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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
| 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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| 57 // BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE | 57 // BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE |
| 58 enum BeginImplFrameState { | 58 enum BeginImplFrameState { |
| 59 BEGIN_IMPL_FRAME_STATE_IDLE, | 59 BEGIN_IMPL_FRAME_STATE_IDLE, |
| 60 BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING, | 60 BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING, |
| 61 BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME, | 61 BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME, |
| 62 BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE, | 62 BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE, |
| 63 }; | 63 }; |
| 64 static const char* BeginImplFrameStateToString(BeginImplFrameState state); | 64 static const char* BeginImplFrameStateToString(BeginImplFrameState state); |
| 65 | 65 |
| 66 enum BeginImplFrameDeadlineMode { | 66 enum BeginImplFrameDeadlineMode { |
| 67 BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE, | 67 BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE_SYNCHRONOUS, |
| 68 BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE_ASYNCHRONOUS, |
| 68 BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR, | 69 BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR, |
| 69 BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE, | 70 BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE, |
| 70 }; | 71 }; |
| 71 static const char* BeginImplFrameDeadlineModeToString( | 72 static const char* BeginImplFrameDeadlineModeToString( |
| 72 BeginImplFrameDeadlineMode mode); | 73 BeginImplFrameDeadlineMode mode); |
| 73 | 74 |
| 74 enum CommitState { | 75 enum CommitState { |
| 75 COMMIT_STATE_IDLE, | 76 COMMIT_STATE_IDLE, |
| 76 COMMIT_STATE_BEGIN_MAIN_FRAME_SENT, | 77 COMMIT_STATE_BEGIN_MAIN_FRAME_SENT, |
| 77 COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED, | 78 COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED, |
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| 104 ACTION_NONE, | 105 ACTION_NONE, |
| 105 ACTION_ANIMATE, | 106 ACTION_ANIMATE, |
| 106 ACTION_SEND_BEGIN_MAIN_FRAME, | 107 ACTION_SEND_BEGIN_MAIN_FRAME, |
| 107 ACTION_COMMIT, | 108 ACTION_COMMIT, |
| 108 ACTION_ACTIVATE_SYNC_TREE, | 109 ACTION_ACTIVATE_SYNC_TREE, |
| 109 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, | 110 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, |
| 110 ACTION_DRAW_AND_SWAP_FORCED, | 111 ACTION_DRAW_AND_SWAP_FORCED, |
| 111 ACTION_DRAW_AND_SWAP_ABORT, | 112 ACTION_DRAW_AND_SWAP_ABORT, |
| 112 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, | 113 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, |
| 113 ACTION_PREPARE_TILES, | 114 ACTION_PREPARE_TILES, |
| 115 ACTION_INVALIDATE_OUTPUT_SURFACE, |
| 114 }; | 116 }; |
| 115 static const char* ActionToString(Action action); | 117 static const char* ActionToString(Action action); |
| 116 | 118 |
| 117 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValue() const; | 119 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValue() const; |
| 118 void AsValueInto(base::trace_event::TracedValue* dict, | 120 void AsValueInto(base::trace_event::TracedValue* dict, |
| 119 base::TimeTicks now) const; | 121 base::TimeTicks now) const; |
| 120 | 122 |
| 121 Action NextAction() const; | 123 Action NextAction() const; |
| 122 void UpdateState(Action action); | 124 void UpdateState(Action action); |
| 123 | 125 |
| 124 // Indicates whether the impl thread needs a BeginImplFrame callback in order | 126 // Indicates whether the impl thread needs a BeginImplFrame callback in order |
| 125 // to make progress. | 127 // to make progress. |
| 126 bool BeginFrameNeeded() const; | 128 bool BeginFrameNeeded() const; |
| 127 | 129 |
| 128 // Indicates whether the scheduler should call | 130 // Indicates whether the scheduler should call |
| 129 // SetNeedsBeginFrames(BeginFrameNeeded()) on the frame source. | 131 // SetNeedsBeginFrames(BeginFrameNeeded()) on the frame source. |
| 130 bool ShouldSetNeedsBeginFrames(bool frame_source_needs_begin_frames) const; | 132 bool ShouldSetNeedsBeginFrames(bool frame_source_needs_begin_frames) const; |
| 131 | 133 |
| 132 // Indicates that we need to independently poll for new state and actions | |
| 133 // because we can't expect a BeginImplFrame. This is mostly used to avoid | |
| 134 // drawing repeat frames with the synchronous compositor without dropping | |
| 135 // necessary actions on the floor. | |
| 136 bool ShouldPollForAnticipatedDrawTriggers() const; | |
| 137 | |
| 138 // Indicates that the system has entered and left a BeginImplFrame callback. | 134 // Indicates that the system has entered and left a BeginImplFrame callback. |
| 139 // The scheduler will not draw more than once in a given BeginImplFrame | 135 // The scheduler will not draw more than once in a given BeginImplFrame |
| 140 // callback nor send more than one BeginMainFrame message. | 136 // callback nor send more than one BeginMainFrame message. |
| 141 void OnBeginImplFrame(const BeginFrameArgs& args); | 137 void OnBeginImplFrame(const BeginFrameArgs& args); |
| 142 void OnBeginImplFrameDeadlinePending(); | 138 void OnBeginImplFrameDeadlinePending(); |
| 143 void OnBeginImplFrameDeadline(); | 139 void OnBeginImplFrameDeadline(); |
| 144 void OnBeginImplFrameIdle(); | 140 void OnBeginImplFrameIdle(); |
| 145 BeginImplFrameState begin_impl_frame_state() const { | 141 BeginImplFrameState begin_impl_frame_state() const { |
| 146 return begin_impl_frame_state_; | 142 return begin_impl_frame_state_; |
| 147 } | 143 } |
| 148 BeginImplFrameDeadlineMode CurrentBeginImplFrameDeadlineMode() const; | 144 BeginImplFrameDeadlineMode CurrentBeginImplFrameDeadlineMode() const; |
| 149 | 145 |
| 150 // If the main thread didn't manage to produce a new frame in time for the | 146 // If the main thread didn't manage to produce a new frame in time for the |
| 151 // impl thread to draw, it is in a high latency mode. | 147 // impl thread to draw, it is in a high latency mode. |
| 152 bool MainThreadIsInHighLatencyMode() const; | 148 bool MainThreadIsInHighLatencyMode() const; |
| 153 | 149 |
| 154 // PollForAnticipatedDrawTriggers is used by the synchronous compositor to | |
| 155 // avoid requesting BeginImplFrames when we won't actually draw but still | |
| 156 // need to advance our state at vsync intervals. | |
| 157 void DidEnterPollForAnticipatedDrawTriggers(); | |
| 158 void DidLeavePollForAnticipatedDrawTriggers(); | |
| 159 bool inside_poll_for_anticipated_draw_triggers() const { | |
| 160 return inside_poll_for_anticipated_draw_triggers_; | |
| 161 } | |
| 162 | |
| 163 // Indicates whether the LayerTreeHostImpl is visible. | 150 // Indicates whether the LayerTreeHostImpl is visible. |
| 164 void SetVisible(bool visible); | 151 void SetVisible(bool visible); |
| 165 bool visible() const { return visible_; } | 152 bool visible() const { return visible_; } |
| 166 | 153 |
| 167 // Indicates that a redraw is required, either due to the impl tree changing | 154 // Indicates that a redraw is required, either due to the impl tree changing |
| 168 // or the screen being damaged and simply needing redisplay. | 155 // or the screen being damaged and simply needing redisplay. |
| 169 void SetNeedsRedraw(); | 156 void SetNeedsRedraw(); |
| 170 bool needs_redraw() const { return needs_redraw_; } | 157 bool needs_redraw() const { return needs_redraw_; } |
| 171 | 158 |
| 172 void SetNeedsAnimate(); | 159 void SetNeedsAnimate(); |
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| 239 } | 226 } |
| 240 | 227 |
| 241 void DidPrepareTiles(); | 228 void DidPrepareTiles(); |
| 242 void DidLoseOutputSurface(); | 229 void DidLoseOutputSurface(); |
| 243 void DidCreateAndInitializeOutputSurface(); | 230 void DidCreateAndInitializeOutputSurface(); |
| 244 bool HasInitializedOutputSurface() const; | 231 bool HasInitializedOutputSurface() const; |
| 245 | 232 |
| 246 // True if we need to abort draws to make forward progress. | 233 // True if we need to abort draws to make forward progress. |
| 247 bool PendingDrawsShouldBeAborted() const; | 234 bool PendingDrawsShouldBeAborted() const; |
| 248 | 235 |
| 249 bool SupportsProactiveBeginFrame() const; | |
| 250 | |
| 251 void SetContinuousPainting(bool continuous_painting) { | 236 void SetContinuousPainting(bool continuous_painting) { |
| 252 continuous_painting_ = continuous_painting; | 237 continuous_painting_ = continuous_painting; |
| 253 } | 238 } |
| 254 | 239 |
| 255 bool CouldSendBeginMainFrame() const; | 240 bool CouldSendBeginMainFrame() const; |
| 256 | 241 |
| 257 void SetImplLatencyTakesPriorityOnBattery( | 242 void SetImplLatencyTakesPriorityOnBattery( |
| 258 bool impl_latency_takes_priority_on_battery) { | 243 bool impl_latency_takes_priority_on_battery) { |
| 259 impl_latency_takes_priority_on_battery_ = | 244 impl_latency_takes_priority_on_battery_ = |
| 260 impl_latency_takes_priority_on_battery; | 245 impl_latency_takes_priority_on_battery; |
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| 281 // True if we need to force activations to make forward progress. | 266 // True if we need to force activations to make forward progress. |
| 282 bool PendingActivationsShouldBeForced() const; | 267 bool PendingActivationsShouldBeForced() const; |
| 283 | 268 |
| 284 bool ShouldAnimate() const; | 269 bool ShouldAnimate() const; |
| 285 bool ShouldBeginOutputSurfaceCreation() const; | 270 bool ShouldBeginOutputSurfaceCreation() const; |
| 286 bool ShouldDraw() const; | 271 bool ShouldDraw() const; |
| 287 bool ShouldActivatePendingTree() const; | 272 bool ShouldActivatePendingTree() const; |
| 288 bool ShouldSendBeginMainFrame() const; | 273 bool ShouldSendBeginMainFrame() const; |
| 289 bool ShouldCommit() const; | 274 bool ShouldCommit() const; |
| 290 bool ShouldPrepareTiles() const; | 275 bool ShouldPrepareTiles() const; |
| 276 bool ShouldInvalidateOutputSurface() const; |
| 291 | 277 |
| 292 void AdvanceCurrentFrameNumber(); | 278 void AdvanceFrame(); |
| 293 bool HasAnimatedThisFrame() const; | 279 bool HasAnimatedThisFrame() const; |
| 294 bool HasSentBeginMainFrameThisFrame() const; | 280 bool HasSentBeginMainFrameThisFrame() const; |
| 295 bool HasRequestedSwapThisFrame() const; | 281 bool HasRequestedSwapThisFrame() const; |
| 296 bool HasSwappedThisFrame() const; | 282 bool HasSwappedThisFrame() const; |
| 283 bool HasInvalidatedOutputSurfaceThisFrame() const; |
| 297 | 284 |
| 298 void UpdateStateOnCommit(bool commit_had_no_updates); | 285 void UpdateStateOnCommit(bool commit_had_no_updates); |
| 299 void UpdateStateOnActivation(); | 286 void UpdateStateOnActivation(); |
| 300 void UpdateStateOnDraw(bool did_request_swap); | 287 void UpdateStateOnDraw(bool did_request_swap); |
| 301 void UpdateStateOnPrepareTiles(); | 288 void UpdateStateOnPrepareTiles(); |
| 302 | 289 |
| 303 const SchedulerSettings settings_; | 290 const SchedulerSettings settings_; |
| 304 | 291 |
| 305 OutputSurfaceState output_surface_state_; | 292 OutputSurfaceState output_surface_state_; |
| 306 BeginImplFrameState begin_impl_frame_state_; | 293 BeginImplFrameState begin_impl_frame_state_; |
| 307 CommitState commit_state_; | 294 CommitState commit_state_; |
| 308 ForcedRedrawOnTimeoutState forced_redraw_state_; | 295 ForcedRedrawOnTimeoutState forced_redraw_state_; |
| 309 | 296 |
| 310 BeginFrameArgs begin_impl_frame_args_; | 297 BeginFrameArgs begin_impl_frame_args_; |
| 311 | 298 |
| 312 int commit_count_; | 299 int commit_count_; |
| 313 int current_frame_number_; | 300 int current_frame_number_; |
| 314 int last_frame_number_animate_performed_; | 301 int last_frame_number_animate_performed_; |
| 315 int last_frame_number_swap_performed_; | 302 int last_frame_number_swap_performed_; |
| 316 int last_frame_number_swap_requested_; | 303 int last_frame_number_swap_requested_; |
| 317 int last_frame_number_begin_main_frame_sent_; | 304 int last_frame_number_begin_main_frame_sent_; |
| 305 int last_frame_number_invalidate_output_surface_performed_; |
| 318 | 306 |
| 319 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called | 307 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called |
| 320 // and "drained" on each BeginImplFrame. If the funnel gets too full, | 308 // and "drained" on each BeginImplFrame. If the funnel gets too full, |
| 321 // we start throttling ACTION_PREPARE_TILES such that we average one | 309 // we start throttling ACTION_PREPARE_TILES such that we average one |
| 322 // PrepareTiles per BeginImplFrame. | 310 // PrepareTiles per BeginImplFrame. |
| 323 int prepare_tiles_funnel_; | 311 int prepare_tiles_funnel_; |
| 324 int consecutive_checkerboard_animations_; | 312 int consecutive_checkerboard_animations_; |
| 325 int max_pending_swaps_; | 313 int max_pending_swaps_; |
| 326 int pending_swaps_; | 314 int pending_swaps_; |
| 327 bool needs_redraw_; | 315 bool needs_redraw_; |
| 328 bool needs_animate_; | 316 bool needs_animate_; |
| 329 bool needs_prepare_tiles_; | 317 bool needs_prepare_tiles_; |
| 330 bool needs_commit_; | 318 bool needs_commit_; |
| 331 bool inside_poll_for_anticipated_draw_triggers_; | |
| 332 bool visible_; | 319 bool visible_; |
| 333 bool can_start_; | 320 bool can_start_; |
| 334 bool can_draw_; | 321 bool can_draw_; |
| 335 bool has_pending_tree_; | 322 bool has_pending_tree_; |
| 336 bool pending_tree_is_ready_for_activation_; | 323 bool pending_tree_is_ready_for_activation_; |
| 337 bool active_tree_needs_first_draw_; | 324 bool active_tree_needs_first_draw_; |
| 338 bool did_commit_after_animating_; | 325 bool did_commit_after_animating_; |
| 339 bool did_create_and_initialize_first_output_surface_; | 326 bool did_create_and_initialize_first_output_surface_; |
| 340 bool impl_latency_takes_priority_; | 327 bool impl_latency_takes_priority_; |
| 341 bool skip_next_begin_main_frame_to_reduce_latency_; | 328 bool skip_next_begin_main_frame_to_reduce_latency_; |
| 342 bool skip_begin_main_frame_to_reduce_latency_; | 329 bool skip_begin_main_frame_to_reduce_latency_; |
| 343 bool continuous_painting_; | 330 bool continuous_painting_; |
| 344 bool impl_latency_takes_priority_on_battery_; | 331 bool impl_latency_takes_priority_on_battery_; |
| 345 bool children_need_begin_frames_; | 332 bool children_need_begin_frames_; |
| 346 bool defer_commits_; | 333 bool defer_commits_; |
| 347 | 334 |
| 348 private: | 335 private: |
| 349 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); | 336 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
| 350 }; | 337 }; |
| 351 | 338 |
| 352 } // namespace cc | 339 } // namespace cc |
| 353 | 340 |
| 354 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 341 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
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