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Side by Side Diff: cc/scheduler/scheduler_state_machine.h

Issue 817603002: cc: Make scheduling be driven by vsync for android webview. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Do not reset active_tree_needs_first_draw_ Created 5 years, 8 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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43 43
44 enum OutputSurfaceState { 44 enum OutputSurfaceState {
45 OUTPUT_SURFACE_ACTIVE, 45 OUTPUT_SURFACE_ACTIVE,
46 OUTPUT_SURFACE_LOST, 46 OUTPUT_SURFACE_LOST,
47 OUTPUT_SURFACE_CREATING, 47 OUTPUT_SURFACE_CREATING,
48 OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT, 48 OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT,
49 OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION, 49 OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION,
50 }; 50 };
51 static const char* OutputSurfaceStateToString(OutputSurfaceState state); 51 static const char* OutputSurfaceStateToString(OutputSurfaceState state);
52 52
53 // Note: BeginImplFrameState will always cycle through all the states in 53 // Note: BeginImplFrameState does not cycle through these states in a fixed
54 // order. Whether or not it actually waits or draws, it will at least try to 54 // order on all platforms. It's up to the scheduler to set these correctly.
55 // wait in BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME and try to draw in 55 // TODO(sunnyps): Rename the states to IDLE, ANIMATE, WAITING_FOR_DEADLINE and
56 // BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE 56 // DRAW.
57 enum BeginImplFrameState { 57 enum BeginImplFrameState {
58 BEGIN_IMPL_FRAME_STATE_IDLE, 58 BEGIN_IMPL_FRAME_STATE_IDLE,
59 BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING, 59 BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING,
60 BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME, 60 BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME,
61 BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE, 61 BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE,
62 }; 62 };
63 static const char* BeginImplFrameStateToString(BeginImplFrameState state); 63 static const char* BeginImplFrameStateToString(BeginImplFrameState state);
64 64
65 enum BeginImplFrameDeadlineMode { 65 enum BeginImplFrameDeadlineMode {
66 BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE,
66 BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE, 67 BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE,
67 BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR, 68 BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR,
68 BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE, 69 BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE,
69 }; 70 };
70 static const char* BeginImplFrameDeadlineModeToString( 71 static const char* BeginImplFrameDeadlineModeToString(
71 BeginImplFrameDeadlineMode mode); 72 BeginImplFrameDeadlineMode mode);
72 73
73 enum CommitState { 74 enum CommitState {
74 COMMIT_STATE_IDLE, 75 COMMIT_STATE_IDLE,
75 COMMIT_STATE_BEGIN_MAIN_FRAME_SENT, 76 COMMIT_STATE_BEGIN_MAIN_FRAME_SENT,
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103 ACTION_NONE, 104 ACTION_NONE,
104 ACTION_ANIMATE, 105 ACTION_ANIMATE,
105 ACTION_SEND_BEGIN_MAIN_FRAME, 106 ACTION_SEND_BEGIN_MAIN_FRAME,
106 ACTION_COMMIT, 107 ACTION_COMMIT,
107 ACTION_ACTIVATE_SYNC_TREE, 108 ACTION_ACTIVATE_SYNC_TREE,
108 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, 109 ACTION_DRAW_AND_SWAP_IF_POSSIBLE,
109 ACTION_DRAW_AND_SWAP_FORCED, 110 ACTION_DRAW_AND_SWAP_FORCED,
110 ACTION_DRAW_AND_SWAP_ABORT, 111 ACTION_DRAW_AND_SWAP_ABORT,
111 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, 112 ACTION_BEGIN_OUTPUT_SURFACE_CREATION,
112 ACTION_PREPARE_TILES, 113 ACTION_PREPARE_TILES,
114 ACTION_INVALIDATE_OUTPUT_SURFACE,
113 }; 115 };
114 static const char* ActionToString(Action action); 116 static const char* ActionToString(Action action);
115 117
116 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValue() const; 118 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValue() const;
117 void AsValueInto(base::trace_event::TracedValue* dict) const; 119 void AsValueInto(base::trace_event::TracedValue* dict) const;
118 120
119 Action NextAction() const; 121 Action NextAction() const;
120 void UpdateState(Action action); 122 void UpdateState(Action action);
121 123
122 // Indicates whether the impl thread needs a BeginImplFrame callback in order 124 // Indicates whether the impl thread needs a BeginImplFrame callback in order
123 // to make progress. 125 // to make progress.
124 bool BeginFrameNeeded() const; 126 bool BeginFrameNeeded() const;
125 127
126 // Indicates that we need to independently poll for new state and actions
127 // because we can't expect a BeginImplFrame. This is mostly used to avoid
128 // drawing repeat frames with the synchronous compositor without dropping
129 // necessary actions on the floor.
130 bool ShouldPollForAnticipatedDrawTriggers() const;
131
132 // Indicates that the system has entered and left a BeginImplFrame callback. 128 // Indicates that the system has entered and left a BeginImplFrame callback.
133 // The scheduler will not draw more than once in a given BeginImplFrame 129 // The scheduler will not draw more than once in a given BeginImplFrame
134 // callback nor send more than one BeginMainFrame message. 130 // callback nor send more than one BeginMainFrame message.
135 void OnBeginImplFrame(); 131 void OnBeginImplFrame();
136 void OnBeginImplFrameDeadlinePending(); 132 void OnBeginImplFrameDeadlinePending();
133 // Indicates that the scheduler has entered the draw phase. The scheduler
134 // will not draw more than once in a single draw phase.
135 // TODO(sunnyps): Rename OnBeginImplFrameDeadline to OnDraw or similar.
137 void OnBeginImplFrameDeadline(); 136 void OnBeginImplFrameDeadline();
138 void OnBeginImplFrameIdle(); 137 void OnBeginImplFrameIdle();
139 BeginImplFrameState begin_impl_frame_state() const { 138 BeginImplFrameState begin_impl_frame_state() const {
140 return begin_impl_frame_state_; 139 return begin_impl_frame_state_;
141 } 140 }
142 BeginImplFrameDeadlineMode CurrentBeginImplFrameDeadlineMode() const; 141 BeginImplFrameDeadlineMode CurrentBeginImplFrameDeadlineMode() const;
143 142
144 // If the main thread didn't manage to produce a new frame in time for the 143 // If the main thread didn't manage to produce a new frame in time for the
145 // impl thread to draw, it is in a high latency mode. 144 // impl thread to draw, it is in a high latency mode.
146 bool MainThreadIsInHighLatencyMode() const; 145 bool MainThreadIsInHighLatencyMode() const;
147 146
148 // PollForAnticipatedDrawTriggers is used by the synchronous compositor to
149 // avoid requesting BeginImplFrames when we won't actually draw but still
150 // need to advance our state at vsync intervals.
151 void DidEnterPollForAnticipatedDrawTriggers();
152 void DidLeavePollForAnticipatedDrawTriggers();
153 bool inside_poll_for_anticipated_draw_triggers() const {
154 return inside_poll_for_anticipated_draw_triggers_;
155 }
156
157 // Indicates whether the LayerTreeHostImpl is visible. 147 // Indicates whether the LayerTreeHostImpl is visible.
158 void SetVisible(bool visible); 148 void SetVisible(bool visible);
159 bool visible() const { return visible_; } 149 bool visible() const { return visible_; }
160 150
161 // Indicates that a redraw is required, either due to the impl tree changing 151 // Indicates that a redraw is required, either due to the impl tree changing
162 // or the screen being damaged and simply needing redisplay. 152 // or the screen being damaged and simply needing redisplay.
163 void SetNeedsRedraw(); 153 void SetNeedsRedraw();
164 bool needs_redraw() const { return needs_redraw_; } 154 bool needs_redraw() const { return needs_redraw_; }
165 155
166 void SetNeedsAnimate(); 156 void SetNeedsAnimate();
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233 } 223 }
234 224
235 void DidPrepareTiles(); 225 void DidPrepareTiles();
236 void DidLoseOutputSurface(); 226 void DidLoseOutputSurface();
237 void DidCreateAndInitializeOutputSurface(); 227 void DidCreateAndInitializeOutputSurface();
238 bool HasInitializedOutputSurface() const; 228 bool HasInitializedOutputSurface() const;
239 229
240 // True if we need to abort draws to make forward progress. 230 // True if we need to abort draws to make forward progress.
241 bool PendingDrawsShouldBeAborted() const; 231 bool PendingDrawsShouldBeAborted() const;
242 232
243 bool SupportsProactiveBeginFrame() const;
244
245 void SetContinuousPainting(bool continuous_painting) { 233 void SetContinuousPainting(bool continuous_painting) {
246 continuous_painting_ = continuous_painting; 234 continuous_painting_ = continuous_painting;
247 } 235 }
248 236
249 bool CouldSendBeginMainFrame() const; 237 bool CouldSendBeginMainFrame() const;
250 238
251 void SetDeferCommits(bool defer_commits); 239 void SetDeferCommits(bool defer_commits);
252 240
253 // TODO(zmo): This is temporary for debugging crbug.com/393331. 241 // TODO(zmo): This is temporary for debugging crbug.com/393331.
254 // We should remove it afterwards. 242 // We should remove it afterwards.
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269 // True if we need to force activations to make forward progress. 257 // True if we need to force activations to make forward progress.
270 bool PendingActivationsShouldBeForced() const; 258 bool PendingActivationsShouldBeForced() const;
271 259
272 bool ShouldAnimate() const; 260 bool ShouldAnimate() const;
273 bool ShouldBeginOutputSurfaceCreation() const; 261 bool ShouldBeginOutputSurfaceCreation() const;
274 bool ShouldDraw() const; 262 bool ShouldDraw() const;
275 bool ShouldActivatePendingTree() const; 263 bool ShouldActivatePendingTree() const;
276 bool ShouldSendBeginMainFrame() const; 264 bool ShouldSendBeginMainFrame() const;
277 bool ShouldCommit() const; 265 bool ShouldCommit() const;
278 bool ShouldPrepareTiles() const; 266 bool ShouldPrepareTiles() const;
267 bool ShouldInvalidateOutputSurface() const;
279 268
280 void AdvanceCurrentFrameNumber(); 269 void UpdateStateOnAnimate();
281 270 void UpdateStateOnSendBeginMainFrame();
282 void UpdateStateOnCommit(bool commit_had_no_updates); 271 void UpdateStateOnCommit(bool commit_had_no_updates);
283 void UpdateStateOnActivation(); 272 void UpdateStateOnActivation();
284 void UpdateStateOnDraw(bool did_request_swap); 273 void UpdateStateOnDraw(bool did_request_swap);
274 void UpdateStateOnBeginOutputSurfaceCreation();
285 void UpdateStateOnPrepareTiles(); 275 void UpdateStateOnPrepareTiles();
276 void UpdateStateOnInvalidateOutputSurface();
286 277
287 const SchedulerSettings settings_; 278 const SchedulerSettings settings_;
288 279
289 OutputSurfaceState output_surface_state_; 280 OutputSurfaceState output_surface_state_;
290 BeginImplFrameState begin_impl_frame_state_; 281 BeginImplFrameState begin_impl_frame_state_;
291 CommitState commit_state_; 282 CommitState commit_state_;
292 ForcedRedrawOnTimeoutState forced_redraw_state_; 283 ForcedRedrawOnTimeoutState forced_redraw_state_;
293 284
294 // These are used for tracing only. 285 // These are used for tracing only.
295 int commit_count_; 286 int commit_count_;
296 int current_frame_number_; 287 int current_frame_number_;
297 int last_frame_number_animate_performed_; 288 int last_frame_number_animate_performed_;
298 int last_frame_number_swap_performed_; 289 int last_frame_number_swap_performed_;
299 int last_frame_number_swap_requested_; 290 int last_frame_number_swap_requested_;
300 int last_frame_number_begin_main_frame_sent_; 291 int last_frame_number_begin_main_frame_sent_;
292 int last_frame_number_invalidate_output_surface_performed_;
301 293
302 // These are used to ensure that an action only happens once per frame, 294 // These are used to ensure that an action only happens once per frame,
303 // deadline, etc. 295 // deadline, etc.
304 bool animate_funnel_; 296 bool animate_funnel_;
305 bool perform_swap_funnel_;
306 bool request_swap_funnel_; 297 bool request_swap_funnel_;
307 bool send_begin_main_frame_funnel_; 298 bool send_begin_main_frame_funnel_;
299 bool invalidate_output_surface_funnel_;
308 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called 300 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called
309 // and "drained" on each BeginImplFrame. If the funnel gets too full, 301 // and "drained" on each BeginImplFrame. If the funnel gets too full,
310 // we start throttling ACTION_PREPARE_TILES such that we average one 302 // we start throttling ACTION_PREPARE_TILES such that we average one
311 // PrepareTiles per BeginImplFrame. 303 // PrepareTiles per BeginImplFrame.
312 int prepare_tiles_funnel_; 304 int prepare_tiles_funnel_;
313 305
314 int consecutive_checkerboard_animations_; 306 int consecutive_checkerboard_animations_;
315 int max_pending_swaps_; 307 int max_pending_swaps_;
316 int pending_swaps_; 308 int pending_swaps_;
317 bool needs_redraw_; 309 bool needs_redraw_;
318 bool needs_animate_; 310 bool needs_animate_;
319 bool needs_prepare_tiles_; 311 bool needs_prepare_tiles_;
320 bool needs_commit_; 312 bool needs_commit_;
321 bool inside_poll_for_anticipated_draw_triggers_;
322 bool visible_; 313 bool visible_;
323 bool can_start_; 314 bool can_start_;
324 bool can_draw_; 315 bool can_draw_;
325 bool has_pending_tree_; 316 bool has_pending_tree_;
326 bool pending_tree_is_ready_for_activation_; 317 bool pending_tree_is_ready_for_activation_;
327 bool active_tree_needs_first_draw_; 318 bool active_tree_needs_first_draw_;
328 bool did_create_and_initialize_first_output_surface_; 319 bool did_create_and_initialize_first_output_surface_;
329 bool impl_latency_takes_priority_; 320 bool impl_latency_takes_priority_;
330 bool skip_next_begin_main_frame_to_reduce_latency_; 321 bool skip_next_begin_main_frame_to_reduce_latency_;
331 bool skip_begin_main_frame_to_reduce_latency_; 322 bool skip_begin_main_frame_to_reduce_latency_;
332 bool continuous_painting_; 323 bool continuous_painting_;
333 bool children_need_begin_frames_; 324 bool children_need_begin_frames_;
334 bool defer_commits_; 325 bool defer_commits_;
335 bool last_commit_had_no_updates_; 326 bool last_commit_had_no_updates_;
327 bool did_request_swap_in_last_frame_;
328 bool did_perform_swap_in_last_draw_;
336 329
337 private: 330 private:
338 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); 331 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine);
339 }; 332 };
340 333
341 } // namespace cc 334 } // namespace cc
342 335
343 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 336 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
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