Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/scheduler/scheduler_state_machine.h" | 5 #include "cc/scheduler/scheduler_state_machine.h" |
| 6 | 6 |
| 7 #include "base/format_macros.h" | 7 #include "base/format_macros.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/strings/stringprintf.h" | 9 #include "base/strings/stringprintf.h" |
| 10 #include "base/trace_event/trace_event.h" | 10 #include "base/trace_event/trace_event.h" |
| 11 #include "base/trace_event/trace_event_argument.h" | 11 #include "base/trace_event/trace_event_argument.h" |
| 12 #include "base/values.h" | 12 #include "base/values.h" |
| 13 #include "ui/gfx/frame_time.h" | 13 #include "ui/gfx/frame_time.h" |
| 14 | 14 |
| 15 namespace cc { | 15 namespace cc { |
| 16 | 16 |
| 17 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) | 17 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) |
| 18 : settings_(settings), | 18 : settings_(settings), |
| 19 output_surface_state_(OUTPUT_SURFACE_LOST), | 19 output_surface_state_(OUTPUT_SURFACE_LOST), |
| 20 begin_impl_frame_state_(BEGIN_IMPL_FRAME_STATE_IDLE), | 20 begin_impl_frame_state_(BEGIN_IMPL_FRAME_STATE_IDLE), |
| 21 commit_state_(COMMIT_STATE_IDLE), | 21 commit_state_(COMMIT_STATE_IDLE), |
| 22 forced_redraw_state_(FORCED_REDRAW_STATE_IDLE), | 22 forced_redraw_state_(FORCED_REDRAW_STATE_IDLE), |
| 23 commit_count_(0), | 23 commit_count_(0), |
| 24 current_frame_number_(0), | 24 current_frame_number_(0), |
| 25 last_frame_number_animate_performed_(-1), | 25 last_frame_number_animate_performed_(-1), |
| 26 last_frame_number_swap_performed_(-1), | 26 last_frame_number_swap_performed_(-1), |
| 27 last_frame_number_swap_requested_(-1), | 27 last_frame_number_swap_requested_(-1), |
| 28 last_frame_number_begin_main_frame_sent_(-1), | 28 last_frame_number_begin_main_frame_sent_(-1), |
| 29 last_frame_number_invalidate_output_surface_performed_(-1), | |
| 29 animate_funnel_(false), | 30 animate_funnel_(false), |
| 30 perform_swap_funnel_(false), | 31 perform_swap_funnel_(false), |
| 31 request_swap_funnel_(false), | 32 request_swap_funnel_(false), |
| 32 send_begin_main_frame_funnel_(false), | 33 send_begin_main_frame_funnel_(false), |
| 34 invalidate_output_surface_funnel_(false), | |
| 33 prepare_tiles_funnel_(0), | 35 prepare_tiles_funnel_(0), |
| 34 consecutive_checkerboard_animations_(0), | 36 consecutive_checkerboard_animations_(0), |
| 35 max_pending_swaps_(1), | 37 max_pending_swaps_(1), |
| 36 pending_swaps_(0), | 38 pending_swaps_(0), |
| 37 needs_redraw_(false), | 39 needs_redraw_(false), |
| 38 needs_animate_(false), | 40 needs_animate_(false), |
| 39 needs_prepare_tiles_(false), | 41 needs_prepare_tiles_(false), |
| 40 needs_commit_(false), | 42 needs_commit_(false), |
| 41 inside_poll_for_anticipated_draw_triggers_(false), | |
| 42 visible_(false), | 43 visible_(false), |
| 43 can_start_(false), | 44 can_start_(false), |
| 44 can_draw_(false), | 45 can_draw_(false), |
| 45 has_pending_tree_(false), | 46 has_pending_tree_(false), |
| 46 pending_tree_is_ready_for_activation_(false), | 47 pending_tree_is_ready_for_activation_(false), |
| 47 active_tree_needs_first_draw_(false), | 48 active_tree_needs_first_draw_(false), |
| 48 did_create_and_initialize_first_output_surface_(false), | 49 did_create_and_initialize_first_output_surface_(false), |
| 49 impl_latency_takes_priority_(false), | 50 impl_latency_takes_priority_(false), |
| 50 skip_next_begin_main_frame_to_reduce_latency_(false), | 51 skip_next_begin_main_frame_to_reduce_latency_(false), |
| 51 skip_begin_main_frame_to_reduce_latency_(false), | 52 skip_begin_main_frame_to_reduce_latency_(false), |
| (...skipping 30 matching lines...) Expand all Loading... | |
| 82 return "BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING"; | 83 return "BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING"; |
| 83 case BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME: | 84 case BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME: |
| 84 return "BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME"; | 85 return "BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME"; |
| 85 case BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE: | 86 case BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE: |
| 86 return "BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE"; | 87 return "BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE"; |
| 87 } | 88 } |
| 88 NOTREACHED(); | 89 NOTREACHED(); |
| 89 return "???"; | 90 return "???"; |
| 90 } | 91 } |
| 91 | 92 |
| 93 const char* SchedulerStateMachine::BeginImplFrameDeadlineModeToString( | |
| 94 BeginImplFrameDeadlineMode mode) { | |
| 95 switch (mode) { | |
| 96 case BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE: | |
| 97 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE"; | |
| 98 case BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE: | |
| 99 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE"; | |
| 100 case BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR: | |
| 101 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR"; | |
| 102 case BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE: | |
| 103 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE"; | |
| 104 } | |
| 105 NOTREACHED(); | |
| 106 return "???"; | |
| 107 } | |
| 108 | |
| 92 const char* SchedulerStateMachine::CommitStateToString(CommitState state) { | 109 const char* SchedulerStateMachine::CommitStateToString(CommitState state) { |
| 93 switch (state) { | 110 switch (state) { |
| 94 case COMMIT_STATE_IDLE: | 111 case COMMIT_STATE_IDLE: |
| 95 return "COMMIT_STATE_IDLE"; | 112 return "COMMIT_STATE_IDLE"; |
| 96 case COMMIT_STATE_BEGIN_MAIN_FRAME_SENT: | 113 case COMMIT_STATE_BEGIN_MAIN_FRAME_SENT: |
| 97 return "COMMIT_STATE_BEGIN_MAIN_FRAME_SENT"; | 114 return "COMMIT_STATE_BEGIN_MAIN_FRAME_SENT"; |
| 98 case COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED: | 115 case COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED: |
| 99 return "COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED"; | 116 return "COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED"; |
| 100 case COMMIT_STATE_READY_TO_COMMIT: | 117 case COMMIT_STATE_READY_TO_COMMIT: |
| 101 return "COMMIT_STATE_READY_TO_COMMIT"; | 118 return "COMMIT_STATE_READY_TO_COMMIT"; |
| (...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 139 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: | 156 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: |
| 140 return "ACTION_DRAW_AND_SWAP_IF_POSSIBLE"; | 157 return "ACTION_DRAW_AND_SWAP_IF_POSSIBLE"; |
| 141 case ACTION_DRAW_AND_SWAP_FORCED: | 158 case ACTION_DRAW_AND_SWAP_FORCED: |
| 142 return "ACTION_DRAW_AND_SWAP_FORCED"; | 159 return "ACTION_DRAW_AND_SWAP_FORCED"; |
| 143 case ACTION_DRAW_AND_SWAP_ABORT: | 160 case ACTION_DRAW_AND_SWAP_ABORT: |
| 144 return "ACTION_DRAW_AND_SWAP_ABORT"; | 161 return "ACTION_DRAW_AND_SWAP_ABORT"; |
| 145 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: | 162 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: |
| 146 return "ACTION_BEGIN_OUTPUT_SURFACE_CREATION"; | 163 return "ACTION_BEGIN_OUTPUT_SURFACE_CREATION"; |
| 147 case ACTION_PREPARE_TILES: | 164 case ACTION_PREPARE_TILES: |
| 148 return "ACTION_PREPARE_TILES"; | 165 return "ACTION_PREPARE_TILES"; |
| 166 case ACTION_INVALIDATE_OUTPUT_SURFACE: | |
| 167 return "ACTION_INVALIDATE_OUTPUT_SURFACE"; | |
| 149 } | 168 } |
| 150 NOTREACHED(); | 169 NOTREACHED(); |
| 151 return "???"; | 170 return "???"; |
| 152 } | 171 } |
| 153 | 172 |
| 154 scoped_refptr<base::trace_event::ConvertableToTraceFormat> | 173 scoped_refptr<base::trace_event::ConvertableToTraceFormat> |
| 155 SchedulerStateMachine::AsValue() const { | 174 SchedulerStateMachine::AsValue() const { |
| 156 scoped_refptr<base::trace_event::TracedValue> state = | 175 scoped_refptr<base::trace_event::TracedValue> state = |
| 157 new base::trace_event::TracedValue(); | 176 new base::trace_event::TracedValue(); |
| 158 AsValueInto(state.get()); | 177 AsValueInto(state.get()); |
| (...skipping 23 matching lines...) Expand all Loading... | |
| 182 state->SetInteger("last_frame_number_swap_requested", | 201 state->SetInteger("last_frame_number_swap_requested", |
| 183 last_frame_number_swap_requested_); | 202 last_frame_number_swap_requested_); |
| 184 state->SetInteger("last_frame_number_begin_main_frame_sent", | 203 state->SetInteger("last_frame_number_begin_main_frame_sent", |
| 185 last_frame_number_begin_main_frame_sent_); | 204 last_frame_number_begin_main_frame_sent_); |
| 186 state->SetBoolean("funnel: animate_funnel", animate_funnel_); | 205 state->SetBoolean("funnel: animate_funnel", animate_funnel_); |
| 187 state->SetBoolean("funnel: perform_swap_funnel", perform_swap_funnel_); | 206 state->SetBoolean("funnel: perform_swap_funnel", perform_swap_funnel_); |
| 188 state->SetBoolean("funnel: request_swap_funnel", request_swap_funnel_); | 207 state->SetBoolean("funnel: request_swap_funnel", request_swap_funnel_); |
| 189 state->SetBoolean("funnel: send_begin_main_frame_funnel", | 208 state->SetBoolean("funnel: send_begin_main_frame_funnel", |
| 190 send_begin_main_frame_funnel_); | 209 send_begin_main_frame_funnel_); |
| 191 state->SetInteger("funnel: prepare_tiles_funnel", prepare_tiles_funnel_); | 210 state->SetInteger("funnel: prepare_tiles_funnel", prepare_tiles_funnel_); |
| 211 state->SetBoolean("funnel: invalidate_output_surface_funnel", | |
| 212 invalidate_output_surface_funnel_); | |
| 192 state->SetInteger("consecutive_checkerboard_animations", | 213 state->SetInteger("consecutive_checkerboard_animations", |
| 193 consecutive_checkerboard_animations_); | 214 consecutive_checkerboard_animations_); |
| 194 state->SetInteger("max_pending_swaps_", max_pending_swaps_); | 215 state->SetInteger("max_pending_swaps_", max_pending_swaps_); |
| 195 state->SetInteger("pending_swaps_", pending_swaps_); | 216 state->SetInteger("pending_swaps_", pending_swaps_); |
| 196 state->SetBoolean("needs_redraw", needs_redraw_); | 217 state->SetBoolean("needs_redraw", needs_redraw_); |
| 197 state->SetBoolean("needs_animate_", needs_animate_); | 218 state->SetBoolean("needs_animate_", needs_animate_); |
| 198 state->SetBoolean("needs_prepare_tiles", needs_prepare_tiles_); | 219 state->SetBoolean("needs_prepare_tiles", needs_prepare_tiles_); |
| 199 state->SetBoolean("needs_commit", needs_commit_); | 220 state->SetBoolean("needs_commit", needs_commit_); |
| 200 state->SetBoolean("visible", visible_); | 221 state->SetBoolean("visible", visible_); |
| 201 state->SetBoolean("can_start", can_start_); | 222 state->SetBoolean("can_start", can_start_); |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 214 state->SetBoolean("skip_begin_main_frame_to_reduce_latency", | 235 state->SetBoolean("skip_begin_main_frame_to_reduce_latency", |
| 215 skip_begin_main_frame_to_reduce_latency_); | 236 skip_begin_main_frame_to_reduce_latency_); |
| 216 state->SetBoolean("skip_next_begin_main_frame_to_reduce_latency", | 237 state->SetBoolean("skip_next_begin_main_frame_to_reduce_latency", |
| 217 skip_next_begin_main_frame_to_reduce_latency_); | 238 skip_next_begin_main_frame_to_reduce_latency_); |
| 218 state->SetBoolean("continuous_painting", continuous_painting_); | 239 state->SetBoolean("continuous_painting", continuous_painting_); |
| 219 state->SetBoolean("children_need_begin_frames", children_need_begin_frames_); | 240 state->SetBoolean("children_need_begin_frames", children_need_begin_frames_); |
| 220 state->SetBoolean("defer_commits", defer_commits_); | 241 state->SetBoolean("defer_commits", defer_commits_); |
| 221 state->EndDictionary(); | 242 state->EndDictionary(); |
| 222 } | 243 } |
| 223 | 244 |
| 224 void SchedulerStateMachine::AdvanceCurrentFrameNumber() { | |
| 225 current_frame_number_++; | |
| 226 | |
| 227 animate_funnel_ = false; | |
| 228 perform_swap_funnel_ = false; | |
| 229 request_swap_funnel_ = false; | |
| 230 send_begin_main_frame_funnel_ = false; | |
| 231 | |
| 232 // "Drain" the PrepareTiles funnel. | |
| 233 if (prepare_tiles_funnel_ > 0) | |
| 234 prepare_tiles_funnel_--; | |
| 235 | |
| 236 skip_begin_main_frame_to_reduce_latency_ = | |
| 237 skip_next_begin_main_frame_to_reduce_latency_; | |
| 238 skip_next_begin_main_frame_to_reduce_latency_ = false; | |
| 239 } | |
| 240 | |
| 241 bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const { | 245 bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const { |
| 242 // These are all the cases where we normally cannot or do not want to draw | 246 // These are all the cases where we normally cannot or do not want to draw |
| 243 // but, if needs_redraw_ is true and we do not draw to make forward progress, | 247 // but, if needs_redraw_ is true and we do not draw to make forward progress, |
| 244 // we might deadlock with the main thread. | 248 // we might deadlock with the main thread. |
| 245 // This should be a superset of PendingActivationsShouldBeForced() since | 249 // This should be a superset of PendingActivationsShouldBeForced() since |
| 246 // activation of the pending tree is blocked by drawing of the active tree and | 250 // activation of the pending tree is blocked by drawing of the active tree and |
| 247 // the main thread might be blocked on activation of the most recent commit. | 251 // the main thread might be blocked on activation of the most recent commit. |
| 248 if (PendingActivationsShouldBeForced()) | 252 if (PendingActivationsShouldBeForced()) |
| 249 return true; | 253 return true; |
| 250 | 254 |
| (...skipping 204 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 455 } | 459 } |
| 456 | 460 |
| 457 bool SchedulerStateMachine::ShouldPrepareTiles() const { | 461 bool SchedulerStateMachine::ShouldPrepareTiles() const { |
| 458 // PrepareTiles only really needs to be called immediately after commit | 462 // PrepareTiles only really needs to be called immediately after commit |
| 459 // and then periodically after that. Use a funnel to make sure we average | 463 // and then periodically after that. Use a funnel to make sure we average |
| 460 // one PrepareTiles per BeginImplFrame in the long run. | 464 // one PrepareTiles per BeginImplFrame in the long run. |
| 461 if (prepare_tiles_funnel_ > 0) | 465 if (prepare_tiles_funnel_ > 0) |
| 462 return false; | 466 return false; |
| 463 | 467 |
| 464 // Limiting to once per-frame is not enough, since we only want to | 468 // Limiting to once per-frame is not enough, since we only want to |
| 465 // prepare tiles _after_ draws. Polling for draw triggers and | 469 // prepare tiles _after_ draws. |
| 466 // begin-frame are mutually exclusive, so we limit to these two cases. | 470 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) |
| 467 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE && | |
| 468 !inside_poll_for_anticipated_draw_triggers_) | |
| 469 return false; | 471 return false; |
| 472 | |
| 470 return needs_prepare_tiles_; | 473 return needs_prepare_tiles_; |
| 471 } | 474 } |
| 472 | 475 |
| 476 bool SchedulerStateMachine::ShouldInvalidateOutputSurface() const { | |
| 477 // Do not invalidate too many times in a frame. | |
| 478 if (invalidate_output_surface_funnel_) | |
| 479 return false; | |
| 480 | |
| 481 // Only the synchronous compositor requires invalidations. | |
| 482 if (!settings_.using_synchronous_renderer_compositor) | |
| 483 return false; | |
| 484 | |
| 485 // Invalidations are only performed inside a BeginFrame or inside deadline. | |
| 486 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING && | |
| 487 begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) | |
| 488 return false; | |
| 489 | |
| 490 return needs_redraw_ || needs_prepare_tiles_; | |
|
brianderson
2015/03/25 23:10:37
Why needs_prepare_tiles_?
sunnyps
2015/03/27 00:52:48
The previous draw might have caused tile propertie
brianderson
2015/03/27 21:24:24
I think you can remove needs_prepare_tiles_ from h
sunnyps
2015/03/27 22:38:24
I moved the prepare_tiles_funnel_ decrement to OnB
| |
| 491 } | |
| 492 | |
| 473 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { | 493 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { |
| 474 if (ShouldActivatePendingTree()) | 494 if (ShouldActivatePendingTree()) |
| 475 return ACTION_ACTIVATE_SYNC_TREE; | 495 return ACTION_ACTIVATE_SYNC_TREE; |
| 476 if (ShouldCommit()) | 496 if (ShouldCommit()) |
| 477 return ACTION_COMMIT; | 497 return ACTION_COMMIT; |
| 478 if (ShouldAnimate()) | 498 if (ShouldAnimate()) |
| 479 return ACTION_ANIMATE; | 499 return ACTION_ANIMATE; |
| 480 if (ShouldDraw()) { | 500 if (ShouldDraw()) { |
| 481 if (PendingDrawsShouldBeAborted()) | 501 if (PendingDrawsShouldBeAborted()) |
| 482 return ACTION_DRAW_AND_SWAP_ABORT; | 502 return ACTION_DRAW_AND_SWAP_ABORT; |
| 483 else if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) | 503 else if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) |
| 484 return ACTION_DRAW_AND_SWAP_FORCED; | 504 return ACTION_DRAW_AND_SWAP_FORCED; |
| 485 else | 505 else |
| 486 return ACTION_DRAW_AND_SWAP_IF_POSSIBLE; | 506 return ACTION_DRAW_AND_SWAP_IF_POSSIBLE; |
| 487 } | 507 } |
| 488 if (ShouldPrepareTiles()) | 508 if (ShouldPrepareTiles()) |
| 489 return ACTION_PREPARE_TILES; | 509 return ACTION_PREPARE_TILES; |
| 490 if (ShouldSendBeginMainFrame()) | 510 if (ShouldSendBeginMainFrame()) |
| 491 return ACTION_SEND_BEGIN_MAIN_FRAME; | 511 return ACTION_SEND_BEGIN_MAIN_FRAME; |
| 512 if (ShouldInvalidateOutputSurface()) | |
| 513 return ACTION_INVALIDATE_OUTPUT_SURFACE; | |
| 492 if (ShouldBeginOutputSurfaceCreation()) | 514 if (ShouldBeginOutputSurfaceCreation()) |
| 493 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; | 515 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; |
| 494 return ACTION_NONE; | 516 return ACTION_NONE; |
| 495 } | 517 } |
| 496 | 518 |
| 497 void SchedulerStateMachine::UpdateState(Action action) { | 519 void SchedulerStateMachine::UpdateState(Action action) { |
| 498 switch (action) { | 520 switch (action) { |
| 499 case ACTION_NONE: | 521 case ACTION_NONE: |
| 500 return; | 522 return; |
| 501 | 523 |
| 502 case ACTION_ACTIVATE_SYNC_TREE: | 524 case ACTION_ACTIVATE_SYNC_TREE: |
| 503 UpdateStateOnActivation(); | 525 UpdateStateOnActivation(); |
| 504 return; | 526 return; |
| 505 | 527 |
| 506 case ACTION_ANIMATE: | 528 case ACTION_ANIMATE: |
| 507 DCHECK(!animate_funnel_); | 529 UpdateStateOnAnimate(); |
| 508 last_frame_number_animate_performed_ = current_frame_number_; | |
| 509 animate_funnel_ = true; | |
| 510 needs_animate_ = false; | |
| 511 // TODO(skyostil): Instead of assuming this, require the client to tell | |
| 512 // us. | |
| 513 SetNeedsRedraw(); | |
| 514 return; | 530 return; |
| 515 | 531 |
| 516 case ACTION_SEND_BEGIN_MAIN_FRAME: | 532 case ACTION_SEND_BEGIN_MAIN_FRAME: |
| 517 DCHECK(!has_pending_tree_ || | 533 UpdateStateOnSendBeginMainFrame(); |
| 518 settings_.main_frame_before_activation_enabled); | |
| 519 DCHECK(visible_); | |
| 520 DCHECK(!send_begin_main_frame_funnel_); | |
| 521 commit_state_ = COMMIT_STATE_BEGIN_MAIN_FRAME_SENT; | |
| 522 needs_commit_ = false; | |
| 523 send_begin_main_frame_funnel_ = true; | |
| 524 last_frame_number_begin_main_frame_sent_ = | |
| 525 current_frame_number_; | |
| 526 return; | 534 return; |
| 527 | 535 |
| 528 case ACTION_COMMIT: { | 536 case ACTION_COMMIT: { |
| 529 bool commit_has_no_updates = false; | 537 bool commit_has_no_updates = false; |
| 530 UpdateStateOnCommit(commit_has_no_updates); | 538 UpdateStateOnCommit(commit_has_no_updates); |
| 531 return; | 539 return; |
| 532 } | 540 } |
| 533 | 541 |
| 534 case ACTION_DRAW_AND_SWAP_FORCED: | 542 case ACTION_DRAW_AND_SWAP_FORCED: |
| 535 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: { | 543 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: { |
| 536 bool did_request_swap = true; | 544 bool did_request_swap = true; |
| 537 UpdateStateOnDraw(did_request_swap); | 545 UpdateStateOnDraw(did_request_swap); |
| 538 return; | 546 return; |
| 539 } | 547 } |
| 540 | 548 |
| 541 case ACTION_DRAW_AND_SWAP_ABORT: { | 549 case ACTION_DRAW_AND_SWAP_ABORT: { |
| 542 bool did_request_swap = false; | 550 bool did_request_swap = false; |
| 543 UpdateStateOnDraw(did_request_swap); | 551 UpdateStateOnDraw(did_request_swap); |
| 544 return; | 552 return; |
| 545 } | 553 } |
| 546 | 554 |
| 547 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: | 555 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: |
| 548 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_LOST); | 556 UpdateStateOnBeginOutputSurfaceCreation(); |
| 549 output_surface_state_ = OUTPUT_SURFACE_CREATING; | |
| 550 | |
| 551 // The following DCHECKs make sure we are in the proper quiescent state. | |
| 552 // The pipeline should be flushed entirely before we start output | |
| 553 // surface creation to avoid complicated corner cases. | |
| 554 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE); | |
| 555 DCHECK(!has_pending_tree_); | |
| 556 DCHECK(!active_tree_needs_first_draw_); | |
| 557 return; | 557 return; |
| 558 | 558 |
| 559 case ACTION_PREPARE_TILES: | 559 case ACTION_PREPARE_TILES: |
| 560 UpdateStateOnPrepareTiles(); | 560 UpdateStateOnPrepareTiles(); |
| 561 return; | 561 return; |
| 562 | |
| 563 case ACTION_INVALIDATE_OUTPUT_SURFACE: | |
|
brianderson
2015/03/25 23:10:37
Thanks for making UpdateStateOn* method usage cons
| |
| 564 UpdateStateOnInvalidateOutputSurface(); | |
| 565 return; | |
| 562 } | 566 } |
| 563 } | 567 } |
| 564 | 568 |
| 569 void SchedulerStateMachine::UpdateStateOnAnimate() { | |
| 570 DCHECK(!animate_funnel_); | |
| 571 last_frame_number_animate_performed_ = current_frame_number_; | |
| 572 animate_funnel_ = true; | |
| 573 needs_animate_ = false; | |
| 574 // TODO(skyostil): Instead of assuming this, require the client to tell | |
| 575 // us. | |
|
brianderson
2015/03/25 23:10:37
Comment can be one line now.
sunnyps
2015/03/27 00:52:48
Done.
| |
| 576 SetNeedsRedraw(); | |
| 577 } | |
| 578 | |
| 579 void SchedulerStateMachine::UpdateStateOnSendBeginMainFrame() { | |
| 580 DCHECK(!has_pending_tree_ || settings_.main_frame_before_activation_enabled); | |
| 581 DCHECK(visible_); | |
| 582 DCHECK(!send_begin_main_frame_funnel_); | |
| 583 commit_state_ = COMMIT_STATE_BEGIN_MAIN_FRAME_SENT; | |
| 584 needs_commit_ = false; | |
| 585 send_begin_main_frame_funnel_ = true; | |
| 586 last_frame_number_begin_main_frame_sent_ = current_frame_number_; | |
| 587 } | |
| 588 | |
| 565 void SchedulerStateMachine::UpdateStateOnCommit(bool commit_has_no_updates) { | 589 void SchedulerStateMachine::UpdateStateOnCommit(bool commit_has_no_updates) { |
| 566 commit_count_++; | 590 commit_count_++; |
| 567 | 591 |
| 568 if (!commit_has_no_updates) | 592 if (!commit_has_no_updates) |
| 569 animate_funnel_ = false; | 593 animate_funnel_ = false; |
| 570 | 594 |
| 571 if (commit_has_no_updates || settings_.main_frame_before_activation_enabled) { | 595 if (commit_has_no_updates || settings_.main_frame_before_activation_enabled) { |
| 572 commit_state_ = COMMIT_STATE_IDLE; | 596 commit_state_ = COMMIT_STATE_IDLE; |
| 573 } else if (settings_.impl_side_painting) { | 597 } else if (settings_.impl_side_painting) { |
| 574 commit_state_ = COMMIT_STATE_WAITING_FOR_ACTIVATION; | 598 commit_state_ = COMMIT_STATE_WAITING_FOR_ACTIVATION; |
| (...skipping 75 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 650 DCHECK(!request_swap_funnel_); | 674 DCHECK(!request_swap_funnel_); |
| 651 request_swap_funnel_ = true; | 675 request_swap_funnel_ = true; |
| 652 last_frame_number_swap_requested_ = current_frame_number_; | 676 last_frame_number_swap_requested_ = current_frame_number_; |
| 653 } | 677 } |
| 654 } | 678 } |
| 655 | 679 |
| 656 void SchedulerStateMachine::UpdateStateOnPrepareTiles() { | 680 void SchedulerStateMachine::UpdateStateOnPrepareTiles() { |
| 657 needs_prepare_tiles_ = false; | 681 needs_prepare_tiles_ = false; |
| 658 } | 682 } |
| 659 | 683 |
| 684 void SchedulerStateMachine::UpdateStateOnBeginOutputSurfaceCreation() { | |
| 685 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_LOST); | |
| 686 output_surface_state_ = OUTPUT_SURFACE_CREATING; | |
| 687 | |
| 688 // The following DCHECKs make sure we are in the proper quiescent state. | |
| 689 // The pipeline should be flushed entirely before we start output | |
| 690 // surface creation to avoid complicated corner cases. | |
| 691 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE); | |
| 692 DCHECK(!has_pending_tree_); | |
| 693 DCHECK(!active_tree_needs_first_draw_); | |
| 694 } | |
| 695 | |
| 696 void SchedulerStateMachine::UpdateStateOnInvalidateOutputSurface() { | |
| 697 DCHECK(!invalidate_output_surface_funnel_); | |
| 698 invalidate_output_surface_funnel_ = true; | |
| 699 last_frame_number_invalidate_output_surface_performed_ = | |
| 700 current_frame_number_; | |
| 701 // There is no guarantee that a draw will arrive from the synchronous | |
| 702 // compositor. We clear this flag here so that the pipeline isn't blocked. | |
| 703 active_tree_needs_first_draw_ = false; | |
|
brianderson
2015/03/25 23:10:37
I'm worried that this will make us skip frames or
sunnyps
2015/03/27 00:52:48
Webview can't even tell if it's in this state. Sin
brianderson
2015/03/27 21:24:24
Is the problem that we are blocking the main threa
sunnyps
2015/03/27 22:38:24
The problem is that the main thread is blocked ind
sunnyps
2015/03/30 21:49:18
I removed this piece of code and found that I coul
| |
| 704 } | |
| 705 | |
| 660 void SchedulerStateMachine::SetSkipNextBeginMainFrameToReduceLatency() { | 706 void SchedulerStateMachine::SetSkipNextBeginMainFrameToReduceLatency() { |
| 661 TRACE_EVENT_INSTANT0("cc", | 707 TRACE_EVENT_INSTANT0("cc", |
| 662 "Scheduler: SkipNextBeginMainFrameToReduceLatency", | 708 "Scheduler: SkipNextBeginMainFrameToReduceLatency", |
| 663 TRACE_EVENT_SCOPE_THREAD); | 709 TRACE_EVENT_SCOPE_THREAD); |
| 664 skip_next_begin_main_frame_to_reduce_latency_ = true; | 710 skip_next_begin_main_frame_to_reduce_latency_ = true; |
| 665 } | 711 } |
| 666 | 712 |
| 667 bool SchedulerStateMachine::BeginFrameNeededForChildren() const { | 713 bool SchedulerStateMachine::BeginFrameNeededForChildren() const { |
| 668 if (HasInitializedOutputSurface()) | 714 if (HasInitializedOutputSurface()) |
|
brianderson
2015/03/25 23:10:37
The other BeginFrameNeeded* methods don't check Ha
sunnyps
2015/03/27 00:52:48
Done.
| |
| 669 return children_need_begin_frames_; | 715 return children_need_begin_frames_; |
| 670 | 716 |
| 671 return false; | 717 return false; |
| 672 } | 718 } |
| 673 | 719 |
| 674 bool SchedulerStateMachine::BeginFrameNeeded() const { | 720 bool SchedulerStateMachine::BeginFrameNeeded() const { |
| 675 // We can't handle BeginFrames when output surface isn't initialized. | 721 // We can't handle BeginFrames when output surface isn't initialized. |
| 676 // TODO(brianderson): Support output surface creation inside a BeginFrame. | 722 // TODO(brianderson): Support output surface creation inside a BeginFrame. |
| 677 if (!HasInitializedOutputSurface()) | 723 if (!HasInitializedOutputSurface()) |
| 678 return false; | 724 return false; |
| 679 | 725 return (BeginFrameNeededToAnimateOrDraw() || BeginFrameNeededForChildren() || |
|
brianderson
2015/03/25 23:10:37
So much easier to understand!
| |
| 680 if (SupportsProactiveBeginFrame()) { | 726 ProactiveBeginFrameWanted()); |
| 681 return (BeginFrameNeededToAnimateOrDraw() || | |
| 682 BeginFrameNeededForChildren() || | |
| 683 ProactiveBeginFrameWanted()); | |
| 684 } | |
| 685 | |
| 686 // Proactive BeginFrames are bad for the synchronous compositor because we | |
| 687 // have to draw when we get the BeginFrame and could end up drawing many | |
| 688 // duplicate frames if our new frame isn't ready in time. | |
| 689 // To poll for state with the synchronous compositor without having to draw, | |
| 690 // we rely on ShouldPollForAnticipatedDrawTriggers instead. | |
| 691 // Synchronous compositor doesn't have a browser. | |
| 692 DCHECK(!children_need_begin_frames_); | |
| 693 return BeginFrameNeededToAnimateOrDraw(); | |
| 694 } | |
| 695 | |
| 696 bool SchedulerStateMachine::ShouldPollForAnticipatedDrawTriggers() const { | |
| 697 // ShouldPollForAnticipatedDrawTriggers is what we use in place of | |
| 698 // ProactiveBeginFrameWanted when we are using the synchronous | |
| 699 // compositor. | |
| 700 if (!SupportsProactiveBeginFrame()) { | |
| 701 return !BeginFrameNeededToAnimateOrDraw() && ProactiveBeginFrameWanted(); | |
| 702 } | |
| 703 | |
| 704 // Non synchronous compositors should rely on | |
| 705 // ProactiveBeginFrameWanted to poll for state instead. | |
| 706 return false; | |
| 707 } | |
| 708 | |
| 709 // Note: If SupportsProactiveBeginFrame is false, the scheduler should poll | |
| 710 // for changes in it's draw state so it can request a BeginFrame when it's | |
| 711 // actually ready. | |
| 712 bool SchedulerStateMachine::SupportsProactiveBeginFrame() const { | |
| 713 // It is undesirable to proactively request BeginFrames if we are | |
| 714 // using a synchronous compositor because we *must* draw for every | |
| 715 // BeginFrame, which could cause duplicate draws. | |
| 716 return !settings_.using_synchronous_renderer_compositor; | |
| 717 } | 727 } |
| 718 | 728 |
| 719 void SchedulerStateMachine::SetChildrenNeedBeginFrames( | 729 void SchedulerStateMachine::SetChildrenNeedBeginFrames( |
| 720 bool children_need_begin_frames) { | 730 bool children_need_begin_frames) { |
| 721 children_need_begin_frames_ = children_need_begin_frames; | 731 children_need_begin_frames_ = children_need_begin_frames; |
| 722 } | 732 } |
| 723 | 733 |
| 724 void SchedulerStateMachine::SetDeferCommits(bool defer_commits) { | 734 void SchedulerStateMachine::SetDeferCommits(bool defer_commits) { |
| 725 defer_commits_ = defer_commits; | 735 defer_commits_ = defer_commits; |
| 726 } | 736 } |
| (...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 770 | 780 |
| 771 // If the last commit was aborted because of early out (no updates), we should | 781 // If the last commit was aborted because of early out (no updates), we should |
| 772 // still want a begin frame in case there is a commit coming again. | 782 // still want a begin frame in case there is a commit coming again. |
| 773 if (last_commit_had_no_updates_) | 783 if (last_commit_had_no_updates_) |
| 774 return true; | 784 return true; |
| 775 | 785 |
| 776 return false; | 786 return false; |
| 777 } | 787 } |
| 778 | 788 |
| 779 void SchedulerStateMachine::OnBeginImplFrame() { | 789 void SchedulerStateMachine::OnBeginImplFrame() { |
| 780 AdvanceCurrentFrameNumber(); | |
| 781 DCHECK_EQ(begin_impl_frame_state_, BEGIN_IMPL_FRAME_STATE_IDLE) | |
| 782 << AsValue()->ToString(); | |
| 783 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING; | 790 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING; |
| 791 current_frame_number_++; | |
| 792 | |
| 784 last_commit_had_no_updates_ = false; | 793 last_commit_had_no_updates_ = false; |
| 794 | |
| 795 // Clear funnels for any actions we perform during the frame. | |
| 796 animate_funnel_ = false; | |
| 797 perform_swap_funnel_ = false; | |
| 798 request_swap_funnel_ = false; | |
| 799 send_begin_main_frame_funnel_ = false; | |
| 800 invalidate_output_surface_funnel_ = false; | |
| 801 | |
| 802 skip_begin_main_frame_to_reduce_latency_ = | |
| 803 skip_next_begin_main_frame_to_reduce_latency_; | |
| 804 skip_next_begin_main_frame_to_reduce_latency_ = false; | |
| 785 } | 805 } |
| 786 | 806 |
| 787 void SchedulerStateMachine::OnBeginImplFrameDeadlinePending() { | 807 void SchedulerStateMachine::OnBeginImplFrameDeadlinePending() { |
| 788 DCHECK_EQ(begin_impl_frame_state_, | |
| 789 BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING) | |
| 790 << AsValue()->ToString(); | |
| 791 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME; | 808 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME; |
| 792 } | 809 } |
| 793 | 810 |
| 794 void SchedulerStateMachine::OnBeginImplFrameDeadline() { | 811 void SchedulerStateMachine::OnBeginImplFrameDeadline() { |
| 795 DCHECK_EQ(begin_impl_frame_state_, BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME) | |
| 796 << AsValue()->ToString(); | |
| 797 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE; | 812 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE; |
| 813 | |
| 814 // Clear funnels for any actions we perform during the deadline. | |
|
brianderson
2015/03/25 23:10:37
Why are these cleared in both the deadline and Beg
sunnyps
2015/03/27 00:52:48
For invalidate_output_surface_funnel_ the reason i
brianderson
2015/03/27 21:24:24
Can add a comment about that and also explain in w
sunnyps
2015/03/27 22:38:24
I changed this so that it's invalidated only once,
| |
| 815 perform_swap_funnel_ = false; | |
| 816 request_swap_funnel_ = false; | |
| 817 invalidate_output_surface_funnel_ = false; | |
| 818 | |
| 819 // "Drain" the PrepareTiles funnel. | |
|
brianderson
2015/03/25 23:10:37
Why is this moved to the deadline rather than the
sunnyps
2015/03/27 00:52:48
Because prepare tiles (when initiated by the sched
brianderson
2015/03/27 21:24:24
Was the intent not to have a functional change by
sunnyps
2015/03/27 22:38:24
Good catch. Done.
| |
| 820 if (prepare_tiles_funnel_ > 0) | |
| 821 prepare_tiles_funnel_--; | |
| 798 } | 822 } |
| 799 | 823 |
| 800 void SchedulerStateMachine::OnBeginImplFrameIdle() { | 824 void SchedulerStateMachine::OnBeginImplFrameIdle() { |
| 801 DCHECK_EQ(begin_impl_frame_state_, BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) | |
| 802 << AsValue()->ToString(); | |
| 803 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_IDLE; | 825 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_IDLE; |
| 804 } | 826 } |
| 805 | 827 |
| 806 SchedulerStateMachine::BeginImplFrameDeadlineMode | 828 SchedulerStateMachine::BeginImplFrameDeadlineMode |
| 807 SchedulerStateMachine::CurrentBeginImplFrameDeadlineMode() const { | 829 SchedulerStateMachine::CurrentBeginImplFrameDeadlineMode() const { |
| 808 if (ShouldTriggerBeginImplFrameDeadlineImmediately()) { | 830 if (settings_.using_synchronous_renderer_compositor) { |
| 831 // No deadline for synchronous compositor. | |
| 832 return BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE; | |
| 833 } else if (ShouldTriggerBeginImplFrameDeadlineImmediately()) { | |
| 809 return BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE; | 834 return BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE; |
| 810 } else if (needs_redraw_ && pending_swaps_ < max_pending_swaps_) { | 835 } else if (needs_redraw_ && pending_swaps_ < max_pending_swaps_) { |
| 811 // We have an animation or fast input path on the impl thread that wants | 836 // We have an animation or fast input path on the impl thread that wants |
| 812 // to draw, so don't wait too long for a new active tree. | 837 // to draw, so don't wait too long for a new active tree. |
| 813 // If we are swap throttled we should wait until we are unblocked. | 838 // If we are swap throttled we should wait until we are unblocked. |
| 814 return BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR; | 839 return BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR; |
| 815 } else { | 840 } else { |
| 816 // The impl thread doesn't have anything it wants to draw and we are just | 841 // The impl thread doesn't have anything it wants to draw and we are just |
| 817 // waiting for a new active tree or we are swap throttled. In short we are | 842 // waiting for a new active tree or we are swap throttled. In short we are |
| 818 // blocked. | 843 // blocked. |
| 819 return BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE; | 844 return BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE; |
| 820 } | 845 } |
| 821 } | 846 } |
| 822 | 847 |
| 823 bool SchedulerStateMachine::ShouldTriggerBeginImplFrameDeadlineImmediately() | 848 bool SchedulerStateMachine::ShouldTriggerBeginImplFrameDeadlineImmediately() |
| 824 const { | 849 const { |
| 825 // TODO(brianderson): This should take into account multiple commit sources. | 850 // TODO(brianderson): This should take into account multiple commit sources. |
| 826 | |
| 827 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME) | 851 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME) |
| 828 return false; | 852 return false; |
| 829 | 853 |
| 830 // If we've lost the output surface, end the current BeginImplFrame ASAP | 854 // If we've lost the output surface, end the current BeginImplFrame ASAP |
| 831 // so we can start creating the next output surface. | 855 // so we can start creating the next output surface. |
| 832 if (output_surface_state_ == OUTPUT_SURFACE_LOST) | 856 if (output_surface_state_ == OUTPUT_SURFACE_LOST) |
| 833 return true; | 857 return true; |
| 834 | 858 |
| 835 // SwapAck throttle the deadline since we wont draw and swap anyway. | 859 // SwapAck throttle the deadline since we wont draw and swap anyway. |
| 836 if (pending_swaps_ >= max_pending_swaps_) | 860 if (pending_swaps_ >= max_pending_swaps_) |
| (...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 891 // which case the main thread is in a high latency mode. | 915 // which case the main thread is in a high latency mode. |
| 892 return (active_tree_needs_first_draw_ || perform_swap_funnel_) && | 916 return (active_tree_needs_first_draw_ || perform_swap_funnel_) && |
| 893 !send_begin_main_frame_funnel_; | 917 !send_begin_main_frame_funnel_; |
| 894 } | 918 } |
| 895 | 919 |
| 896 // If the active tree needs its first draw in any other state, we know the | 920 // If the active tree needs its first draw in any other state, we know the |
| 897 // main thread is in a high latency mode. | 921 // main thread is in a high latency mode. |
| 898 return active_tree_needs_first_draw_; | 922 return active_tree_needs_first_draw_; |
| 899 } | 923 } |
| 900 | 924 |
| 901 void SchedulerStateMachine::DidEnterPollForAnticipatedDrawTriggers() { | |
| 902 AdvanceCurrentFrameNumber(); | |
| 903 inside_poll_for_anticipated_draw_triggers_ = true; | |
| 904 } | |
| 905 | |
| 906 void SchedulerStateMachine::DidLeavePollForAnticipatedDrawTriggers() { | |
| 907 inside_poll_for_anticipated_draw_triggers_ = false; | |
| 908 } | |
| 909 | |
| 910 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; } | 925 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; } |
| 911 | 926 |
| 912 void SchedulerStateMachine::SetCanDraw(bool can_draw) { can_draw_ = can_draw; } | 927 void SchedulerStateMachine::SetCanDraw(bool can_draw) { can_draw_ = can_draw; } |
| 913 | 928 |
| 914 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } | 929 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } |
| 915 | 930 |
| 916 void SchedulerStateMachine::SetNeedsAnimate() { | 931 void SchedulerStateMachine::SetNeedsAnimate() { |
| 917 needs_animate_ = true; | 932 needs_animate_ = true; |
| 918 } | 933 } |
| 919 | 934 |
| (...skipping 160 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 1080 static_cast<int>(begin_impl_frame_state_), | 1095 static_cast<int>(begin_impl_frame_state_), |
| 1081 static_cast<int>(commit_state_), | 1096 static_cast<int>(commit_state_), |
| 1082 has_pending_tree_ ? 'T' : 'F', | 1097 has_pending_tree_ ? 'T' : 'F', |
| 1083 pending_tree_is_ready_for_activation_ ? 'T' : 'F', | 1098 pending_tree_is_ready_for_activation_ ? 'T' : 'F', |
| 1084 active_tree_needs_first_draw_ ? 'T' : 'F', | 1099 active_tree_needs_first_draw_ ? 'T' : 'F', |
| 1085 max_pending_swaps_, | 1100 max_pending_swaps_, |
| 1086 pending_swaps_); | 1101 pending_swaps_); |
| 1087 } | 1102 } |
| 1088 | 1103 |
| 1089 } // namespace cc | 1104 } // namespace cc |
| OLD | NEW |