 } | 691 } |
658 | 692 |
659 void SchedulerStateMachine::UpdateStateOnPrepareTiles() { | 693 void SchedulerStateMachine::UpdateStateOnPrepareTiles() { |
660 needs_prepare_tiles_ = false; | 694 needs_prepare_tiles_ = false; |
661 } | 695 } |
662 | 696 |
| 697 void SchedulerStateMachine::UpdateStateOnBeginOutputSurfaceCreation() { |
| 698 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_LOST); |
| 699 output_surface_state_ = OUTPUT_SURFACE_CREATING; |
| 700 |
| 701 // The following DCHECKs make sure we are in the proper quiescent state. |
| 702 // The pipeline should be flushed entirely before we start output |
| 703 // surface creation to avoid complicated corner cases. |
| 704 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE); |
| 705 DCHECK(!has_pending_tree_); |
| 706 DCHECK(!active_tree_needs_first_draw_); |
| 707 } |
| 708 |
| 709 void SchedulerStateMachine::UpdateStateOnInvalidateOutputSurface() { |
| 710 DCHECK(!invalidate_output_surface_funnel_); |
| 711 invalidate_output_surface_funnel_ = true; |
| 712 last_frame_number_invalidate_output_surface_performed_ = |
| 713 current_frame_number_; |
| 714 } |
| 715 |
663 void SchedulerStateMachine::SetSkipNextBeginMainFrameToReduceLatency() { | 716 void SchedulerStateMachine::SetSkipNextBeginMainFrameToReduceLatency() { |
664 TRACE_EVENT_INSTANT0("cc", | 717 TRACE_EVENT_INSTANT0("cc", |
665 "Scheduler: SkipNextBeginMainFrameToReduceLatency", | 718 "Scheduler: SkipNextBeginMainFrameToReduceLatency", |
666 TRACE_EVENT_SCOPE_THREAD); | 719 TRACE_EVENT_SCOPE_THREAD); |
667 skip_next_begin_main_frame_to_reduce_latency_ = true; | 720 skip_next_begin_main_frame_to_reduce_latency_ = true; |
668 } | 721 } |
669 | 722 |
670 bool SchedulerStateMachine::BeginFrameNeededForChildren() const { | 723 bool SchedulerStateMachine::BeginFrameNeededForChildren() const { |
671 if (HasInitializedOutputSurface()) | 724 return children_need_begin_frames_; |
672 return children_need_begin_frames_; | |
673 | |
674 return false; | |
675 } | 725 } |
676 | 726 |
677 bool SchedulerStateMachine::BeginFrameNeeded() const { | 727 bool SchedulerStateMachine::BeginFrameNeeded() const { |
678 // We can't handle BeginFrames when output surface isn't initialized. | 728 // We can't handle BeginFrames when output surface isn't initialized. |
679 // TODO(brianderson): Support output surface creation inside a BeginFrame. | 729 // TODO(brianderson): Support output surface creation inside a BeginFrame. |
680 if (!HasInitializedOutputSurface()) | 730 if (!HasInitializedOutputSurface()) |
681 return false; | 731 return false; |
682 | 732 return (BeginFrameNeededToAnimateOrDraw() || BeginFrameNeededForChildren() || |
683 if (SupportsProactiveBeginFrame()) { | 733 ProactiveBeginFrameWanted()); |
684 return (BeginFrameNeededToAnimateOrDraw() || | |
685 BeginFrameNeededForChildren() || | |
686 ProactiveBeginFrameWanted()); | |
687 } | |
688 | |
689 // Proactive BeginFrames are bad for the synchronous compositor because we | |
690 // have to draw when we get the BeginFrame and could end up drawing many | |
691 // duplicate frames if our new frame isn't ready in time. | |
692 // To poll for state with the synchronous compositor without having to draw, | |
693 // we rely on ShouldPollForAnticipatedDrawTriggers instead. | |
694 // Synchronous compositor doesn't have a browser. | |
695 DCHECK(!children_need_begin_frames_); | |
696 return BeginFrameNeededToAnimateOrDraw(); | |
697 } | |
698 | |
699 bool SchedulerStateMachine::ShouldPollForAnticipatedDrawTriggers() const { | |
700 // ShouldPollForAnticipatedDrawTriggers is what we use in place of | |
701 // ProactiveBeginFrameWanted when we are using the synchronous | |
702 // compositor. | |
703 if (!SupportsProactiveBeginFrame()) { | |
704 return !BeginFrameNeededToAnimateOrDraw() && ProactiveBeginFrameWanted(); | |
705 } | |
706 | |
707 // Non synchronous compositors should rely on | |
708 // ProactiveBeginFrameWanted to poll for state instead. | |
709 return false; | |
710 } | |
711 | |
712 // Note: If SupportsProactiveBeginFrame is false, the scheduler should poll | |
713 // for changes in it's draw state so it can request a BeginFrame when it's | |
714 // actually ready. | |
715 bool SchedulerStateMachine::SupportsProactiveBeginFrame() const { | |
716 // It is undesirable to proactively request BeginFrames if we are | |
717 // using a synchronous compositor because we *must* draw for every | |
718 // BeginFrame, which could cause duplicate draws. | |
719 return !settings_.using_synchronous_renderer_compositor; | |
720 } | 734 } |
721 | 735 |
722 void SchedulerStateMachine::SetChildrenNeedBeginFrames( | 736 void SchedulerStateMachine::SetChildrenNeedBeginFrames( |
723 bool children_need_begin_frames) { | 737 bool children_need_begin_frames) { |
724 children_need_begin_frames_ = children_need_begin_frames; | 738 children_need_begin_frames_ = children_need_begin_frames; |
725 } | 739 } |
726 | 740 |
727 void SchedulerStateMachine::SetDeferCommits(bool defer_commits) { | 741 void SchedulerStateMachine::SetDeferCommits(bool defer_commits) { |
728 defer_commits_ = defer_commits; | 742 defer_commits_ = defer_commits; |
729 } | 743 } |
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
772 // Changing priorities may allow us to activate (given the new priorities), | 786 // Changing priorities may allow us to activate (given the new priorities), |
773 // which may result in a new frame. | 787 // which may result in a new frame. |
774 if (needs_prepare_tiles_) | 788 if (needs_prepare_tiles_) |
775 return true; | 789 return true; |
776 | 790 |
777 // If we just sent a swap request, it's likely that we are going to produce | 791 // If we just sent a swap request, it's likely that we are going to produce |
778 // another frame soon. This helps avoid negative glitches in our | 792 // another frame soon. This helps avoid negative glitches in our |
779 // SetNeedsBeginFrame requests, which may propagate to the BeginImplFrame | 793 // SetNeedsBeginFrame requests, which may propagate to the BeginImplFrame |
780 // provider and get sampled at an inopportune time, delaying the next | 794 // provider and get sampled at an inopportune time, delaying the next |
781 // BeginImplFrame. | 795 // BeginImplFrame. |
782 if (request_swap_funnel_) | 796 if (did_request_swap_in_last_frame_) |
783 return true; | 797 return true; |
784 | 798 |
785 // If the last commit was aborted because of early out (no updates), we should | 799 // If the last commit was aborted because of early out (no updates), we should |
786 // still want a begin frame in case there is a commit coming again. | 800 // still want a begin frame in case there is a commit coming again. |
787 if (last_commit_had_no_updates_) | 801 if (last_commit_had_no_updates_) |
788 return true; | 802 return true; |
789 | 803 |
790 return false; | 804 return false; |
791 } | 805 } |
792 | 806 |
793 void SchedulerStateMachine::OnBeginImplFrame() { | 807 void SchedulerStateMachine::OnBeginImplFrame() { |
794 AdvanceCurrentFrameNumber(); | |
795 DCHECK_EQ(begin_impl_frame_state_, BEGIN_IMPL_FRAME_STATE_IDLE) | |
796 << AsValue()->ToString(); | |
797 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING; | 808 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING; |
| 809 current_frame_number_++; |
| 810 |
798 last_commit_had_no_updates_ = false; | 811 last_commit_had_no_updates_ = false; |
| 812 did_request_swap_in_last_frame_ = false; |
| 813 |
| 814 // Clear funnels for any actions we perform during the frame. |
| 815 animate_funnel_ = false; |
| 816 send_begin_main_frame_funnel_ = false; |
| 817 invalidate_output_surface_funnel_ = false; |
| 818 |
| 819 // "Drain" the PrepareTiles funnel. |
| 820 if (prepare_tiles_funnel_ > 0) |
| 821 prepare_tiles_funnel_--; |
| 822 |
| 823 skip_begin_main_frame_to_reduce_latency_ = |
| 824 skip_next_begin_main_frame_to_reduce_latency_; |
| 825 skip_next_begin_main_frame_to_reduce_latency_ = false; |
799 } | 826 } |
800 | 827 |
801 void SchedulerStateMachine::OnBeginImplFrameDeadlinePending() { | 828 void SchedulerStateMachine::OnBeginImplFrameDeadlinePending() { |
802 DCHECK_EQ(begin_impl_frame_state_, | |
803 BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING) | |
804 << AsValue()->ToString(); | |
805 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME; | 829 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME; |
806 } | 830 } |
807 | 831 |
808 void SchedulerStateMachine::OnBeginImplFrameDeadline() { | 832 void SchedulerStateMachine::OnBeginImplFrameDeadline() { |
809 DCHECK_EQ(begin_impl_frame_state_, BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME) | |
810 << AsValue()->ToString(); | |
811 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE; | 833 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE; |
| 834 |
| 835 did_perform_swap_in_last_draw_ = false; |
| 836 |
| 837 // Clear funnels for any actions we perform during the deadline. |
| 838 request_swap_funnel_ = false; |
812 } | 839 } |
813 | 840 |
814 void SchedulerStateMachine::OnBeginImplFrameIdle() { | 841 void SchedulerStateMachine::OnBeginImplFrameIdle() { |
815 DCHECK_EQ(begin_impl_frame_state_, BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) | |
816 << AsValue()->ToString(); | |
817 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_IDLE; | 842 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_IDLE; |
818 } | 843 } |
819 | 844 |
820 SchedulerStateMachine::BeginImplFrameDeadlineMode | 845 SchedulerStateMachine::BeginImplFrameDeadlineMode |
821 SchedulerStateMachine::CurrentBeginImplFrameDeadlineMode() const { | 846 SchedulerStateMachine::CurrentBeginImplFrameDeadlineMode() const { |
822 if (wait_for_active_tree_ready_to_draw_) { | 847 if (settings_.using_synchronous_renderer_compositor) { |
| 848 // No deadline for synchronous compositor. |
| 849 return BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE; |
| 850 } else if (wait_for_active_tree_ready_to_draw_) { |
823 // When we are waiting for ready to draw signal, we do not wait to post a | 851 // When we are waiting for ready to draw signal, we do not wait to post a |
824 // deadline yet. | 852 // deadline yet. |
825 return BEGIN_IMPL_FRAME_DEADLINE_MODE_BLOCKED_ON_READY_TO_DRAW; | 853 return BEGIN_IMPL_FRAME_DEADLINE_MODE_BLOCKED_ON_READY_TO_DRAW; |
826 } else if (ShouldTriggerBeginImplFrameDeadlineImmediately()) { | 854 } else if (ShouldTriggerBeginImplFrameDeadlineImmediately()) { |
827 return BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE; | 855 return BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE; |
828 } else if (needs_redraw_ && pending_swaps_ < max_pending_swaps_) { | 856 } else if (needs_redraw_ && pending_swaps_ < max_pending_swaps_) { |
829 // We have an animation or fast input path on the impl thread that wants | 857 // We have an animation or fast input path on the impl thread that wants |
830 // to draw, so don't wait too long for a new active tree. | 858 // to draw, so don't wait too long for a new active tree. |
831 // If we are swap throttled we should wait until we are unblocked. | 859 // If we are swap throttled we should wait until we are unblocked. |
832 return BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR; | 860 return BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR; |
833 } else { | 861 } else { |
834 // The impl thread doesn't have anything it wants to draw and we are just | 862 // The impl thread doesn't have anything it wants to draw and we are just |
835 // waiting for a new active tree or we are swap throttled. In short we are | 863 // waiting for a new active tree or we are swap throttled. In short we are |
836 // blocked. | 864 // blocked. |
837 return BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE; | 865 return BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE; |
838 } | 866 } |
839 } | 867 } |
840 | 868 |
841 bool SchedulerStateMachine::ShouldTriggerBeginImplFrameDeadlineImmediately() | 869 bool SchedulerStateMachine::ShouldTriggerBeginImplFrameDeadlineImmediately() |
842 const { | 870 const { |
843 // TODO(brianderson): This should take into account multiple commit sources. | 871 // TODO(brianderson): This should take into account multiple commit sources. |
844 | |
845 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME) | 872 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME) |
846 return false; | 873 return false; |
847 | 874 |
848 // If things are being aborted, end the current BeginImplFrame ASAP so we can | 875 // If things are being aborted, end the current BeginImplFrame ASAP so we can |
849 // unblock creating the next output surface. | 876 // unblock creating the next output surface. |
850 if (PendingDrawsShouldBeAborted()) | 877 if (PendingDrawsShouldBeAborted()) |
851 return true; | 878 return true; |
852 | 879 |
853 // SwapAck throttle the deadline since we wont draw and swap anyway. | 880 // SwapAck throttle the deadline since we wont draw and swap anyway. |
854 if (pending_swaps_ >= max_pending_swaps_) | 881 if (pending_swaps_ >= max_pending_swaps_) |
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
900 // or | 927 // or |
901 // we're currently drawing the active tree and the pending tree will thus | 928 // we're currently drawing the active tree and the pending tree will thus |
902 // only be drawn in the next frame. | 929 // only be drawn in the next frame. |
903 if (has_pending_tree_) | 930 if (has_pending_tree_) |
904 return true; | 931 return true; |
905 | 932 |
906 if (begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) { | 933 if (begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) { |
907 // Even if there's a new active tree to draw at the deadline or we've just | 934 // Even if there's a new active tree to draw at the deadline or we've just |
908 // swapped it, it may have been triggered by a previous BeginImplFrame, in | 935 // swapped it, it may have been triggered by a previous BeginImplFrame, in |
909 // which case the main thread is in a high latency mode. | 936 // which case the main thread is in a high latency mode. |
910 return (active_tree_needs_first_draw_ || perform_swap_funnel_) && | 937 return (active_tree_needs_first_draw_ || did_perform_swap_in_last_draw_) && |
911 !send_begin_main_frame_funnel_; | 938 !send_begin_main_frame_funnel_; |
912 } | 939 } |
913 | 940 |
914 // If the active tree needs its first draw in any other state, we know the | 941 // If the active tree needs its first draw in any other state, we know the |
915 // main thread is in a high latency mode. | 942 // main thread is in a high latency mode. |
916 return active_tree_needs_first_draw_; | 943 return active_tree_needs_first_draw_; |
917 } | 944 } |
918 | 945 |
919 void SchedulerStateMachine::DidEnterPollForAnticipatedDrawTriggers() { | |
920 AdvanceCurrentFrameNumber(); | |
921 inside_poll_for_anticipated_draw_triggers_ = true; | |
922 } | |
923 | |
924 void SchedulerStateMachine::DidLeavePollForAnticipatedDrawTriggers() { | |
925 inside_poll_for_anticipated_draw_triggers_ = false; | |
926 } | |
927 | |
928 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; } | 946 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; } |
929 | 947 |
930 void SchedulerStateMachine::SetCanDraw(bool can_draw) { can_draw_ = can_draw; } | 948 void SchedulerStateMachine::SetCanDraw(bool can_draw) { can_draw_ = can_draw; } |
931 | 949 |
932 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } | 950 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } |
933 | 951 |
934 void SchedulerStateMachine::SetNeedsAnimate() { | 952 void SchedulerStateMachine::SetNeedsAnimate() { |
935 needs_animate_ = true; | 953 needs_animate_ = true; |
936 } | 954 } |
937 | 955 |
938 void SchedulerStateMachine::SetWaitForReadyToDraw() { | 956 void SchedulerStateMachine::SetWaitForReadyToDraw() { |
939 DCHECK(settings_.impl_side_painting); | 957 DCHECK(settings_.impl_side_painting); |
940 wait_for_active_tree_ready_to_draw_ = true; | 958 wait_for_active_tree_ready_to_draw_ = true; |
941 } | 959 } |
942 | 960 |
943 void SchedulerStateMachine::SetNeedsPrepareTiles() { | 961 void SchedulerStateMachine::SetNeedsPrepareTiles() { |
944 if (!needs_prepare_tiles_) { | 962 if (!needs_prepare_tiles_) { |
945 TRACE_EVENT0("cc", "SchedulerStateMachine::SetNeedsPrepareTiles"); | 963 TRACE_EVENT0("cc", "SchedulerStateMachine::SetNeedsPrepareTiles"); |
946 needs_prepare_tiles_ = true; | 964 needs_prepare_tiles_ = true; |
947 } | 965 } |
948 } | 966 } |
949 | 967 |
950 void SchedulerStateMachine::SetMaxSwapsPending(int max) { | 968 void SchedulerStateMachine::SetMaxSwapsPending(int max) { |
951 max_pending_swaps_ = max; | 969 max_pending_swaps_ = max; |
952 } | 970 } |
953 | 971 |
954 void SchedulerStateMachine::DidSwapBuffers() { | 972 void SchedulerStateMachine::DidSwapBuffers() { |
955 pending_swaps_++; | 973 pending_swaps_++; |
956 DCHECK_LE(pending_swaps_, max_pending_swaps_); | 974 DCHECK_LE(pending_swaps_, max_pending_swaps_); |
957 DCHECK(!perform_swap_funnel_); | |
958 | 975 |
959 perform_swap_funnel_ = true; | 976 did_perform_swap_in_last_draw_ = true; |
960 last_frame_number_swap_performed_ = current_frame_number_; | 977 last_frame_number_swap_performed_ = current_frame_number_; |
961 } | 978 } |
962 | 979 |
963 void SchedulerStateMachine::DidSwapBuffersComplete() { | 980 void SchedulerStateMachine::DidSwapBuffersComplete() { |
964 DCHECK_GT(pending_swaps_, 0); | 981 DCHECK_GT(pending_swaps_, 0); |
965 pending_swaps_--; | 982 pending_swaps_--; |
966 } | 983 } |
967 | 984 |
968 void SchedulerStateMachine::SetImplLatencyTakesPriority( | 985 void SchedulerStateMachine::SetImplLatencyTakesPriority( |
969 bool impl_latency_takes_priority) { | 986 bool impl_latency_takes_priority) { |
(...skipping 138 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1108 static_cast<int>(begin_impl_frame_state_), | 1125 static_cast<int>(begin_impl_frame_state_), |
1109 static_cast<int>(commit_state_), | 1126 static_cast<int>(commit_state_), |
1110 has_pending_tree_ ? 'T' : 'F', | 1127 has_pending_tree_ ? 'T' : 'F', |
1111 pending_tree_is_ready_for_activation_ ? 'T' : 'F', | 1128 pending_tree_is_ready_for_activation_ ? 'T' : 'F', |
1112 active_tree_needs_first_draw_ ? 'T' : 'F', | 1129 active_tree_needs_first_draw_ ? 'T' : 'F', |
1113 max_pending_swaps_, | 1130 max_pending_swaps_, |
1114 pending_swaps_); | 1131 pending_swaps_); |
1115 } | 1132 } |
1116 | 1133 |
1117 } // namespace cc | 1134 } // namespace cc |
OLD | NEW |