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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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57 // BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE | 57 // BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE |
58 enum BeginImplFrameState { | 58 enum BeginImplFrameState { |
59 BEGIN_IMPL_FRAME_STATE_IDLE, | 59 BEGIN_IMPL_FRAME_STATE_IDLE, |
60 BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING, | 60 BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING, |
61 BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME, | 61 BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME, |
62 BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE, | 62 BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE, |
63 }; | 63 }; |
64 static const char* BeginImplFrameStateToString(BeginImplFrameState state); | 64 static const char* BeginImplFrameStateToString(BeginImplFrameState state); |
65 | 65 |
66 enum BeginImplFrameDeadlineMode { | 66 enum BeginImplFrameDeadlineMode { |
67 BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE, | 67 BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE_SYNCHRONOUS, |
| 68 BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE_ASYNCHRONOUS, |
68 BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR, | 69 BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR, |
69 BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE, | 70 BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE, |
70 }; | 71 }; |
71 static const char* BeginImplFrameDeadlineModeToString( | 72 static const char* BeginImplFrameDeadlineModeToString( |
72 BeginImplFrameDeadlineMode mode); | 73 BeginImplFrameDeadlineMode mode); |
73 | 74 |
74 enum CommitState { | 75 enum CommitState { |
75 COMMIT_STATE_IDLE, | 76 COMMIT_STATE_IDLE, |
76 COMMIT_STATE_BEGIN_MAIN_FRAME_SENT, | 77 COMMIT_STATE_BEGIN_MAIN_FRAME_SENT, |
77 COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED, | 78 COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED, |
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104 ACTION_NONE, | 105 ACTION_NONE, |
105 ACTION_ANIMATE, | 106 ACTION_ANIMATE, |
106 ACTION_SEND_BEGIN_MAIN_FRAME, | 107 ACTION_SEND_BEGIN_MAIN_FRAME, |
107 ACTION_COMMIT, | 108 ACTION_COMMIT, |
108 ACTION_ACTIVATE_SYNC_TREE, | 109 ACTION_ACTIVATE_SYNC_TREE, |
109 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, | 110 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, |
110 ACTION_DRAW_AND_SWAP_FORCED, | 111 ACTION_DRAW_AND_SWAP_FORCED, |
111 ACTION_DRAW_AND_SWAP_ABORT, | 112 ACTION_DRAW_AND_SWAP_ABORT, |
112 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, | 113 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, |
113 ACTION_PREPARE_TILES, | 114 ACTION_PREPARE_TILES, |
| 115 ACTION_INVALIDATE_OUTPUT_SURFACE, |
114 }; | 116 }; |
115 static const char* ActionToString(Action action); | 117 static const char* ActionToString(Action action); |
116 | 118 |
117 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValue() const; | 119 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValue() const; |
118 void AsValueInto(base::trace_event::TracedValue* dict, | 120 void AsValueInto(base::trace_event::TracedValue* dict, |
119 base::TimeTicks now) const; | 121 base::TimeTicks now) const; |
120 | 122 |
121 Action NextAction() const; | 123 Action NextAction() const; |
122 void UpdateState(Action action); | 124 void UpdateState(Action action); |
123 | 125 |
124 // Indicates whether the impl thread needs a BeginImplFrame callback in order | 126 // Indicates whether the impl thread needs a BeginImplFrame callback in order |
125 // to make progress. | 127 // to make progress. |
126 bool BeginFrameNeeded() const; | 128 bool BeginFrameNeeded() const; |
127 | 129 |
128 // Indicates whether the scheduler should call | 130 // Indicates whether the scheduler should call |
129 // SetNeedsBeginFrames(BeginFrameNeeded()) on the frame source. | 131 // SetNeedsBeginFrames(BeginFrameNeeded()) on the frame source. |
130 bool ShouldSetNeedsBeginFrames(bool frame_source_needs_begin_frames) const; | 132 bool ShouldSetNeedsBeginFrames(bool frame_source_needs_begin_frames) const; |
131 | 133 |
132 // Indicates that we need to independently poll for new state and actions | |
133 // because we can't expect a BeginImplFrame. This is mostly used to avoid | |
134 // drawing repeat frames with the synchronous compositor without dropping | |
135 // necessary actions on the floor. | |
136 bool ShouldPollForAnticipatedDrawTriggers() const; | |
137 | |
138 // Indicates that the system has entered and left a BeginImplFrame callback. | 134 // Indicates that the system has entered and left a BeginImplFrame callback. |
139 // The scheduler will not draw more than once in a given BeginImplFrame | 135 // The scheduler will not draw more than once in a given BeginImplFrame |
140 // callback nor send more than one BeginMainFrame message. | 136 // callback nor send more than one BeginMainFrame message. |
141 void OnBeginImplFrame(const BeginFrameArgs& args); | 137 void OnBeginImplFrame(const BeginFrameArgs& args); |
142 void OnBeginImplFrameDeadlinePending(); | 138 void OnBeginImplFrameDeadlinePending(); |
143 void OnBeginImplFrameDeadline(); | 139 void OnBeginImplFrameDeadline(); |
144 void OnBeginImplFrameIdle(); | 140 void OnBeginImplFrameIdle(); |
145 BeginImplFrameState begin_impl_frame_state() const { | 141 BeginImplFrameState begin_impl_frame_state() const { |
146 return begin_impl_frame_state_; | 142 return begin_impl_frame_state_; |
147 } | 143 } |
148 BeginImplFrameDeadlineMode CurrentBeginImplFrameDeadlineMode() const; | 144 BeginImplFrameDeadlineMode CurrentBeginImplFrameDeadlineMode() const; |
149 | 145 |
150 // If the main thread didn't manage to produce a new frame in time for the | 146 // If the main thread didn't manage to produce a new frame in time for the |
151 // impl thread to draw, it is in a high latency mode. | 147 // impl thread to draw, it is in a high latency mode. |
152 bool MainThreadIsInHighLatencyMode() const; | 148 bool MainThreadIsInHighLatencyMode() const; |
153 | 149 |
154 // PollForAnticipatedDrawTriggers is used by the synchronous compositor to | |
155 // avoid requesting BeginImplFrames when we won't actually draw but still | |
156 // need to advance our state at vsync intervals. | |
157 void DidEnterPollForAnticipatedDrawTriggers(); | |
158 void DidLeavePollForAnticipatedDrawTriggers(); | |
159 bool inside_poll_for_anticipated_draw_triggers() const { | |
160 return inside_poll_for_anticipated_draw_triggers_; | |
161 } | |
162 | |
163 // Indicates whether the LayerTreeHostImpl is visible. | 150 // Indicates whether the LayerTreeHostImpl is visible. |
164 void SetVisible(bool visible); | 151 void SetVisible(bool visible); |
165 bool visible() const { return visible_; } | 152 bool visible() const { return visible_; } |
166 | 153 |
167 // Indicates that a redraw is required, either due to the impl tree changing | 154 // Indicates that a redraw is required, either due to the impl tree changing |
168 // or the screen being damaged and simply needing redisplay. | 155 // or the screen being damaged and simply needing redisplay. |
169 void SetNeedsRedraw(); | 156 void SetNeedsRedraw(); |
170 bool needs_redraw() const { return needs_redraw_; } | 157 bool needs_redraw() const { return needs_redraw_; } |
171 | 158 |
172 void SetNeedsAnimate(); | 159 void SetNeedsAnimate(); |
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239 } | 226 } |
240 | 227 |
241 void DidPrepareTiles(); | 228 void DidPrepareTiles(); |
242 void DidLoseOutputSurface(); | 229 void DidLoseOutputSurface(); |
243 void DidCreateAndInitializeOutputSurface(); | 230 void DidCreateAndInitializeOutputSurface(); |
244 bool HasInitializedOutputSurface() const; | 231 bool HasInitializedOutputSurface() const; |
245 | 232 |
246 // True if we need to abort draws to make forward progress. | 233 // True if we need to abort draws to make forward progress. |
247 bool PendingDrawsShouldBeAborted() const; | 234 bool PendingDrawsShouldBeAborted() const; |
248 | 235 |
249 bool SupportsProactiveBeginFrame() const; | |
250 | |
251 void SetContinuousPainting(bool continuous_painting) { | 236 void SetContinuousPainting(bool continuous_painting) { |
252 continuous_painting_ = continuous_painting; | 237 continuous_painting_ = continuous_painting; |
253 } | 238 } |
254 | 239 |
255 bool CouldSendBeginMainFrame() const; | 240 bool CouldSendBeginMainFrame() const; |
256 | 241 |
257 void SetImplLatencyTakesPriorityOnBattery( | 242 void SetImplLatencyTakesPriorityOnBattery( |
258 bool impl_latency_takes_priority_on_battery) { | 243 bool impl_latency_takes_priority_on_battery) { |
259 impl_latency_takes_priority_on_battery_ = | 244 impl_latency_takes_priority_on_battery_ = |
260 impl_latency_takes_priority_on_battery; | 245 impl_latency_takes_priority_on_battery; |
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281 // True if we need to force activations to make forward progress. | 266 // True if we need to force activations to make forward progress. |
282 bool PendingActivationsShouldBeForced() const; | 267 bool PendingActivationsShouldBeForced() const; |
283 | 268 |
284 bool ShouldAnimate() const; | 269 bool ShouldAnimate() const; |
285 bool ShouldBeginOutputSurfaceCreation() const; | 270 bool ShouldBeginOutputSurfaceCreation() const; |
286 bool ShouldDraw() const; | 271 bool ShouldDraw() const; |
287 bool ShouldActivatePendingTree() const; | 272 bool ShouldActivatePendingTree() const; |
288 bool ShouldSendBeginMainFrame() const; | 273 bool ShouldSendBeginMainFrame() const; |
289 bool ShouldCommit() const; | 274 bool ShouldCommit() const; |
290 bool ShouldPrepareTiles() const; | 275 bool ShouldPrepareTiles() const; |
| 276 bool ShouldInvalidateOutputSurface() const; |
291 | 277 |
292 void AdvanceCurrentFrameNumber(); | 278 void AdvanceFrame(); |
293 bool HasAnimatedThisFrame() const; | 279 bool HasAnimatedThisFrame() const; |
294 bool HasSentBeginMainFrameThisFrame() const; | 280 bool HasSentBeginMainFrameThisFrame() const; |
295 bool HasRequestedSwapThisFrame() const; | 281 bool HasRequestedSwapThisFrame() const; |
296 bool HasSwappedThisFrame() const; | 282 bool HasSwappedThisFrame() const; |
| 283 bool HasInvalidatedOutputSurfaceThisFrame() const; |
297 | 284 |
298 void UpdateStateOnCommit(bool commit_had_no_updates); | 285 void UpdateStateOnCommit(bool commit_had_no_updates); |
299 void UpdateStateOnActivation(); | 286 void UpdateStateOnActivation(); |
300 void UpdateStateOnDraw(bool did_request_swap); | 287 void UpdateStateOnDraw(bool did_request_swap); |
301 void UpdateStateOnPrepareTiles(); | 288 void UpdateStateOnPrepareTiles(); |
302 | 289 |
303 const SchedulerSettings settings_; | 290 const SchedulerSettings settings_; |
304 | 291 |
305 OutputSurfaceState output_surface_state_; | 292 OutputSurfaceState output_surface_state_; |
306 BeginImplFrameState begin_impl_frame_state_; | 293 BeginImplFrameState begin_impl_frame_state_; |
307 CommitState commit_state_; | 294 CommitState commit_state_; |
308 ForcedRedrawOnTimeoutState forced_redraw_state_; | 295 ForcedRedrawOnTimeoutState forced_redraw_state_; |
309 | 296 |
310 BeginFrameArgs begin_impl_frame_args_; | 297 BeginFrameArgs begin_impl_frame_args_; |
311 | 298 |
312 int commit_count_; | 299 int commit_count_; |
313 int current_frame_number_; | 300 int current_frame_number_; |
314 int last_frame_number_animate_performed_; | 301 int last_frame_number_animate_performed_; |
315 int last_frame_number_swap_performed_; | 302 int last_frame_number_swap_performed_; |
316 int last_frame_number_swap_requested_; | 303 int last_frame_number_swap_requested_; |
317 int last_frame_number_begin_main_frame_sent_; | 304 int last_frame_number_begin_main_frame_sent_; |
| 305 int last_frame_number_invalidate_output_surface_performed_; |
318 | 306 |
319 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called | 307 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called |
320 // and "drained" on each BeginImplFrame. If the funnel gets too full, | 308 // and "drained" on each BeginImplFrame. If the funnel gets too full, |
321 // we start throttling ACTION_PREPARE_TILES such that we average one | 309 // we start throttling ACTION_PREPARE_TILES such that we average one |
322 // PrepareTiles per BeginImplFrame. | 310 // PrepareTiles per BeginImplFrame. |
323 int prepare_tiles_funnel_; | 311 int prepare_tiles_funnel_; |
324 int consecutive_checkerboard_animations_; | 312 int consecutive_checkerboard_animations_; |
325 int max_pending_swaps_; | 313 int max_pending_swaps_; |
326 int pending_swaps_; | 314 int pending_swaps_; |
327 bool needs_redraw_; | 315 bool needs_redraw_; |
328 bool needs_animate_; | 316 bool needs_animate_; |
329 bool needs_prepare_tiles_; | 317 bool needs_prepare_tiles_; |
330 bool needs_commit_; | 318 bool needs_commit_; |
331 bool inside_poll_for_anticipated_draw_triggers_; | |
332 bool visible_; | 319 bool visible_; |
333 bool can_start_; | 320 bool can_start_; |
334 bool can_draw_; | 321 bool can_draw_; |
335 bool has_pending_tree_; | 322 bool has_pending_tree_; |
336 bool pending_tree_is_ready_for_activation_; | 323 bool pending_tree_is_ready_for_activation_; |
337 bool active_tree_needs_first_draw_; | 324 bool active_tree_needs_first_draw_; |
338 bool did_commit_after_animating_; | 325 bool did_commit_after_animating_; |
339 bool did_create_and_initialize_first_output_surface_; | 326 bool did_create_and_initialize_first_output_surface_; |
340 bool impl_latency_takes_priority_; | 327 bool impl_latency_takes_priority_; |
341 bool skip_next_begin_main_frame_to_reduce_latency_; | 328 bool skip_next_begin_main_frame_to_reduce_latency_; |
342 bool skip_begin_main_frame_to_reduce_latency_; | 329 bool skip_begin_main_frame_to_reduce_latency_; |
343 bool continuous_painting_; | 330 bool continuous_painting_; |
344 bool impl_latency_takes_priority_on_battery_; | 331 bool impl_latency_takes_priority_on_battery_; |
345 bool children_need_begin_frames_; | 332 bool children_need_begin_frames_; |
346 bool defer_commits_; | 333 bool defer_commits_; |
347 | 334 |
348 private: | 335 private: |
349 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); | 336 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
350 }; | 337 }; |
351 | 338 |
352 } // namespace cc | 339 } // namespace cc |
353 | 340 |
354 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 341 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
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