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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ | 5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ |
| 6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ | 6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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| 136 bool HasClient() { return !!client_; } | 136 bool HasClient() { return !!client_; } |
| 137 | 137 |
| 138 // Get the class capable of informing cc of hardware overlay capability. | 138 // Get the class capable of informing cc of hardware overlay capability. |
| 139 OverlayCandidateValidator* overlay_candidate_validator() const { | 139 OverlayCandidateValidator* overlay_candidate_validator() const { |
| 140 return overlay_candidate_validator_.get(); | 140 return overlay_candidate_validator_.get(); |
| 141 } | 141 } |
| 142 | 142 |
| 143 void DidLoseOutputSurface(); | 143 void DidLoseOutputSurface(); |
| 144 void SetMemoryPolicy(const ManagedMemoryPolicy& policy); | 144 void SetMemoryPolicy(const ManagedMemoryPolicy& policy); |
| 145 | 145 |
| 146 // Support for a pull-model where draws are requested by the output surface. |
| 147 // |
| 148 // OutputSurface::Invalidate is called by the compositor to notify that |
| 149 // there's new content. |
| 150 virtual void Invalidate() {} |
| 151 |
| 146 protected: | 152 protected: |
| 147 OutputSurfaceClient* client_; | 153 OutputSurfaceClient* client_; |
| 148 | 154 |
| 149 // Synchronously initialize context3d and enter hardware mode. | 155 // Synchronously initialize context3d and enter hardware mode. |
| 150 // This can only supported in threaded compositing mode. | 156 // This can only supported in threaded compositing mode. |
| 151 bool InitializeAndSetContext3d( | 157 bool InitializeAndSetContext3d( |
| 152 scoped_refptr<ContextProvider> context_provider); | 158 scoped_refptr<ContextProvider> context_provider); |
| 153 void ReleaseGL(); | 159 void ReleaseGL(); |
| 154 | 160 |
| 155 void PostSwapBuffersComplete(); | 161 void PostSwapBuffersComplete(); |
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| 182 bool external_stencil_test_enabled_; | 188 bool external_stencil_test_enabled_; |
| 183 | 189 |
| 184 base::WeakPtrFactory<OutputSurface> weak_ptr_factory_; | 190 base::WeakPtrFactory<OutputSurface> weak_ptr_factory_; |
| 185 | 191 |
| 186 DISALLOW_COPY_AND_ASSIGN(OutputSurface); | 192 DISALLOW_COPY_AND_ASSIGN(OutputSurface); |
| 187 }; | 193 }; |
| 188 | 194 |
| 189 } // namespace cc | 195 } // namespace cc |
| 190 | 196 |
| 191 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ | 197 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ |
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